Well, there seem to be two issues here - two different ways of making a MP campaign work.

One is where all players log on at the same time and play several turns in a single session. This brings about all the questions of "What do the other ppl do if two players are having a battle" etc. And in a different post CA mentioned some techincal hurdles with this type of MP campaign.
Quote Originally Posted by [b
Quote[/b] ]... a 'baton' is passed at the end of a faction's turn to the next faction to move - it would take forever .... you spend at least 95% of your time waiting for other people to have a go...

On the other hand, there is the option of playing that Puzz3D has described, where you do the strategic part offline and go online only for the battles. This way, of course a turn takes several days. But games like this would be more involved with diplomacy than just the building and fighting. And that would be the main part of the fun


If I get Swoosh right, it would be quite simple to make the second way of MPC possible. Not sure if they have realized this distinction at CA. Where do we post this, to make sure someone reads it in time ?

Nigel