Hi all. I'm kind of new around the game. I've seen people post about pillage and burn as 1) a revenue stream, 2) a fun hazing tactic, and 3) might as well, b'c I can't afford to hold it, but I haven't heard people talk about it as a victory tactic.
I'm interested in people's comments on the following.
I'd gotten into a 2-way war for victory: i had the northwest half of the map/world, Turks (with several huge armies) have southeast half. The Horde's coming in about 20 years. Thanks to tiny Byz and Hungary remnants, and the Gibralter Straits, we didn't share any common front and weren't at war yet. I wanted to wrap it up quickly to start another campaign.
Strategy: I decided that the key was ensuring that the AI couldn't replenish units - a war of logistics, supply train and attrition. I began the war at sea and sank every Turk ship before attacking any provinces. Once I owned the water, I had two armies attack separate lightly defended provinces, pillage and burn every building, and then move to the adjacent province. After doing this to a couple of provinces, the AI'd have a major stack ready for me, and I'd ship out to home, replenish troops, then do it again at another lightly defended location. Hit, burn, run. While I haven't taken out its major stacks, I've pretty much destroyed its ability to generate new troops (not to mention revenue - but I assume it has enough in the bank that it can carry its army for awhile- don't know for sure, though). So, once I DO take on its major stacks, there won't be any retreat and repair for them I figure another 5 years, max, and they'll be history.
It also occured to me that this is actually a very common modern war tactic: bomb the factories Cut the supplies and watch the enemy army grind to a halt. Why fight it when you can starve it from a distance? I suppose, of course, that this tactic was practiced in history, albeit with a focus on farms and food, rather than 'factories', as they didn't really exist in 1100AD.
Any comments from the more experienced gamers?
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