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Thread: Battlefield Vietnam

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    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Battlefield Vietnam had big shoes to fill, since its predecessor, the extraordinary online multiplayer experience game called Battlefield 1942, introduced a very interesting new way of how people looked at FPS experience on the battlefield. Many of my friends back then have switched from whatever they were on and joined the BF community. Their affinity for that great game wore slowly down by the time and appearance of the new great titles such as Call of Duty.

    But now, with the appearance of the Battlefield Vietnam, the much expected title and the title from which much is expected, have we found a decent heir to the throne? The feelings are mixed and the community is divided, but I believe the things may seem much sharper in a month or two, as soon the first announced patch has been released and the game starts receiving its intended shape.

    First of all, for those who don't know what Battlefield series is all about, the answer is as simply as much as it is astonishing; on the Battlefield, the soldiers have the ability to virtually control any vehicle available and fight their battles on ground in huge tanks, on water in boats and under it in subs, as well as in the air, flying all sorts of aircraft. Of course, if you are not interested to do it, you can always take refuge to the old fashioned way and charge the enemy on foot, using various sets of weapons in that process.

    Battlefield Vietnam continues in the same manner, transferring the place of conflict to Vietnam, some twenty years after the end of the WW2, changing many features and adding new ones, deepening and extending the game. The involved parties, now Americans and the Vietnamese, will wage war upon each other with new, authentic weapons, using a good number of new vehicles on various terrains, reaching from the deep jungles, seaside to the city combat. The campaign part that was incorporated in BF 1942 has been dropped out in BF:V, leaving only the possibility of instant action for the singleplayer where you can engage in fighting in fifteen big war operations. This can be easily disregarded because the main strength of this game is its orientation on the MP experience, so you may want to observe the instant action as merely as for what it was meant to be; a training for the real online action.


    Now, let us move in and sweep the game clean. First of all, you will soon notice that the BV servers available at this point all suffer from a rather large ping issue (bigger is not always better), and the reason for that is easily found in an imperfect net code, something I sincerely hope that will improve itself with upcoming patches - remember that BF 1942 1.0 was also very difficult to wade through until the extensive support and patching has put the game up on its feet. Once online, you may also experience some significant lag from time to time, but mainly the things will run smooth. The graphics for BF:V have been significantly improved, yet they appear to be rather demanding, rendering game almost unplayable if you try it out on max setting, so I would advise against. No great loss, since there is little difference between high and medium setting for the graphics. Generally, the looks of soldiers, the vehicles and surroundings gives little reason to complain, quite the opposite in fact.




    Capturing the enemy spawn point


    BF:V has a distinct BF tempo to itself that separates it from similar FPS games, and at the first place when we come to speak about it, we can think of only one term; space. The maps are generally much larger than standard FPS games, so that the use of vehicles becomes a necessity rather than a neat gag. The battle is being fought over spawn points where killed soldiers and destroyed vehicles are being respawned continuously, whereby you can chose at which spawn point that is under the control of your side you will reappear on the map. The spawn points get neutralized when an enemy soldier comes into the reach of the flag and then it slowly turns to the conquerors faction, while the greater numbers of soldiers mean that the spawn point will cross into their possession much quicker. Needless to say that these games require a lot of players to be connected, anything under twenty soldiers is simply not it, since you do not want to bore yourself to death while you walk across this big map in a search for your enemies.




    How lives by the sniper shell die by the sniper...



    But walking is not necessary, since you can drive a great number of various vehicles, from jeeps with mounted machine guns and rocket launchers, tanks with different stats concerning armor, weaponry and speed, river gunboats, assault choppers and big transport helicopters up to the various jets from both sides. Most of the vehicles can take two or more soldiers at the time, where one player can drive and other can man the guns; the rest can simply sit and wait for the arrival to the drop zone. Another neat thing that has thrilled me to see is the sight of a transport chopper airlifting a heavy tank and carrying it all over to the other edge of the map This deepens the all around tactical approach and boosts the game's addiction level.




    Nice lookin' death trap...



    As for the vehicle control, they are well done with one great exception; the helicopters. After successfully playing two helicopter simulations lately, Apache Longbow Attack and Fair Strike, I have had the impression that I have entered some odd space ship rather than a helicopter when I started it and made my first lift-off. Some forty crashes later (I was offline, practicing) the best I managed to pull of is a rough, near crash landing, and I don't even think about going into air combat with a helicopter. There are however people that seem to pilot them with ease, and I salute them, but to my experience, the helicopter needs a patch. And fast. Until then, I ride shotgun and drop off with a parachute, thank you very much. Jets are much better and easier to control, but my all time favorites are tanks and fast jeeps; jump in to the jeep behind the wheel, honk few times and when someone joins you on the machine gun, you are menace indeed.




    Three easy kills; I just love outflanking



    There are a lot of complaints about unbalanced way of this games approach, and I reluctantly agree with it. An American soldier with a M60 and few LAW rocket launchers is a walking tank that can wreak havoc in no time, what I have performed in few occasions, busting into enemy spawn point, mowing down the enemy soldiers and destroying any panzers that have set up their position there in no time. This could have been handled smoother, indeed.




    Panzer power, baby


    So, at the end, what to say about Battlefield: Vietnam? It's a good game indeed, no question there, but it seems that it has left the forgery too soon, so we hope for patches and further support as we have seen it for the BF 1942. Most of the old BF veterans complained to me about how the gameplay itself seems poorer than its predecessor, along with other issues like a flawed net code, some graphic glitches (the game friendly offers you to install the latest drivers from the very game CD) that should be corrected with the expected patch. At the end, the community is somewhat disappointed with this sequel, it remains to see whether the massive support like mod development tool kit and the included map editor persuade people to base their future mods on the new engine, in which case this game may still thrive and prosper.



    OVERALL RATING: 9.1 out of 10




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

    Miyamoto Musashi, The Book of Five Rings, The Water Book

  2. #2
    For England and St.George Senior Member ShadesWolf's Avatar
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    Purchased the game yesterday, and spent 6hrs trying to play it last night.

    However, my poor little Laptop is just not powerful enough. The game plays nad is excellent, but really needs a good graphics card. It kept freezing and by the time it unfroze I had been shot.

    But I must say it is excellent and if you like fire shooters then IT IS A MUST. I played about 6 of the maps and they are packed with great stuff and it looks beautiful.

    Well done guys.
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    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Yes indeed, I hear complaints all around, but the issue is more than a weak graphics card; the engine itself needs a lot of tweaking, and there are strange graphic bugs like the appearances of awkward triangular forms of distortions. Also, there are times when you look from far away and actually see only the enemy player who is hiding in grass, but when you come closer, you don't see him because the grass appears as you get closer. Like…huh?

    There are some awkward physical occurrences, the last happened to me few nights ago; I started of with a helicopter, determined to learn to fly the darn thing, and promptly I had the devil's machine upside down and bumped on the ground, rotor first. But I was actually very slow, so the chopper didn't explode, it just remained standing on a whirling rotor while I was watching with my eyes wide open, laughing and thinking this isn't happening. Then I start turning the chopper around, and I swear, it began rotating like a frenzy break dancer, spinning on his head After some five or six turns I even managed to get airborne again

    I wouldn't believe it myself, but I made some screenshots, so I have some kind of proof for it.




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

    Miyamoto Musashi, The Book of Five Rings, The Water Book

  4. #4

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    Well I love this game, but sometimes I get stuck in a bush for no reason and I need two minutes to get rid of it

    This happens often, when I´m a sniper, lieing in the grass and use my scope.

    Very wired.
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    Member Member The_678's Avatar
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    The game is great already, but I feel the developers rushed the released. There are many bugs and issues out right now and in some ways it has things that were fixed in BF 1942. But my only real complaint is with the M60. It's too good. Obviously the first patch will fix this and that alone will improve this game immensly. So except for the M60 the game is great.

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    Member Member Matt Deckard's Avatar
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    Oh man, i swear to god someone damn near SNIPED ME with an M60....its ridiculous. Now i use and M16 on principle
    Anyway, there is a rumor that the patches arrival is very close at hand....one can hope...

    Oh yeah, great review voigtkampf.



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    For England and St.George Senior Member ShadesWolf's Avatar
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    Does anybody know of any good server address's ?
    ShadesWolf
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    For England and St.George Senior Member ShadesWolf's Avatar
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    BTW has anybody been onto the offical site ?

    It has quite a nice little radio
    ShadesWolf
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    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Samurai-ninja_fusion_of_doom @ Mar. 22 2004,12:22)]Oh yeah, great review voigtkampf.
    Thank you, it was my first I did online for the Org and in English, there could have and should have been more information, but there was just too little time. Usually I get the games much sooner, since the developer send them directly to us some month or so before the actual release, but this time it was tighter than usual. Whatever, I'm glad you liked it




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    Member Member Matt Deckard's Avatar
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    The screenshots were a nice touch.
    Formally Samurai-ninja_fusion_of_doom

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    Member Member The_678's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]Does anybody know of any good server address's ?
    Do you use All Seeing Eye? If not you should. It is free and always finds great games for me. Using ASE I can find games with 30 ping. It supports tons of games too.

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    Medical Welshman in London. Senior Member Big King Sanctaphrax's Avatar
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    Just to stick in my two cents on the whole M60 issue-In my opinion, the m60 should be given to the assault class, while the anti-tank recieves either a shotgun or the CAR-15. It should also be made wildy innaccurate while standing/running or unable to fire unless the player is in a prone position. It would be cool also if you could Dig in the bipod and use it as an emplaced gun, like the MG42 on RCTW.
    Co-Lord of BKS and Beirut's Kingdom of Peace and Love.

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    Member Member RisingSun's Avatar
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    I hear that the point is now to NOT fight, since the map is so large and it takes so long to get anywhere on foot, that most people end up sneaking their way to the enemy base rather than fight.

    And I was looking on the official vehicles list a couple weeks back- WTF is with all this high-tech stuff the Vietnamese are getting?

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    Medical Welshman in London. Senior Member Big King Sanctaphrax's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (RisingSun @ Mar. 22 2004,22:24)]I hear that the point is now to NOT fight, since the map is so large and it takes so long to get anywhere on foot, that most people end up sneaking their way to the enemy base rather than fight.

    And I was looking on the official vehicles list a couple weeks back- WTF is with all this high-tech stuff the Vietnamese are getting?
    I'm not sure what you mean? I can't see anything that is obviously ridiculous. Though there probably were some concessions made to game balance-for example, in the Desert Combat mod they made the T-56 equal to the M1A1, .etc, because if they had portrayed it accurately it would have been no fun-the Iraqis would have just lost.
    Co-Lord of BKS and Beirut's Kingdom of Peace and Love.

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    Swarthylicious Member Spino's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]in the Desert Combat mod they made the T-56 equal to the M1A1, .etc, because if they had portrayed it accurately it would have been no fun-the Iraqis would have just lost.
    Friendly FYI, Desert Combat features the T-72, not the T-55. There's a world of difference between the two. The T-55 was so outdated at the time of the first Gulf War that a few were taken out by armor piercing rounds (depleted uranium?) fired by the 25mm cannons mounted on M2 Bradley APCs

    The T-72 is still sorely outgunned by its modern western counterparts. It has been recorded that during the first Gulf War armor piercing shells fired by Iraqi T-72s broke up upon impact with the M1A1's armor Had the Iraqi military possessed any T-80s and state of the art Russian AP ammunition they might have given a better account of themselves but since the training and discipline of the average Iraqi tanker was so crappy it probably wouldn't have mattered anyway.



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    Senior Member Senior Member Forward Observer's Avatar
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    I hear the the music tracks are spot on for the period, but for some reason a game about Vietnam just doesn't appeal to me much.

    Been there, done that, and still have the complimentary green T-shirt--although it doesn't fit very well after 35 years.
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    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Yes, the retro music, that is a sweetie for itself, nice tracks that reminded me of Full Metal Jacket.




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

    Miyamoto Musashi, The Book of Five Rings, The Water Book

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    Medical Welshman in London. Senior Member Big King Sanctaphrax's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Spino @ Mar. 23 2004,01:41)]
    Quote Originally Posted by [b
    Quote[/b] ]in the Desert Combat mod they made the T-56 equal to the M1A1, .etc, because if they had portrayed it accurately it would have been no fun-the Iraqis would have just lost.
    Friendly FYI, Desert Combat features the T-72, not the T-55. There's a world of difference between the two. The T-55 was so outdated at the time of the first Gulf War that a few were taken out by armor piercing rounds (depleted uranium?) fired by the 25mm cannons mounted on M2 Bradley APCs

    The T-72 is still sorely outgunned by its modern western counterparts. It has been recorded that during the first Gulf War armor piercing shells fired by Iraqi T-72s broke up upon impact with the M1A1's armor Had the Iraqi military possessed any T-80s and state of the art Russian AP ammunition they might have given a better account of themselves but since the training and discipline of the average Iraqi tanker was so crappy it probably wouldn't have mattered anyway.
    Cheers.
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    Consul Senior Member Scipio's Avatar
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    Regardless of some of your guys bad reviews and save your money comments I bought the game anywayzGoing to install now, I dunno if I will play multiplayer right away (got to get use to the game first) but when I do Scipio will be the name cya guys on the battlefied
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    Robot Unicorn Member Kekvit Irae's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Forward Observer @ Mar. 22 2004,23:59)]I hear the the music tracks are spot on for the period, but for some reason a game about Vietnam just doesn't appeal to me much.

    Been there, done that, and still have the complimentary green T-shirt--although it doesn't fit very well after 35 years.
    I think it has to do with reliving the battles, in my opinion. A friend of mine was in the Mogadishu Mile in 1993, serving in the 10th Mountain, and he refuses to play Delta Force: Black Hawk Down, and only barely stomached the movie.

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    Consul Senior Member Scipio's Avatar
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    how many peeps are playing mp with Vietnam? I am a bit hesitant as my comp is right at the minimum requirements and I can hardly play a game with 24 bots with out it getting lagy
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    Member Member RisingSun's Avatar
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    BKS... You are telling me these are not ridiculous? Those seem a little high tech. Balancing is one thing, but they are going overboard...

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    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    High tech? May seem so, but after all, it's Vietnam conflict, and as far as I can tell, all of these vehicles have actually existed at that said time period and have been, to larger or smaller extent, used in that war by both sides.




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

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    Consul Senior Member Scipio's Avatar
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    Hey any of you guys figure out how to work the map builder?
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    The Anger Shaman of the .Org Senior Member Voigtkampf's Avatar
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    Nay, only modding I will ever do is TW related, and perhaps a map for Call of Duty, head down to PlanetBattlefield and you'll get a lot of tips, people have been already making their own mods. This one fella has even modded the marine pulse rifle from Aliens into the game




    Today is your victory over yourself of yesterday; tomorrow is your victory over lesser men.

    Miyamoto Musashi, The Book of Five Rings, The Water Book

  26. #26

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    Quote Originally Posted by [b
    Quote[/b] (RisingSun @ Mar. 29 2004,05:09)]BKS... You are telling me these are not ridiculous? Those seem a little high tech. Balancing is one thing, but they are going overboard...
    there is nothing high-tech about them, not at all
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    Member Member RisingSun's Avatar
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    Ahem, the portable rocket launchers and the various sophisticated armors seem a bit much for an army which in history used guerilla tactics almost exclusively?

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    Medical Welshman in London. Senior Member Big King Sanctaphrax's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (RisingSun @ April 04 2004,07:10)]Ahem, the portable rocket launchers and the various sophisticated armors seem a bit much for an army which in history used guerilla tactics almost exclusively?
    I think that while the Vietcong were a Guerilla force, the NVA were a 'real' army, with equipment borrowed from the soviets. The RPGs don't seem too implausible to me, and the heat seeking missile was put in to counter the US forces superior aerial strength.
    Co-Lord of BKS and Beirut's Kingdom of Peace and Love.

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  29. #29
    Senior Member Senior Member Kraellin's Avatar
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    being a viet nam vet also, i thought i'd weigh in here. yes, i just got the game and have played a few missions in single player. very slick game.

    let's get the bug-a-boos out of the way first... i didnt like, and still dont like, the unit name things over every person. this is just poorly done and gives way too much away. you can see these things through bridgs, trees, walls and just about anything. very badly done. i sat and watched one AI bot on my team who was pouring lead into a bridge while standing on it. he just stood there firing away through the deck of the bridge, ostensibly at an enemy below him. very poorly done.

    havent played enough yet to make any other large complaints, though i did get a lockup on the first mission trying to load it.

    ok, you guys have covered the game play and graphics and sound pretty well. only thing missing in the music was jimi hendrix, and they did contact the jimi hendrix folks and they said no. oh well.

    that leaves realism and balance. to the person who said the m-60 shld only be fire-able from prone is all wet. i carried one in nam. you wear a shoulder strap and carry it at the hip. fires just fine, thank you. and that's in belt feed mode. you normally carry your belts for the m-60 in X fashion across your chest. the combo of this weapon and the ammo makes for one heavy mutha. only other weapon you could afford to carry at the same time would be a knife and side-arm, like a .45. anything else and you'd have to crawl where you wanted to go. what shld be done is restrict running with this weapon. you'd have to be rambo's physical trainer to run with this thing... at least very far.

    an m-16 as a sniper rifle? that's just ludicrous. the m-16 is about the most inaccurate weapon ever made. it's a piece of junk and NO sniper would ever be caught dead with such a piece of trash. an m-15, maybe, but NEVER an m-16. m-16's also jammed a LOT. trust me on that one.

    rpg's were VERY real and used extensively by both the nva and viet cong. they werent very accurate and had a tendency to 'loop' or 'corkscrew', but were nonetheless deadly and carried a sufficient whallop to knock any air vehicle down and most land vehicles. never saw one used by against a tank, so dont know about that.

    tanks. frankly, they were pretty rare, on both sides. most tanks never went into the field. they were used at air bases or rear bases as defense. the jungle is just no place for a tank. it's a bloody trap to take one there. in the southern rice paddy region, maybe, but never in the jungle. the nva did use them. ask any vet that saw action in the ashaw (sp?) valley. nasty.

    in the early part of the war, there were migs and they were actually better than the u.s. forces, but mostly because of the pilot training. the u.s. had fallen down in this respect and so the migs ruled for a short while. the u.s. quickly rectified this with the top gun school and migs became a thing of the past fairly quickly. 'fast movers' played a big part in ground support with the use of napalm and smaller bombs. napalm is the nastiest stuff you ever want to see... or dont want to see. think of a rolling jelly that sweeps across an area and is on fire. just nasty as hell.

    ak-47's. very versatile, reliable and lethal. more accurate than an m-16 and never jammed. often, g.i.'s would trade their m-16's in for captured ak-47's. they just worked better.

    jeeps and other vehicles...mostly used in rear areas. seemed to be true of both sides.

    frankly, the only vehicles that really saw much action were the helo's. when i was there, there were three types commonly used, the small scout copter, the airlift huey, and the cobra gunship. the scout was a 2-seater and no guns to speak of. the airlifts carried about 10 people max, 2 pilots, two door gunners and six troops. the door gunners either had m-60's or mini-guns, though the mini's were pretty rare. the cobras carried an assortment, mini's, and rockets mostly, all wing-mounted. there were two other choppers used, but mostly for logistical action.

    so, there's too many assualt type vehicles in the game. sure, you want a couple scenarios with them, but most shld be about ground action and ground support.

    now, also bear in mind that this is just one person's perspective about viet nam. i spent time in the south and north, so i saw action in the rice paddies and in the northern jungles, but certainly didnt see everything. that someone else might have seen a completely different viet nam would be of little surprise to me. i also saw action in cambodia and laos when the u.s. decided to go in there. in one of those stints we spent a lot of time on an airbase and got shelled by arty almost daily. sappers were also rampant and got through the wire a couple times.

    a game about viet nam shld mostly be about ground troops and support. adding in a lot of vehicles on either side is ok for a couple of scenio/missions, but primarily this was a ground action with lots of air support and artillery on the u.s. side.

    oh, and the scenery is all wrong...trust me :) nice graphics, but it's hollywood's version of what viet nam looks like. sorry ;)

    K.

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    Swarthylicious Member Spino's Avatar
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    I've played BF:V a few times now and I still haven't taken to it. In fact I'm beginning to regret my $43 investment and wished I had waited several months to grab it in a deal for ~$30. The thick vegetation plays a substantial part in my dislike as I guess I don't care for the sniping and ambush nature of the maps. I suppose I prefer the more conventional, mechanized warfare in BF:1942 and Desert Combat.

    BF:V seems to need alot of patching with regard to balancing issues, etc. How on earth they could add the 'Q' key 'See all teammates and objectives' option is beyond me. I guess they thought some people would get confused by the heavy vegetation and terrain. I don't mind having the default colored labels above soldiers in your sights but being able to see all your buddies and objectives through the terrain is ridiculous. You really have to wonder how much time they spent testing this game.

    I still find myself loading BF:1942 and playing the Desert Combat mod about 80-90% of the time with the default BF:1942 game taking up the rest. In my opinion DC is the best online shooter out there.

    Given my tastes BF:V isn't a total loss; I'm sure the mods based on its engine will be stellar.



    "Why spoil the beauty of the thing with legality?" - Theodore Roosevelt

    Idealism is masturbation, but unlike real masturbation idealism actually makes one blind. - Fragony

    Though Adrian did a brilliant job of defending the great man that is Hugo Chavez, I decided to post this anyway.. - JAG (who else?)

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