Quote Originally Posted by [b
Quote[/b] (MR EGG @ Jan. 27 2003,16:01)]p.p brilliant so you start off with 2048*1536 and this works no problem with LMM3? is there any thing you have done in particular (that I might be doing wrong )that gets this to work, Ive had no luck with larger maps with LMM3 Cheers M.E
Not sure if I get what your asking M.E.

What I did is supply the BMP for LMM3 in the size 2048*1536. It runs through LMM3 and creates LukMaps of 2048*1536 and 4096*3072. I open them in Photoshop and convert them to PNG. I then open them in Mithel's tool and import the default MTW colour palette. I save it to LBM via Mithel's tool and copy them to MTW. I copy the script file plus Bif files to the FactionSelect and Campmap directory. I then copy my own made LOTR MapTex.TGA (2048*1536 and 4096*3072) to the texture directory and voila, a working campaign Well, except for a few problems but for that please read my previous post.

Hope this answer your question

P.P.