Results 1 to 30 of 3135

Thread: BKB Super Mod

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Post Re: BKB Super Mod

    A quick Google search for the .ewf file format shows that it's a compressed .exe or .zip file type. I don't quite understand why the mod would be in ".ewf" format, but according to the web site it may be attributed to your anti-virus software.

    To fix it, simply right click on the file, and change the extention at the end from ".ewf" to ".exe". Once you've done that, you should be able to open it.

    Good luck
    Dawn is nature's way of telling you to go back to bed

  2. #2

    Default Re: BKB Super Mod

    thanks, i'll try that later on today

  3. #3

    Question Nothing seems to work

    All the new factions do not show up and in fact the only thing that has changed since before I installed it is the loading screen. I went on to program files and all the new factions seem to exist but when I go on the game they are not there. What should I do?

  4. #4

    Default Re: Nothing seems to work

    Quote Originally Posted by JH9234 View Post
    All the new factions do not show up and in fact the only thing that has changed since before I installed it is the loading screen. I went on to program files and all the new factions seem to exist but when I go on the game they are not there. What should I do?
    Oh sorry I thuoght these were meant to be playable factions

  5. #5
    Member Member Matrim's Avatar
    Join Date
    Jun 2008
    Location
    Alabama, USA
    Posts
    58

    Default Re: Nothing seems to work

    Really quick question... I see that to install and play BKB, it overwrites the original M:TW. Is there a way to side-step the overwrite? I'd like to keep the old, you know, just in case.

    And is it compatible with other mods, such as XL? It doesn't overwrite those, does it?
    Last edited by Matrim; 07-15-2008 at 00:49.

  6. #6
    Beauty hunter Senior Member Raz's Avatar
    Join Date
    Aug 2006
    Location
    Australia.
    Posts
    1,089

    Default Re: BKB Super Mod

    Most MTW mods will overwrite the original files. To combat this you can do one of two things, set up another install of MTW (so you have two MTW's) or use a mod enabler, I use the JoneSoft Generic Mod Enabler. What does it do? It lets you switch from one mod to another whilst never actually overwriting the original files. It can be tricky to use and slow when you're switching large mods (like BKB's and XL) but for small mods it works a treat.

    I recommend setting up a second install of MTW for BKB's, mainly because the mod enabler is very slow, and you can accidentally overwrite your original MTW when you're install a mod. Also soon your saved games get cluttered up (for example I have a spanish save from 1700's as well as a spanish save from 1250's). So I highly recommend a second install unless you don't have much space on your hard-drive.

    To set up a second install simply open up your folder where MTW and copy/paste it. Only thing is, if you've got XL installed on it you'll need to re-install MTW from the disc as well as VI and the patch (unless you happen to have gold edition).

    If you still want to use the mod enabler, I recommend it for small mods, click here and download the first product on the left. It's got instructions on how to use it there I think.. but you can take it from there, if you can't set up the mod enabler properly just ask.
    Edit: Or you can use this link here.

    Hope that helps.
    Last edited by Raz; 07-16-2008 at 12:51.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  7. #7
    Evil Overlord Member Kaidonni's Avatar
    Join Date
    Dec 2005
    Location
    If I told you, I'd have to kill you. England.
    Posts
    340

    Default Re: BKB Super Mod

    What I do is copy and paste back-ups of MTW: Gold once installed. I have the main game folder (which I will call the vanilla folder), with the .exe in and everything - then I have a special backup folder, with everything but the .exe copied to. You can create mod folders, and install a mod over your vanilla installation. When you want to install a new mod, just cut and paste all those files from your vanilla folder that you have already installed a mod over into it's own mod folder (leave the .exe alone). Now, copy and paste the back-up vanilla files you made earlier into the vanilla folder - and you have an unmodded game you can install a new mod over. Rinse and repeat, never having to actually install another instance of MTW: VI. You keep your vanilla files backed-up all the time, and only install mods over copies of them.
    I believe in a society without rules, laws and regulations. A society where there are only ideas - strict ideas that must be followed to by the letter - and any failure to comply is punishable by death. This would be no dictatorship or police state, no one would be living in terror. It would merely be a 'reassessment of one's preferences,' people living in 'not-so-optimistic security.' So, welcome, those who are 'longing to be blindly obedient and loyal, unbeknownst to them.'

  8. #8
    Member Member GMaximus's Avatar
    Join Date
    Aug 2008
    Location
    Lithuania, Vilnius
    Posts
    115

    Default Re: BKB Super Mod

    I'm not sure ifthis has been answered before, but I didn't want to go looking through 90+ pages of posts. I just downloaded the mod and the patch for it. Installed the mod, then the patch, then changed the portraits and stuff. Then, I try to play the game. It loads up everything, I pick the time, and try to play. However, all I get is a brief glance at the campaign map before a CTD occurs. It happens no matter what time period or faction I choose. Custom battles run fine, though, and I must say I'm really enjoying all the new units.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO