Could anybody tell me what the two values in the border info part of the startup files means, and also how to calculate this
ie
848 - 15248
16 - 14240 etc
Originally Posted by [b
Could anybody tell me what the two values in the border info part of the startup files means, and also how to calculate this
ie
848 - 15248
16 - 14240 etc
Originally Posted by [b
ShadesWolf
The Original HHHHHOWLLLLLLLLLLLLER
Im a Wolves fan, get me out of here......
These numbers are probably positional coordinates on the strategy map, like those you find for fort and port icons.
The third number (0 in most cases) I believe is the directional coordinate, like the one for ports.
However, changing them give no result in my experience, so as far as I know these numbers are not in use. Also, if you look in the viking invasion startpos you will see that all these numbers are set to 0.
My best guess is they are part of that "border fort" feature that we can find traces of throughout the game, but that were left out in the finished game.
Fury of the Northmen mod
I don't know but I'd guess that they are the x y coords. for where a keep or port appear in that province.
May your first child be a masculine child.
they are indeed positional coordinate for castles and ports.
there is also orientation for ports, like which direction it sticks out from the land and thus visually connects with a sea.
I never changed those settings and it may not be that good to mess with them as the visual part may be different from that of the game engine. ie. port shows going into sea A but game engine treats it as going into sea B which can be disastrous for trade.
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