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  1. #1

    Default Re: BKB Super Mod

    Damn, can't edit the post. Does it matter than I also have Viking Invasion also installed?

  2. #2

    Post Re: BKB Super Mod

    Quote Originally Posted by CosTan
    Damn, can't edit the post. Does it matter than I also have Viking Invasion also installed?
    Nope, the mod actually requires VI installed to operate correctly.
    Dawn is nature's way of telling you to go back to bed

  3. #3

    Default Re: BKB Super Mod

    Thanks for the help, Omanes. The reinstall worked like a charm. :)

  4. #4

    Default Re: BKB Super Mod

    How does one run the mod? I am running the game from the VI exe file (there is no such file for the mod) and the campaign appears to be the original one.

  5. #5

    Default Re: BKB Super Mod

    Edit: Oh, ignore this message. Didn't notice the scroll in the campaign selector.

  6. #6
    Guitar God Member Mediolanicus's Avatar
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    Default Re: BKB Super Mod

    I just installed MTW + VI again (found it under a pile of dust) and since I played RTW with mods, I searched for mods for MTW. I found this one.

    I installed it over my clean MTW/VI (in the right folder), but my campain still is the original one. All the files from the mod seem to be there, including the DEADPAGE COORDS ones... I tried to get it working by changing to the late period (earlydeadpage coords - highdeadpage coords - deadpagecoords), but still I can't seem to get the mod working.

    Is anyone still around to help me?

    btw.. I can't scroll in the campain selector, as in the post above.

    Thanks.
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  7. #7
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod

    Hi mate
    The deadpage coords has nothing to do with how the game actually works, they're merely for cosmetic purposes.

    Now I think you may have installed it incorrectly - inside your 'Medieval - Total War' folder, do you have another folder of the same name with all my files inside? If so, copy all those files into the original 'Medieval - Total War' folder and it should work.

  8. #8

    Post Re: BKB Super Mod

    Hi Obliqueattack
    That's quite some time ago, so this is going to be a bit of guesswork combined with low quality rusty memories. Sorry if it doesn't work

    I reccomend, just incase, that you re-install M:TW a

    If I remember rightly, to start with you will need to open up the 2.0 installer.

    Follow the on-screen instructions till you get to point where it requests details of where you want to install it to. Give it the file path "[hard drive letter]:\Program Files". Typically, this will be "C:\Program Files".

    Once the mod has finished installing itself. Navigate to where you "installed" it to ("[hard drive letter]:\Program Files" typically "C:\Program Files").

    Find a folder labelled "Medieval - Total War" and rename it "Medieval - Total War - Gold Edition".

    After that, locate a folder named "The Creative Assembly". Drag and drop the "Medieval - Total War - Gold Edition" folder into it. If things are going as they should, and my memory hasn't let you down, the computer will request permission to overwrite files. Simply select "Yes to all".

    Once the process is complete, you should, if everything went to plan, have a working version of BKB's Supermod v2.0 installed over your copy of M:TW.

    After you have gone through that, you can download and install the v2.1 patch. This is not required, but is recommended to fix gameplay bugs and similar issues. This process, however, is much more simple.

    Firstly, lauch the installer and, as before, follow the instructions till it requests details of where to install the mod.

    Type in "[hard drive letter]\Program Files\The Creative Assembly\Medieval - Total War - Gold Edition". Typically this will be "C:\Program Files\The Creative Assembly\Medieval - Total War - Gold Edition".

    Select to continue, and the installation should proceed.

    Once the process is complete, patch 2.1 should have installed normally over v2.0.

    Hope this is useful (and hope I haven't let you down)
    Dawn is nature's way of telling you to go back to bed

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  9. #9

    Default Re: BKB Super Mod

    hey guys i'm having a problem dowloading the mod.

    I can download it from the link to atomic gamer, but my problem is that after the thing is downloaded i cannot open it. It says that it is an EFW file, and i have no clue what that is. I remember the old link that used to be here did not have that. Any ideas on how to procede?

    Thanks

  10. #10

    Post Re: BKB Super Mod

    A quick Google search for the .ewf file format shows that it's a compressed .exe or .zip file type. I don't quite understand why the mod would be in ".ewf" format, but according to the web site it may be attributed to your anti-virus software.

    To fix it, simply right click on the file, and change the extention at the end from ".ewf" to ".exe". Once you've done that, you should be able to open it.

    Good luck
    Dawn is nature's way of telling you to go back to bed

  11. #11

    Default Re: BKB Super Mod

    thanks, i'll try that later on today

  12. #12

    Question Nothing seems to work

    All the new factions do not show up and in fact the only thing that has changed since before I installed it is the loading screen. I went on to program files and all the new factions seem to exist but when I go on the game they are not there. What should I do?

  13. #13

    Default Re: BKB Super Mod


    Hi Omanes Alexandrapolites
    I did what you said and it works!!!!
    Thanks very much

    I'm sure I read somewhere that only a few mods work with gold edition.
    As a gold edition owner, what's your experience on that?

    So far I've got ALL the following working:
    Pike and Musket 1.5
    Ancient 2.53 and Ancient 3
    Napoleonic
    BKB
    XL
    MEDMOD

    I'm struggling with
    Samurai Warlords (not a win32 application)
    and
    Age of warlords (installer won't execute)

  14. #14
    Beauty hunter Senior Member Raz's Avatar
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    Default Re: BKB Super Mod

    Quote Originally Posted by Obliqueattack
    I'm sure I read somewhere that only a few mods work with gold edition.
    As a gold edition owner, what's your experience on that?

    So far I've got ALL the following working:
    Pike and Musket 1.5
    Ancient 2.53 and Ancient 3
    Napoleonic
    BKB
    XL
    MEDMOD

    I'm struggling with
    Samurai Warlords (not a win32 application)
    and
    Age of warlords (installer won't execute)
    All mods built for MTW-VI + the 2.01 patch should work with MTW Gold. MTW Gold installs, as you would know, all three of those things (MTW, VI, Patch), so every mod should work with that. Samurai Warlords works perfectly fine for me I've been playing it since BETA 5. It's now up to BETA 8 and that works well too, it's quite stable. Age of Warlords I haven't tried, but from what you've said, being "installer won't execute" it is most likely a faulty installer, not MTW Gold's fault. I also believe this is the problem with Samurai Warlords "not a win32 application".

    Try downloading and installing them again, if at all possible, it seems to be that it is not MTW Gold that is at fault, rather the .exe installer files. I assure you that I have MTW - Gold as well and that Sam Warlords works as it should do on my PC.

    Try, try, try again... until you go over your download limit.

    Edit: I really hope you get Samurai Warlords up and running, as it is an incredible mod, if you have never played STW or can't get hold of it, it is the next best thing.
    Last edited by Raz; 05-14-2008 at 13:05.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  15. #15

    Default Re: BKB Super Mod

    well i tried to change the file type and it is not as easy as i thought. For some reason it is more complicated than just changing an efw file to an exe with a just a right click. For some reason it will not let me change the extension. I tried to re-download the file and then change it, and still had no luck. any ideas how to manually get in and change the file type a different way?

  16. #16

    Default Re: BKB Super Mod

    Ok, so now when I select a time period, Super mod is available. But no map shows up to the right, and if I try to select it MTW crashes. What've I done?

  17. #17
    Beauty hunter Senior Member Raz's Avatar
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    Default Re: BKB Super Mod

    Try installing it again. Install it over the same folder you did last time, maybe something interrupted your computer when it was going.

    If that doesn't work, maybe try a new, fresh version of MTW (reinstall MTW), then try again with the Super Mod. Honestly, if that doesn't work, it sounds like you might have to download BKB Super Mod again (Which is really nasty if not impossible if you're on 56k dialup).

    But try those two first: #1 install Super Mod again. Then #2 reinstall MTW then install Super Mod.

    I recommend to keep trying at it as the Super Mod is one of the best mods around.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  18. #18

    Default Re: BKB Super Mod

    Ok, thanks. Yeah, my computer is really old and slow. I think I'll try it on my newer laptop.

  19. #19

    Post Re: BKB Super Mod

    Hi mtwfan
    This is a bug with the installers file path - you just need to do a little bit of manual overwriting yourself to get it to work.

    If I remember rightly, to start with you will need to open up the 2.0 installer.

    Follow the on-screen instructions till you get to point where it requests details of where you want to install it to. Give it the file path "[hard drive letter]:\Program Files". Typically, this will be "C:\Program Files".

    Once the mod has finished installing itself. Navigate to where you "installed" it to ("[hard drive letter]:\Program Files" typically "C:\Program Files").

    Find a folder labeled "Medieval - Total War" and rename it "Medieval - Total War - Gold Edition".

    After that, locate a folder named "The Creative Assembly". Drag and drop the "Medieval - Total War - Gold Edition" folder into it. If things are going as they should the computer will request permission to overwrite files. Simply select "Yes to all".

    Once the process is complete, you should, if everything went to plan, have a working version of BKB's Supermod v2.0 installed over your copy of M:TW.

    After you have gone through that, you can download and install the v2.1 patch. This is not required, but is recommended to fix gameplay bugs and similar issues. This process, however, is much more simple.

    Firstly, lauch the installer and, as before, follow the instructions till it requests details of where to install the mod.

    Type in "[hard drive letter]\Program Files\The Creative Assembly\Medieval - Total War - Gold Edition". Typically this will be "C:\Program Files\The Creative Assembly\Medieval - Total War - Gold Edition".

    Select to continue, and the installation should proceed.

    Once the process is complete, patch 2.1 should have installed normally over v2.0.

    Dawn is nature's way of telling you to go back to bed

  20. #20
    Member Member Tyberius's Avatar
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    Default Re: BKB Super Mod

    I've recently installed BKB Supermod and I find it an outstanding alternative, I was a fan of VH XL mod, now I'm a fan of both. I wish I could mix them both in one great mod, with both mod's new units, new factions and new provinces...
    Maybe I should try...

    Little issues:
    flags, shields, units shields lack some sharpness, some faction colours are too flashy (ie. the norse's, the valencians), out of that is a great mod.


    cheers.

  21. #21

    Default Re: BKB Super Mod

    I can't make this mod work correctly. When I start the game, I get a message saying: "Unkown unit name parsing deadpage coords file" When I press "Ok", however, the game starts. In the era selection screen, there are only the original eras available, not any Super mod eras. Please help!

  22. #22

    Default Re: BKB Super Mod

    Quote Originally Posted by Brynjolfr
    I can't make this mod work correctly. When I start the game, I get a message saying: "Unkown unit name parsing deadpage coords file" When I press "Ok", however, the game starts. In the era selection screen, there are only the original eras available, not any Super mod eras. Please help!
    Look inside your BKB Super Mod/Medieval - Total War folder, and see if you have another Medieval - Total War folder inside it. If you do, it didn't overwrite. Just copy and paste that folder into the BKB Super Mod folder, and let it overwrite.

  23. #23

    Default Re: BKB Super Mod

    I've solved the problem. By reading previous replies on this thread, I learned that I had to install Viking Invasion (which I though wasn't required), and that the patch was to be intsalled into the "Totalwar\Medieval-Total War" folder.

    Thanks for the reply anyway ;)

  24. #24

    Default Re: BKB Super Mod

    Wow, so you really do need Viking Invasion to use the mod?
    I read a post by BKB that you don't need it, any reason for the change?

  25. #25

    Default Re: BKB Super Mod

    I can't make this mod work correctly. When I start the game, I get a message saying: "Unkown unit name parsing deadpage coords file" When I press "Ok", however, the game starts. In the era selection screen, there are only the original eras available, not any Super mod eras. Please help!

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