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  1. #1

    Default Re: BKB Super Mod

    Ok, after a careful process of elimination, the French infantry unit "Tarfur" causes the game to crash when he's included in a custom battle, and he crashes it against numerous opponents so it's just him. Not sure if he causes the campaign battles to crash as well but if he did probably nobody ever noticed because nobody plays early French.

    I think there are more game crashers on Super Early as well and I'm determined to root them out, then go for the super late units. FYI I haven't found any Early Units that are empty handed that I've tested so far besides the ones I already listed.

    As an aside, for your patch, could you kindly lower the upkeep value of Byzantine Cavalry? I think they added an extra digit in there or something, but the upkeep value of that unit is totally out of proportion to its ability in combat

  2. #2

    Default Re: BKB Super Mod

    Oh, and the Boyars. I know this isn't you, but the Boyars are friggin' incredible! Three units of them chewed a whole army of spearmen and axemen units. ARRGH!

  3. #3
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod

    Yeah CutePuppy you're right about the Tarfurs. I don't play on double unit size so I never noticed it.

  4. #4
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod

    New project guys. Unlike Eastern Promise, I SWEAR to you, this one will get off the ground. Expect it by about October. Check out the thread in the Engineers Guild. Just the nearly finished map at the mo, not details or names yet. That's why a patch hasn't been forthcoming. Hope you understand.

  5. #5
    Member Member william the bastard's Avatar
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    Default Re: BKB Super Mod

    YYeeeppeeeehh !!!!

    The Return Of The King !!!!

    Happy to see you come back to MTW, get no special feelling to RWT.
    I just wonder, what timeline you gonna use? And if an era will interfer wiht Crusader Mod?

    Anyways, Great job.
    Respects.
    Sorry for my French

  6. #6
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: BKB Super Mod

    Can't tell you much at the moment but I can tell you it will be medieval not viking period. There will be two periods, the later one set during the hundred years war.

  7. #7
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: BKB Super Mod

    WHOPEEE!!!!

    Hopefully there are gonna be many new units....
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  8. #8

    Default Re: BKB Super Mod

    Quote Originally Posted by bbcrackmonkey
    Ok, after a careful process of elimination, the French infantry unit "Tarfur" causes the game to crash when he's included in a custom battle,
    Maybe that's caused by the unit size. I think a unit of tafurs consists of 200 men by default, and if you play with large or huge unit size, the game will crash, because the engine can't handle units with more than 200 men in it.

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