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Thread: future games (gameplay and mods)

  1. #1
    Pining for the glory days... Member lancelot's Avatar
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    I was thinking..although it is too late for the gamers to influence what will be in RTW we could start 'thinking about' a future 'wish list' for any RTW expansion or new TW game.

    To this end I thought perhaps this might be a good place to start compiling thoughts and ideas from the org patrons that we can eventually submit (respectfully) to CA (perhaps a respected moderator or board admin could do this) in the hopes that the TW community may have some positive ideas to communicate.

    We can post here with ideas-the most popular/beneficial etc could be collated by someone (me if you like, or a moderator again).

    These ideas can be game related or mod related or anything related really. just keep it sensible.

    Any ideas worth 'fleshing out' can then be further discussed and detailed with further posts.

    This could be a real opportunity for every member of the org to have a voice, (we could open a similar thread at .com) and dare I say it 'make a difference'

    So, I will start:

    gameplay: Supply lines/plunder to have a visble influence/effect on TW games.

    I read somewhere that 'novices discuss tactics, experts discuss logistics'

    Armies have marched on their stomach since time began, I would like to see any future game take this into consideration. (perhaps as an option for players who WANT to manage the logistics of war)

    What do patrons think? submit your ideas. Could a moderator (if they think this is something worth pursuing) endorse this idea (to give it some life
    "England expects that every man will do his duty" Lord Nelson

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  2. #2
    Robot Unicorn Member Kekvit Irae's Avatar
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    A release date sometime this decade.

  3. #3

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    NAPOLEON TOTAL WAR as the new project for CA.(expansion AMERICAN TOTAL WAR: American Revolution till the end of the Civil War)
    ALEXANDER OR GREEK TOTAL WAR as the expansion for RTW

    CZoF




  4. #4
    Consul Senior Member Scipio's Avatar
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    Interesting idea you have for this thread here... I would want to have more than one city per province, definately like you said about food I think it would be neat to have the attackers have to drop a seige because they where out of food or to have the people inside of a sieged city try a last act of desperation for thier lives... Also, possibly non-automated see batles I mean their would be a level of strategy in it either bashing into the enemy or connecting up to their boats and going aboard with legionaries.
    When a finger points at the moon, the imbecile looks at the finger.
    -- Confucius

  5. #5

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    Come on people,what do you think what the develpoment of future CA Total War releases will look like.

    CZoF

  6. #6
    Father of the EB Isle Member Aymar de Bois Mauri's Avatar
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    Mankind: Total War

    Period: 10000BC-3000AD
    Map: The Milky Way
    Units: +10000 (Historical and future scientifically-correct possibilities)
    Max Turns: 13000

    Hope you enjoy this suggestion...

  7. #7

  8. #8
    Merkismathr of Birka Member PseRamesses's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Aymar de Bois Mauri @ Mar. 28 2004,15:28)]Mankind: Total War

    Period: 10000BC-3000AD
    Map: The Milky Way
    Units: +10000 (Historical and future scientifically-correct possibilities)
    Max Turns: 13000

    Hope you enjoy this suggestion...
    Sign me up Aymar

  9. #9
    Member Member dimitrios the samian's Avatar
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    Total War Mesopotamia # "City States" 2500-1700 BC followed by #2 "Kingdoms" 1700-1100 BC followed by the # 3
    "Empires" 1100 - 500 BC .
    Sumerians,Egyptians,Babylonians,Hittites,Phoenicians,Elamites and many more .
    Chariots , Battle Carts , Seige Warfare .

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