Removed... Not mod related...
Removed... Not mod related...
Last edited by Sebastian Seth; 09-13-2005 at 19:07.
Humans very easy to make and very hard to understand. - SS
Meneldil, IIRC, the "Russian" factions are Novgorod and Kievan Rus. I'm pretty sure about that-I'll try to find the list for you.
EDIT: Here it is: https://forums.totalwar.org/vb/showp...&postcount=522
Last edited by wilpuri; 10-28-2004 at 20:17.
Here's the final spaceholder for Western Franks faction :
The map (1)
The map (with cities)
Province list :
1 - Brittany
City : Nantes
Owner : Rebels
Landscape : Coastal
Rebeliousness : Very high
Architecture : European
2 - Normandy
City : Rotomagus (Rouen)
Owner : Western Franks
Landscape : Coastal
Rebeliousness : Low (well, it could be normal, but I think the viking player should not have big problems dealing with this Province, for obvious historical reasons)
Architecture : European
3 - Maine
City : Le Mans
Owner : Western Franks
Landscape : Plains
Rebeliousness : Normal
Architecture : European
4 - Neustria
City : Aureliani (Orléans)
Owner : Western Franks
Landscape : Rivers
Rebeliousness : Normal
Architecture : European
5 - Flandria
City : St Valery
Owner : Western Franks or Rebels
Lanscape : Coastal
Rebeliousness : High
Architecture : European
6 - Toungrie
City : Possibly Vergdunum (Verdun)
Owner : Western Franks
Landcape : Woodland
Rebeliousness : Normal
Architecture : European
PS : My map is not that accurate, since it doesn't show rivers, so if you can find a better one, I'll give draw you a better one. This province shouldn't be there exactly. If I can't find another map, I'll re-draw this one later.
7 - Toxandrie
City : Possibly Colonia
Owner : Western Franks/Rebels
Landscape : Rivers
Rebeliousness : High
Architecture : European
PS : Same thing as the last province.
8 - Champagne
City : Aquisgranum (Aix la Chapelle)
Owner : Western Franks
Landscape : Flat
Rebeliousness : Normal
Architecture : European
PS : As above :-P
9 - Ile de France
City : Lutetia (Paris)
Owner : Western Franks
Landscape : Rivers
Rebeliousness : Very low (can't be attacked anyway)
Architecture : European
PS : Once again, blabla, not really accurate
10 - Frisia
City : No idea yet
Owner : Western Franks/Eastern Franks/Rebels ?
Landscape : Rivers
Rebeliousness : High
Architecture : European
11 - Westfala
City : No idea yet
Owner : Western/Eastern Franks
Architecture : European
Landscape : Flat
Rebeliousness : Normal
Also, what do you mean by 'culture' ? Is it related to a faction, or are you able to create as many cultures as you want ?
Western/Eastern Franks army list:
Here’s an army list for both Frankish factions :
I made this list with both my Warhammer ancient battle – shieldwall army list and my Osprey book – French medieval armies 1000-1300. The second one is often out of the timeframe, and almost all the units listed here are from the WHB – shieldwall book.
I’ve added some units that could be recruited as mercenaries (Stipendarii, Italian crossbowmen, though there could be many more like Basque warriors, Spanish jinetes, welsh auxiliaries, or cottereaux) and some province restricted units (Flemish spearmen, Breton devroet and Norman units).
I was thinking about adding a few other units like ‘Men of the Marches’ (a kind of crusader knight unit), Paladins (King Charlemagne’s best knights), a French and a German Knight and a kind of heavy axemen (who used francista), but since Franks aren't playable, I guess they are not needed.
Another thing is that my english is *far* from perfect, and sorry for any inconvenience like typo, grammatical errors and things like that.
Comes: Comes were part of the higher Frankish nobility, they were the king’s most important vassals. What distinguished them from the other members of the nobility was that they had their own vassals, loyal to them personally. When a Comes was granted land by the King, his part of the deal was that he would bring a certain number of knights to the battlefield when summoned. They were often used as the king’s elite bodyguards, or were asked to lead batailles (battlefield divisions) during important battles.
Units of 15 men
Armed with spears
Armoured
Irresistible charge
High moral
Impetuous
May charge without orders
Milites: Milites are the backbones of Frankish armies. They are fearsome warriors, and as cavalrymen, their skills are only matched by the Katraphraktoi and by the Normans knights.
Like many other knights, their arrogance might sometimes be a problem, and might aswell lead them in dangerous situations.
Unit of 40 men
Elite unit
Armed with spears
Armoured
Large shield
Irresistible charge
High moral
Impetuous
May charge without orders
May dismount before battle
http://www.image-dump.com/view.php?m=1&x=19258
Milites pedites: While they mostly fight as heavy cavalry, Milites are sometimes dismounted and used as heavy infantry. Though they may not be as effective as mounted Milites, they are a very effective heavy infantry. Protected by heavy armours and large shields, and armed with swords and axes, they are probably the best infantry a Frankish king could lead to the battle.
Unit of 40 men
Bonus vs. armoured troops
Elite unit
Armoured
Large shield
High moral
Impetuous
May charge without orders
Slow
http://www.image-dump.com/view.php?m=1&x=19257
Pueri: Pueri are light cavalry, mostly used to scout out the enemy positions and troop strengths, as well as to take care of skirmishers and light infantry. Unlike milites, pueri aren’t part of the high nobility, but rather poor knights or squires.
Unit of 40 men
Powerful charge
Armed with throwing spears
Missiles effective against armour
Fast
Liberi: Liberi are lesser warriors. Though they can stand a fight against more professional warriors, they are mainly used to make the number, and to support the heavy Frankish cavalry during long fights (which was unlikely to happen, since the Milites’ charge was often enough to break the enemy). Liberi usually use spears and shields or bows.
Liberi (spearmen):
Unit of 100 men
Powerful charge
Armed with spears
Large shield
Weak attack
Weak defence
Effective against cavalry
Can fight on 2 ranks
http://www.image-dump.com/view.php?m=1&x=19256
Liberi (archers):
Unit of 66 men
Good attack
Weak defence
Poor moral
http://www.image-dump.com/view.php?m=1&x=19255
Coloni: Coloni are nothing else than quickly-trained peasants. They are not really good at fighting, but they can form a cheap and useful militia in times of need.
Same thing as peasants from MTW
Here are some Normans, Britons and Flemish special units:
Norman Milites: Norman knights are probably the finest cavalry of the era. They learnt how to use lance when fighting as mercenaries for the Byzantines, but unlike Byzantine cavalry who used to charge at a brisk trot, Normans usually enter the fight at the highest speed possible, wreaking havoc in their enemy’s ranks, which usually lead to a quick victory.
Unit of 40 men
Armed with spears
Irresistible charge
High moral
Elite unit
Large shield
Heavily armoured
Impetuous
May charge without orders
http://www.image-dump.com/view.php?m=1&x=19259
PS: The use of the cavalry lance + high speed charge was probably not used before the mid/late 10th century, so I don’t know if they should have the irresistible charge. It’s up to you, though I think it would make Norman knights a nice unit.
Norman infantry (I have no idea if this unit is totally correct, but I know that while Franks were sometimes warring with cavalry armies only, Normans were rather using both infantry and cavalry, so I think it might be a good idea): Unlike franks who were mostly relying on their heavy cavalry and on their archers, Normans used both infantry and cavalry to win battles. Norman, having blood from both Vikings and franks, can form a superb infantry, a good combination of Frankish warfare and Vikings warlike.
Unit of 100 men
Armoured
Strong charge
High moral
Elite unit
Large shield
Impetuous
May charge without orders
Bonus vs. armoured troops
Devroet: Devroet means literally Breton exile. Whereas Brittany wasn’t actually a part of the Frankish empire, Britons were often used in both Normans and Frankish armies. They are famous for their horsemanship and are used as an effective medium cavalry, used to support heavier cavalry or infantry, or to rout enemy skirmishers or light infantry.
Unit of 40 men
Armed with spears and javelins
Very strong charge
Missiles effective vs. armoured troops
Good moral
Flemish spearmen: The county of Flanders is nominally a part of the Western Frank Empire. In fact, the county was often warring against the French king, and quickly became a semi-independent province. To protect Flanders from attacks from both Normans and Frankish armies, Flemish lords had to train professional warriors, which could defend themselves against the heavy cavalry they often had to fight. Those warriors were also often hired as mercenaries in west Europe.
Unit of 100 men
Armed with spears
Large shields
Very effective against cavalry
Powerful charge
Good moral
Good defence
Stipendarii: Mercenary knights are often recruited from all over north-west Europe, as well as Spain and Italy. Stipendarii is the name of those mercenary groups, often composed of fallen knights, fighting sometimes for glory, and often for money. These skilled warriors spend their time fighting for wealthy lords and kings and are a good and reliable cavalry, as well as an effective medium infantry.
Mounted stipendarii:
Unit of 60 men
Armed with spears
Fast
Powerful charge
Bonus versus armoured troop
Poor moral
Stipendarii pedites:
Unit of 60 men
Good attack
Bonus versus armoured troops
Poor moral
A pic that could be used for Stipendarii, though it's supposed to be a spanish mercenary knight from the XIIIth century :
http://www.image-dump.com/view.php?m=1&x=19463
Italian crossbowmen: Italian crossbowmen are considered as the best long range infantry a Christian lord could hire. Crossbow is a fearsome weapon that can easily kill a man in a single shot, and unlike long and composite bows, it can be used effectively after a few days of training. One thing is certain; mercenaries from Italia are famous for their use of the crossbow.
Unit of 60 men
Good attack
Long range
Weak defence
Slow rate of fire
Slow
Bonus vs. armoured troop
Poor moral
PS: I did not find any source mentioning Italian crossbowmen mercenaries before the late 10th century as well. Once again, it’s up to you if you want to add them or not.
29/09/2004
Here's a map of Normandy (about 1100 AD, but that's the only one I found so far)
http://www.image-dump.com/view.php?m=1&x=19456
Here's another one of the merovingian empire (it might be more accurate).
http://www.image-dump.com/view.php?m=1&x=19458
Another cool map :
http://www.culturalresources.com/ima...lemagneBig.jpg
PPPPPPPPPS (or something like that anyway) : Got the Age of Charlemagne Osprey Book, will have a look at it after putting info about dark age russia.
Righty ho,
Heres a map depicting all the British regions:
province map
Province: Orcades
Culture: Celtic
Faction: Picts
Landscape: Flat
Resources etc.: Whalebone
Rebelliousness:medium
Province: Cat
Culture: Celtic
Faction: Picts
Landscape: Mountainous
Resources etc.: Quarries
Rebelliousness:medium
Province: Domon
Culture: Celtic
Faction: Picts
Landscape: Hilly
Resources etc.: Whalebone
Rebelliousness:medium
Province: Sci
Culture: Celtic
Faction: Scots
Landscape: Mountainous
Resources etc.: Quarries,Fish
Rebelliousness:medium
Province: Ce
Culture: Celtic
Faction: Picts
Landscape: Mountainous
Resources etc.: Quarries
Rebelliousness:medium
Province: Fidach
Culture: Celtic
Faction: Picts
Landscape: Mountainous
Resources etc.: Quarries
Rebelliousness:medium
Province: Dal Raida
Culture: Celtic
Faction: Scots
Landscape: Mountainous
Resources etc.: Quarries
Rebelliousness:medium
Province: Circind
Culture: Celtic
Faction: Picts
Landscape: Hilly
Resources etc.: Iron,Silver,Textiles
Rebelliousness:medium
Province: Rheged
Culture: Celtic
Faction: Rebels
Landscape: Hilly
Resources etc.: Copper,Mead
Rebelliousness:very high
Province: Goddodin
Culture: Anglo-Saxon
Faction: Northumbria
Landscape: Hilly
Resources etc.: Fish
Rebelliousness:low
Province: Cumbri
Culture: Celtic
Faction: Rebels
Landscape: Hilly
Resources etc.: Copper,Wood
Rebelliousness:high
Province: Bernicia
Culture: Anglo-Saxon
Faction: Northumbria
Landscape: Hilly
Resources etc.: Mead,Honey
Rebelliousness:low
Province: Ynys Manaw
Culture: Celtic
Faction: Rebels
Landscape: Hilly
Resources etc.: Iron
Rebelliousness:medium
Province: Elmete
Culture: Anglo-Saxon
Faction: Northumbria
Landscape: Hilly
Resources etc.:Iron,Wood
Rebelliousness:low
Province: Deiria
Culture: Anglo-Saxon
Faction: Northumbria
Landscape: Flat
Resources etc.: Antler
Rebelliousness:low
Province: Gwynedd
Culture: Celtic
Faction: Welsh
Landscape: Mountainous
Resources etc.: Copper,Quarries,Wood
Rebelliousness:medium
Province: Pec Saeten
Culture: Anglo-Saxon
Faction: Mercia
Landscape: Flat
Resources etc.: Copper,Wood
Rebelliousness:low
Province: Powys
Culture: Celtic
Faction: Welsh
Landscape: Mountainous
Resources etc.: Silver,Quarries,Wood
Rebelliousness:medium
Province: Mierce
Culture: Anglo-Saxon
Faction: Mercia
Landscape: Flat
Resources etc.: Iron
Rebelliousness:low
Province: Lindissi
Culture: Anglo-Saxon
Faction: Mercia
Landscape: Flat
Resources etc.: Fish
Rebelliousness:low
Province: Dyfed
Culture: Celtic
Faction: Welsh
Landscape: Hilly
Resources etc.: Gold,Wood
Rebelliousness:medium
Province: Gwent
Culture: Celtic
Faction: Welsh
Landscape: Mountainous
Resources etc.: Iron,Quarries,Wood
Rebelliousness:high
Province: Hwicce
Culture: Anglo-Saxon
Faction: Mercia
Landscape: Flat
Resources etc.: Iron
Rebelliousness:low
Province: Middel Seaxe
Culture: Anglo-Saxon
Faction: Mercia
Landscape: Flat
Resources etc.: Good Farmland
Rebelliousness:low
Province: Middel Engle
Culture: Anglo-Saxon
Faction: East Anglia
Landscape: Flat
Resources etc.: Good Farmland
Rebelliousness:low
Province: East Engle
Culture: Anglo-Saxon
Faction: East Anglia
Landscape: Flat
Resources etc.: Fish, Good Farmland
Rebelliousness:low
Province: Glastenig
Culture: Celtic
Faction: Wessex
Landscape: Flat
Resources etc.: Iron,Wool, Good Farmland
Rebelliousness:low
Province: West Seaxe
Culture: Anglo-Saxon
Faction: Wessex
Landscape: Hilly
Resources etc.: Good Farmland
Rebelliousness:low
Province: East Seaxe
Culture: Anglo-Saxon
Faction: Rebels
Landscape: Flat
Resources etc.: Good Farmland
Rebelliousness:medium
Province: Cernyw
Culture: Celtic
Faction: Welsh
Landscape: Hilly
Resources etc.: Tin,Quarries,Silver,Iron
Rebelliousness:medium
Province: Defnas
Culture: Celtic
Faction: Wessex
Landscape: Hilly
Resources etc.: Quarries,Copper,Iron, Good Farmland
Rebelliousness:medium
Province: Dornsaete
Culture: Anglo-Saxon
Faction: Wessex
Landscape: Flat
Resources etc.: Wool,Pottery,Good Farmland
Rebelliousness:low
Province: Suth Seaxe
Culture: Anglo-Saxon
Faction: Rebels
Landscape: Hilly
Resources etc.: Quarries,Good Farmland
Rebelliousness:low
Province: Cantia
Culture: Anglo-Saxon
Faction: Rebels
Landscape: Flat
Resources etc.: Pewter,Good Farmland
Rebelliousness:medium
Welsh Army List
Cavalry
Teulu-
Literally meaning “family”, the Teulu were the professional noble bodyguards of individual princes and chieftains. Although cavalry are generally not best suited to the rough hilly and mountainous terrain of Britain, the Teulu often rode into battle. Being of the nobility, the Teulu could afford the best of military equipment and were very well armed by Celtic standards: they wore chain mail and helmets, and carried a shield and a lance, making them a pivotal force on the battlefield.
Royal unit of 40 men
Strong charge
Very good Attack
Good Morale
Armoured
Can dismount before battle (…into Bonheddwr)
(Should be pretty expensive)
Helwyr (Huntsmen)-
The Welsh people were keen huntsmen and used the hunt to practice the skills needed in battle. There are numerous Welsh stories and poems linked with their passion for hunting, most notably the tale of Prince Llewelyn and his greyhound Gellert. To be a good huntsman meant a men could command a powerful role in the royal courts and society in general, and could become very rich. The Helwyr owned the fastest horses that could be afforded and equipped powerful bows, enabling them to kill the toughest of quarry, but very little close combat weaponry, thus should be kept out of melees.
20 man unit
Very Fast
Very good missile attack/ very accurate
Poor in close combat
Skirmishers
No armour
Infantry
Spear-men
Same as VI (round shield)
Celtic Warriors
Same as VI
Archers
Same as VI
Javelin-men
Same as VI “dart-men”
Merionydd long spear-men
The spear was the weapon of choice in Wales, with those from the North being particularly skilled in its use. The men of the Merionydd area of Gwynedd were renowned throughout for their superb ability with the spear. The general consensus amongst the Welsh was: “the longer the spear the better”, and as such the men of Merionydd carried spears as long as pikes. As well as their pikes, they had small round shields and fought in Phalanx-like formations.
60 man unit (best in deep formations etc.),
fast,
good defence
weak attack,
no armour
only available in Gwynydd
Ryfelwyr
Constant in fighting between the petty kingdoms of post-Roman Britain and skirmishes with the English led to the Britons becoming accustomed to war, they became a “jack of all trades”, perfectly suited to irregular warfare. Carrying a powerful bow, that could pin a horseman’s leg to his horse, a large sword and a small round shield, the prominent tactics of the Britons were to ambush the enemy, pepper them with arrows and then charge in for the kill.
60 man unit
fast
strong charge
good attack
no armour
poor morale
Can be mercenaries
Bonheddwyr
The Bonheddwyr were free nobles, the elite foot soldiers of a Chieftain’s armies. Before a battle these champions would often walk forward in front of their army insulting, taunting and challenging their opposition (much to the amusement of their fellows), and be accompanied by shouting and jeering from the lower ranking men, and the din of their war trumpets. The Bonheddwr were lightly armoured, and the individual carried a spear, a small round shield and several javelins into battle.
40 man unit
fast
strong charge
very good attack
good defence
armoured
good morale
Arwrweision
Literally mean ‘brave men’, the Arwrweision are the veterans of numerous battles, they are the non-noble elite of a British Chieftain’s army. It was considered an honour amongst Britons to be drafted into military service, so all able-bodied men had a weapon and were up for a fight. Carrying similar equipment to their fellow peasants: swords, bows and shields, the defining characteristic of the Arwrweision is that, although they share their comrade’s eagerness for battle, they are not so likely to run away when the going gets tough.
60 man unit
fast
strong charge
good attack
no armour
very good morale
impetuous
Can be mercenaries
There we go, if you have any questions ask away. I'll try and do a tech tree soon, I've got some ideas, but I'm going back to college on Monday and I bet they'll give me a huge amount of work just to get me back into the learning mood.
Last edited by thrashaholic; 11-01-2004 at 09:15.
thrashaholic & Meneldil, this is great. I'll take a closer look at it over the next few days.
thrashaholic, it looks like your "province map" link doesn't work.
![]()
Fury of the Northmen mod
Fixed it now, cheers for letting me knowOriginally Posted by Norseman
![]()
Hi everyone
I have been following this mod from the beginning and I love it...
But I have a question (just curious).
Last summer I made a mod with over hundreds of new units with descriptions and so on, and I was going to change the unit graphics too, not only stats and so.. But to my disapointment one day some of my units just didn't work anymore. I quickly realized the game has a unitlimit..arrghh...
And I who thought of making many more than 200 units... I quit my work and threw it away... It was not good anyway...
But this mod is great but I wonder how big is the unitlimit?
Skål på er!![]()
Radier.
i take it this mod is unaffected by Rome's release? *hopes*
Hi there Radier, the unitlimit is 256 if I remember correctly. That includes all types of units in the unitprod; mounts+ships+agents+units+etc.=256Originally Posted by Radier
Skål!![]()
QUOTE=Peregrine_Tergiversate]
i take it this mod is unaffected by Rome's release? *hopes*[/QUOTE]
It is, at least as long as it is up to me to finish it. I've found out i really don't have much time for modding anymore, so trying to learn how to mod Rome as well would be too much. I'm still determined to finish this mod though based on MTW+VI, but it will have to take some time.
![]()
Fury of the Northmen mod
brilliant, keep plugging away. :D
thanks for letting me know Norseman...Stupid limit
![]()
How is the developement going? Are you guys making any progress now when you have done so much research?... I have seen some units for the french, english, welsch, russian, finns and baltics. But what about Denmark, Norway and Sweden? Have you done some research about their units? I have seen som norweigan units and it look very promising.
Radier.
Hi Raider, nice to see a countryman in this forum. Norse has done much of the Nor/ Den-units and I´ve done the Swedes. Nothing, however, is stopping you from making suggestions or doing research in this area if you feel like it.Originally Posted by Radier
Well, good to hear a swede taking care of the swedish unitsBut if you don't mind can you post the units you have come up with this far? I would gladely take a look at them.
![]()
Radier.
My prob right now is the lack of time to put together all the material I have on this at the moment. But from the top of my head we´ll go with the basic viking line up; slings, archers, spears, swords and axes. I do have plans for introducing Sheildmaidens (sköldmör) due to their apperance in sagas, myths and documents from this time and the important role they played as key-units both as cheiftain-guards, elite-troops etc. They should take a while to produce (like berserkers), come in a small unit-size (12 or 24) and be a unique Swedish unit.Originally Posted by Radier
So, Raider, feel free to suggest/ research this any way you please and post it here. Good luck!
Sköldmör, the unmarried warriorwomen... Sounds interesting...
Another myth unit was "Einhärjar". They were the fallen warriors who arrived to Valhall... That will say pretty good warriors. But there were only 800 of them..
When I have some time to spare I will gladely do some research of swedish units. And since you have done the "common" ones I will also look for some unique units, except the Sheildmaidens will say... if it is ok...
Radier.
I would be very interested in hearing a progress report!![]()
I'll do my best to rewrite the first post in this thread by the end of this week, and include status there.Originally Posted by wilpuri
Fury of the Northmen mod
Ok, I've updated the "Final Summary" thing, by getting the names and locations of most of the Baltic capitals and by updating the Baltic map.
Wilpuri, tried to answer your pm, but your inbox is full
Fury of the Northmen mod
Sorry about that, forgot to empty it. Well, its empty now.Originally Posted by Norseman
Perhaps my coming is late, but i am curious about the units your going to have in this mod. The Swedes and Scots are the main focus on my question. I am half swedish, half scotch, and naturally i want to ask what units these factions are going to have. The swedes from what i hear were somewhat a mix of viking/rus cultures that were somewhat different from norse and danish vikings. As for the scots please make some highland clansmen that have good morale, for the "highland charge" was really left out in the Total War game.![]()
Sven Der Viking will raid your house, storm your garage, and give you a pamphlet on the Art Of Heavy Metal
Holy shit, is this thread dead or something??? So much for loyalty to the kinsman. Sheesh
Sven Der Viking will raid your house, storm your garage, and give you a pamphlet on the Art Of Heavy Metal
No it ain´t dead and there´s no need to be insolent, offended or rude. I belive is not a good way to get any answers, do you?Originally Posted by Sven Der Viking
This is what I´ve been up to:
I´ve been reading and researching the following books
for data relevant to the mod:
1. All Icelandic sagas relevant to Scandinavia
2. Saxo Grammaticus
3. Tacitus
4. Ibn xxx (don´t remember name) report on the Rus
5. Olaus Magnus 1100 page report on the Scandinavian tribes.
I´ve also bought several hard to come by and expensive books:
1. Nordiska Gudar & Hjältar
2. Väringarnas stridskonst
3. Vikingar i Österled
4. Ett ödestigert vikingatåg
5. Väringar
6. Rusernas Rike
7. Götarnas riken
8. Svitjod – Resor till Sveriges ursprung
Sorry for the language but most of the crew is from Scandinavia. I´ve also bought, installed and extracted useful info, shields etc from a game called Svea Rike III that might be useful to us.
I don´t know about the rest of the crew but since I´m busy doing my thing and Norse is doing the tech-tree etc I guess the rest is playing RTW or something. Haven´t heard from anyone, except Norse, in a while. Haven´t had time for playing it myself although I bought it when it came out. Played VH´s XL a couple of weeks back and sent him a report on things in need of change.
Anyway, I wish you all a very Happy New Year and send a wish of a FotN-release within an acceptable timeframe. Take care everyone!
Last edited by PseRamesses; 12-26-2004 at 16:59.
Sorry about my rudeness, dude. But hey we Heavy Metal Goths, can't always be perfect right? My apologies to Ramses and the rest of his Scandinavian Kin i forgot my manners. After all one day i hope to move to sweden from these here United States just to be neutral. Too many wars here, and losing my cousin doesn't help me support the war in iraq. See yah around Vikings. Hey a quick question, i'm doing a magazine report on tradtional clothing and customs, do any of you scandinavians think viking culture still resides within your modern countries traditonal sides or are the legacy of the vikings completley dead? Thanks your first person perspective would really help.
Last edited by Sven Der Viking; 12-26-2004 at 19:10.
Sven Der Viking will raid your house, storm your garage, and give you a pamphlet on the Art Of Heavy Metal
SdV, apology accepted and no hard feelings. When it comes to the viking clothing heritage I do belive that there are no remains in every day life. In Sweden though we have traditinal folklore clothing for each county and some atrefacts there are very old like belts, bags, hats etc. The viking heritage is more visable when it comes to names, places and words for certain things. Maybee you´ll find something here: (although it portrays the viking heritage found in modern day England)http://www.ling.upenn.edu/~kroch/sca...nd-frames.htmlOriginally Posted by Sven Der Viking
I'm watching, quietly, waiting for news of progressOriginally Posted by PseRamesses
![]()
I appreciate your help with my magazine report! I was thinking to myself while i was writing my article that the Everyday Scandinavian within his geanealogy (spelling?) or bloodlines, must retain that barbarian like warfare connection to the vikings. What i'm saying is if scandanavian countries were to amass great armies, and fight with that valour i think still retains in their blood, they probably still have that battle hardness about them. Take the Finns, they womped the russians early in the Finno Russian winter war, except when the russians gave them the final human horde tactic. My point is i think scandinavian countries, although masked by their conversion to christianity retain the hardiness about them that was what the vikings where. After all the few Great scandinavian Commanders Such as Gustavus Adolphus the second proved small armies with the sense of elitness can get the job done, with the resources at hand. I think most scandinavians would agree, as i am complimenting them.
Sven Der Viking will raid your house, storm your garage, and give you a pamphlet on the Art Of Heavy Metal
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