the tweaking of unit capability stats is the last thing on my list of things to do, and i am definately NOT the person qualified to do so,
Puzz has far more experience and if he and Tosa want to get a little group going to balance the stats PLEASE DO SO,
it would be GREATLY appreciated.

Currently the mod weighs in at 70MB download,
the version i have here right now is almost double that,
i have several hundred image files still to create.
unit stats i would happly let someone else build and be in control of deciding,

The unit capability stats should be as close as possible to 1.03,
BUT
the cost structure Puzz has outlined WILL NOT WORK.

The increased costs currently in the mod are simply doubled to overcome a bug in the engine.
if you take your 100 florin arquies into a custom or online battle and upgrade them to the hilt you will see the hardcode bug in action.

ALSO REMEMBER that cavalry charges in MTW engine HAVE BEEN BOOSTED in effectiveness, further changes were made to the code for "pushback effect", and "ignore non elite routing units", and for "friendlies retreating through your lines",
all these factors need to be considered when fiddling with stats.

BY ALL MEANS devise a set of unit costs for an ONLINE PLAYER MODE, just bear in mind EVEN FOR ONLINE missile units absolutely MUST cost more than 100 florin and adjust all other units accordingly,
Further bear in mind the current set of units is not complete. At least FOUR new units remain to be added, and quite possibly we will be adding far more than that, HOPEFULLY including basic artillery.

Please dont muck up the unit costs for SINGLE PLAYER MODE,
as the mod stands i have adjusted province incomes to be as close as possible to STW when taxes are set to NORMAL and difficulty is set to NORMAL
and STILL we see the estern province coming at you approximately 120 years into the game with a HORDE
the current SINGLE PLAYER unit costs are fine as they stand and they overcome HARDCODED ENGINE BUGS regarding upgrading missile units in custom battles while minimising the size of the EASTERN HORDE in campaign play.

Given the way the MTW engine applies province upgrades and allows more refined taxation levels AND allows province governors to BOOST income levels the unit costs for SINGLE PLAYER are fine.

So if you want to tweak the unit stats please make TWO copies,
one for SP with unit costs as they stand now,
and one for ONLINE with modded unit costs AND keep missile units ABOVE 100 florin,
cheers,
B.