I will try Bevan but if this Beta for early is big, i can't imagine the size with super high and late, but i will give it a go
I will try Bevan but if this Beta for early is big, i can't imagine the size with super high and late, but i will give it a go
Well i'm actually giving factions exclusively units for crusades such as:
Teutonic Spearmen(Teutonic order)
Knights of Aviz( Portugal)
Knights of Calatrava (Aragon)
Sword Brethren( Poles/ Danes, they fought with them at Lake Peipus)
Knights of St Lazurus (Crusader states)
Order of St James ( Papacy)
AWESOME WORK BKB Well appreciated Keep it up.
Lancer
I didn't write criticizing. I wrote criticised. Which is correct, unless you're trying to raise some bizzare nationalist argument; the kind of stupidity requiring some smarts to begin with.
-Unknown Know-it-all
Cheers anyway, the mod looks brill and sounds brill, keep up the good workOriginally Posted by [b
And so Lord Woodhouse, barged into the Kings bedchambers with waders and a fishing pole (possibly drunk) and said; My Liege, the Rivers are so high that you need waders to stay above them My ancestor to his Highness Edward IV
I wish there was somewhere else other than this very crappy 3ddownloads to get this MOD.
When you decide that servicing your core niche is no longer important, you might as well put a gun to your corporate temple. - Red Harvest -
BK u can change the homelands so there gonna be also GA super campaign the mystery of homeland points was solved by eat col steel in this thread http://www.totalwar.org/cgi-bin....t=11578
if u can opnen that file u can edit them and give to new factions GA points
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
I haven't really tampered with the GA points before. Is it easy? If so, I'll give it a bloody good go
Look for this in your startpos for your campaign:
//========================================
// Glory goal conquest reward multiplier.
//
// This value represents the multiplier applied
// to points gained for conquering enemy regions.
//
//========================================
GGConquestReward:: FN_REBEL 0
GGConquestReward:: FN_ALMOHAD 0.2
GGConquestReward:: FN_BYZANTINE 0.25
GGConquestReward:: FN_DANISH 1.0
GGConquestReward:: FN_EGYPTIAN 0.25
GGConquestReward:: FN_ENGLISH 0.2
GGConquestReward:: FN_FRENCH 0.2
GGConquestReward:: FN_GERMAN_HRE 0.2
GGConquestReward:: FN_ITALIAN 0.2
GGConquestReward:: FN_POLISH 1.0
GGConquestReward:: FN_RUSSIAN 1.0
GGConquestReward:: FN_SPANISH 0.5
GGConquestReward:: FN_TURKISH 0.25
GGConquestReward:: FN_ARAGONESE 0.25
GGConquestReward:: FN_HUNGARIAN 1.0
GGConquestReward:: FN_SICILIAN 0.2
GGConquestReward:: FN_BURGUNDIAN 0.5
GGConquestReward:: FN_GOLDEN_HORDE 1.0
GGConquestReward:: FN_NOVGOROD 0.5
GGConquestReward:: FN_PAPIST 1.0
GGConquestReward:: FN_SWISS 1.0
Nag
RIP TosaInu
Ja Mata
Isn't there something else though like a region owner table in the main MTW folder?
its in the main mtw folder and its classifide like file u can open it with ultra-edit 32 programm at http://www.ultraedit.com
hope that helps keep the good work
Impunity is an open wound in the human soul.
ΑΙΡΕΥΟΝΤΑΙ ΕΝ ΑΝΤΙ ΑΠΑΝΤΩΝ ΟΙ ΑΡΙΣΤΟΙ ΚΛΕΟΣ ΑΕΝΑΟΝ ΘΝΗΤΩΝ ΟΙ ΔΕ ΠΟΛΛΟΙ ΚΕΚΟΡΗΝΤΑΙ ΟΚΩΣΠΕΡ ΚΤΗΝΕΑ
The best choose one thing in exchange for all, everflowing fame among mortals; but the majority are satisfied with just feasting like beasts.
Just been thinking:
Valencian's color might need some changing. Its an awful neon green which is harsh on the eyes plus just looks really unrealistic. Maybe a less neon color would work or a more earthy tone.
Also, African Warriors: They kind of look more like purple guys than African guys. Maybe just make them use the Nubian spearmen or Absynian guard look?
I just found a game crashing bug.
Playing as the Almoravids, just had a civil war.
I beat the rebels in every province but then when it asks me what I want to do with them it shows the "Kill em all, kill the Ringleaders, etc message" but it also displays an error message saying something like
'cant find valid culture 16" and it basically crashes the game. Loaded my game a dozen times and it still did it.
Look in the top left hand corner under welcome and your nameOriginally Posted by [b
you see control panel, chat, files click on files then MTW then stats and BKB's mod is on top of the list, no queues no fuss no wait... LOS
Taking life one day at a time!
Hi BKB I have something to say: When LOS posted that links thread for me and you posted a link to download your mod..... well it led to the front page of a Clan site. Could you post instructions on how to get the place to download your mod in the page? Thanks in advance
Trust in the Lord Jesus Christ
I'm Christian and proud
Hamburglar, I don't know what the problem is with the bug. I've never encountered that before
I'm not changing the Valencian colour. I've ran out of colours and so it has to stay.
I don't think the African Warriors look purple. They are a dark brown. If I used the NegInf folder, they would lose their unique look. So that's staying too. And don't you think you're being a little bit pedantic now?
Shogun, I think LOS advice should be able to help you. If you can't find it, I'll provide a link.
Uhh, okay. I didn't know colors were set in stone. Just thought if there was one that wasn't so early 90's fashion it'd go well.
As for the bug, its really only affecting the Almoravid campaign I'm playing and only during civil wars. I loaded up a save and instead of autoresolving a battle with my 1000 guys vs 120 urban militia rebels I fought it out and then the game didn't crash.
Had another civil war the turn after and the game crashed no matter what I did after all the battles. Tried loading up an old save game and I ended up having a different civil war under different circumstances and again the game crashed after I smashed the rebels.
So maybe it might just be a civil war bug? This is my first campaign with your mod that I've had a civil war but in each of my 3 civil wars in this campaign the game crashes when the war is over.
Maybe you could try and duplicate this bug on your end and see if its something up with the mod or I'm just unlucky or something. Just cause a civil war (pretty easy with Turks or Almoravids) and autoresolve the battles and see if it crashes after you choose to execute everybody.
Thanks for the reply BKB, however where it says welcome and my name all that is under there is: My control panel Log out Newposts. I don't see files in there.
Trust in the Lord Jesus Christ
I'm Christian and proud
BKB, never mind I just got promoted to Junior Member. I see it now.
Trust in the Lord Jesus Christ
I'm Christian and proud
i want the end version, when does it finished? hurry up lol
it seems this one is one of the best mods
*getting nervous* cant sleep whats up with this great mod? whats up with the blind king?
does anyone know whats up???????
GRMBL ich will es endlich spielen in der vollversion *haben muss* ahhhhhhhhhhh
The longer he talks to you the longer it will take to complete the mod. Don't worry he will give an update when he has time
"A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mudwrestle my own mother for a ton of cash, an amusing clock and a stack of French porn."
- Edmund Blackadder
Adi posts
Because I can't post in "Dungeon" forum i will post a message in this forum.
I have some guestion to The Blind King of Bohemia. I play your mod from 2 weeks and I have some questions about new unit.
Is it correct:
1) Saharan Camel Warriors are very fast like Saharan Cavalry?,
2) Andalusian Cavalry is slowly as Berber Camel?,
3) Nomad Warriors (infantry archers with axes) yearly costs are very high - 60 Fl. for 40 men?,
4) Slav cavalrymen in battle has axes, but in unit_prod they should have spear.
Your mod is great and I like it.
"A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mudwrestle my own mother for a ton of cash, an amusing clock and a stack of French porn."
- Edmund Blackadder
hi again
i have discovered a bug. icannot see the sahara from the ocean when i have a ship there.
i see only the port and no faction color.
i hope the final version coming soon tell us please how long we must wait, pls.
Hi everybody... I'm posting this here in order to get a BUMP... Wes and I are having real problems getting a hold of this sucker so that we can work on the eastern and SE Euro stuff, and want to see how BKB did this... unfortunately, he's off-forum at school... I will gladly reimburse somebody for postage if they can send a CD with the mod on it, as there's no way I can get that sucker down my dialup pipe, and Wes is in the same boat.
Please email at russnanna@yahoo.com if you can help.
tnx in advance,
russ
Ngata tsukelan mokwisipiak!
Russ;
You have mail.........
I have the heart of a little child, and the brain of a genius; I keep them in a jar under my bed.
Obrigado, buddy. I'll go check the account.
Ngata tsukelan mokwisipiak!
BKB,
I have a fix for the "portrait not found error".
The battle flag bug is being caused by an entry issue in the LOC file.
When you decide that servicing your core niche is no longer important, you might as well put a gun to your corporate temple. - Red Harvest -
Turbo;
Possibly you might expand on the LOC file issue?
Inquiring minds want to know......
I have the heart of a little child, and the brain of a genius; I keep them in a jar under my bed.
Thanks Turbo, i'll look into it when i come home in a couple of days.
Hi BKB, I hope you're home now. I have looked through your work on the new factions, and I am very impressed and excited. Excited, because I want to add many of those very same factions to the Medmod, and if you would let me incorporate your work with ours, it would save us many, many hours of research and labor.
I did this many times in my previous mods for Call-to-Power I and II, where you had a lot of small mods and scripts that people made to address specific problems or expand an aspect of the game, such as the number of factions to choose from.
These new factions would be the centerpiece of the last version of the mod, version four, and I would like to call it something like:
The Medieval Mod IV v4.0, featuring new factions from the Blind King of Bohemia.
And as this would largely finish up my own work, I would be available to help you out should you want to make use of the knowledge I've acquired over the last year, or use features from the Medmod.
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