Not sure if I get what your asking M.E.Originally Posted by [b
What I did is supply the BMP for LMM3 in the size 2048*1536. It runs through LMM3 and creates LukMaps of 2048*1536 and 4096*3072. I open them in Photoshop and convert them to PNG. I then open them in Mithel's tool and import the default MTW colour palette. I save it to LBM via Mithel's tool and copy them to MTW. I copy the script file plus Bif files to the FactionSelect and Campmap directory. I then copy my own made LOTR MapTex.TGA (2048*1536 and 4096*3072) to the texture directory and voila, a working campaignWell, except for a few problems but for that please read my previous post.
Hope this answer your question
P.P.
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