Shame I can't post to the main forums, even as a re-registered user (I can't use my old account as I lost that job, too much time on the forums tee hee) I'll have to start this here.
I was always one of thoe that almost always auto-resolved castle assaults as normally either I'd got so many troops outside he the enemy had so few inside that it seemed a pointless waste of time.
But since I learnt that valour is only gained by killing/capturing troops who have not yet broken (i.e. routers don't count) I've taken to trying to assault manually once the garrison is down to a manageable level.
I'll still assault with my sixteen plus unit army but I will only plan to attack with three or four of these units (and any of the seige weaponary that might be around).
Now as castle defenders almost never rout, at least not within the walls, then all kills start to count for valour gains. Sure, you'll lose some of your men but I've always been happy with a 50% loss rate for a +1 valour gain.
Of course I presume that valur gets gained in an auto assault, but I'm also presuming that it is distributed accross all units in the same way as losses are shared. So no one unit gets very much which tends to mean no valour increases appear.
Turns out to be quite a productive way to farm high valor units. It can even be applied to cavalry which dismount to reasonable infantry as the valour remains when they get back on the horse.
Just make sure your General charges in at the death so he doesn't get that V&V for not fighting.
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