Well, with the BDAy coming up maybe Stef will get it for me or something. One can hope.
Well, with the BDAy coming up maybe Stef will get it for me or something. One can hope.
"Emancipate yourselves from mental slavery,
None but ourselves can free our minds."
-Bob Marley
Redemption Song
![]()
![]()
![]()
I have downloaded and installed the mod and now the game won't load... what do I do?
"Emancipate yourselves from mental slavery,
None but ourselves can free our minds."
-Bob Marley
Redemption Song
![]()
![]()
![]()
Do you have the 2.01 patch for Vinking Invasion installed? Some of the newest versions of VI is already 2.01 and don't need the patch. You should also check to see if the mod is installed correctly in the right place.Originally Posted by Emerald Wolf
Is it an english or spanish version of MTW you got? If not, then you will need to make some ajustments to MTW (you can see how on page 1).
english version 2.01 I removed MTW and I will try to reinstall the whole 9 yards and see if that helps but who knows. Thanks for your help, it's good to see people care about who plays thier mod.
"Emancipate yourselves from mental slavery,
None but ourselves can free our minds."
-Bob Marley
Redemption Song
![]()
![]()
![]()
Your welcomeOriginally Posted by Emerald Wolf
![]()
I just wanted to drop a line a give props to VikingHorde. I just started playing MTW using your XL Mod. I gotta tell ya', it's great! It's very professionally done and adds a lot to vanilla MTW. Gotta' try those Naptha Catapults!! Thanks again!!
Originally Posted by Ace of Spades
Yep, VH really has done a fantastic job. I didn't think I could enjoy Medieval more than I already was, but downloading XL proved me wrong.![]()
"MTW is not a game, it's a way of life." -- drone
Thanks guys, glad you like it. Im happy to say that the 2.1 patch is almost completed with editted unit morale/stats, faction balancing, a little higher trade value, improvements to the campaign AI, some new info pics, bug fixes and other improvements. All I need to do before uploading the patch is writing som stuff in the readme file and the exel file with unit info
.
Great! Can't wait, VH!!![]()
Originally Posted by VikingHorde
Cool, VH; looking forward to it!
Although I realize it's too late to be included in the patch, I have a possible bug to report. My other roommate recently downloaded XL (all 3 of us have now downloaded XL onto Medieval, by the way--you've created a monster!). Everything is working fine, except that the new provinces don't have their names listed on the map.
For example, Khazar and Lesser Khazar are both on the map (you can see the new border and everything), but the actual word "Khazar" appears in the same place as in the original game, and the words "Lesser Khazar" doesn't show up at all. To put in another way, the word "Khazar" is split by the new border you created.
Similarly, all the other new provinces (Murcia, Scania, Mesopotamia, etc.) don't have their names on the map either. The only way to see what the names of these provinces are is to right-click on them (or go to your Province List if you own that territory).
"MTW is not a game, it's a way of life." -- drone
This is not a bug, you just have the small version of the mod that does not have a updated background map (to save spaceOriginally Posted by Martok
). If you download the large version, then they will all be there
![]()
Originally Posted by VikingHorde
Ah, I was not aware of this; thanks!
"MTW is not a game, it's a way of life." -- drone
Hey VH! Have you made the various factions more aggressive in this Mod? I'm playing on Normal in Late as the Hungarians and it seems that I'm being attacked every few turns. I've even been attacked in the same province by two different factions! They aren't just a bunch of peasants & archers, either. The AI seems to use a lot of the more specialized units. Just wondered since the few times I played vanilla MTW, the AI hardly ever attacked. I'm more of a build and expand type of player, so I'm not used to tons of fighting.
Originally Posted by Ace of Spades
I've actually been meaning to ask this as well. In particular, I've noticed the Almohads, while not being as expansionist as they were in the original Medieval, are not nearly the wusses they were in Viking Invasion either. They're now much more aggressive in trying to take back the provinces they've lost to me. In my last Spanish campaign, they tried to reconquer Cordoba and Murcia no less than 5 times each in a 15-year span. They even succeeded in pushing me back to Castille and Valencia a couple times, if only for a few turns.
The Almos are just one example, though. I've noticed that in general, the other factions are more aggresive in both acquiring new territory *and* retaking lost provinces.
"MTW is not a game, it's a way of life." -- drone
I've played as the Almohads and was repeatedly attacked by Aragon & Portugal. I would fend them off, they would build up another huge army, then hit again. Then, Spain jumped in and started beating up on me too. While I was fending them off, Sicily attacked me from behind in one of the North African provinces.This was all in about a 20-30 year span.
Last edited by Ace of Spades; 09-07-2005 at 12:13.
Well, thats why you are playing, aren't you?Originally Posted by Ace of Spades
Great Mod!
It is no longer easy walking after you gained a few provinces. I am (as the Turks) currently still living on the edge after taking the middle east and africa when Byz attacked. And no one wants to stab them in the back...
This space is for sale. Anybody wanting to advertise little blue pills, pumping body parts or financial services that cost you a fortune may do it here for a small fee instead of packing my mailbox. Thank you.
----------------------------------
Awright, here is the all_can_crusade_mod. This is v2.
Magyarország
@Martok, Ace of Spades
I have setup the factions so that they are defensive and not agressive. This makes them less likely to attack without having something to back it up. With other words, the AI has more buildup before attacking, making the kingdoms less likely to collaps (they often did in the vanilla MTW). When The AI has buildup for some turns, they start to become more agressive like you guys can see. The higher farm income and trade setup has also had it's role in making the more active. I alway attack right from the first turn and almost every turn in the begining before the AI gets too strong. I stop my conquest when I have about 10 provinces and start building up my little empire (mostly as the byzantines, they are always fun
).
Guess I need to start attacking sooner. I usually don't like to attack until I have a decent sized force.
Thanks for the tip!!![]()
Originally Posted by VikingHorde
Nice.So are you basically saying you've turned the AI factions into "turtlers" like myself? If so, then that does explain a lot!
"MTW is not a game, it's a way of life." -- drone
Hi guys,
Firstly, thanks to VikingHorde for this awesome mod. It's got me playing during the early hours of the morning and it's made MTW fun again. Kudos.
Has anyone ever had problems getting a black screen when you enter a battle? I'm playing a French campaign at the moment, and the Almohads just launched an attack with over 3000 troops in Aquitaine. I Have about 1500 in that province defending it.
However, when the game loads to the battle, all I get is a black screen. A mouse trail is left on the screen, and the F1 windows when you display them. Needless to say I can't actually fight the battle.
In the same scenario, I pulled most of the troops out, leaving only a few hundred troops. The Almohads decrease their invasion force accordingly, down to about 1000 or so. Frustratingly, the battle then loads fine.
So could it be because of the sizes of forces involved?
Conincidently, this very same problem happened in Palestine earlier in the campaign. I was forced to auto-calculate that battle. This is not an option with my situation in Aquitaine.
I have it saved just before the battle, and have restarted MTW and the computer countless times, but to no avail.
I am running an AMD Athlon XP @ 2GHz, 512MB of Corsair RAM, and ATI Radeon 9700 Pro with the latest 5.8 Catalyst. I have MTW:VI, patched 2.01, a fresh install with XL Mod. No other mods were installed.
Can anyone help me? Or does anyone have similar problems? I was enjoying this game too, now I may have to abandon it, and if the problem is persistant, I will probably have to stop playing XL (this has never happened with any other mod).
Thanks in advance.
Last edited by reconspy; 09-08-2005 at 06:12.
Sounds odd, I have never had that problem before. I never save the just before a battle, so maybe loading the turn without saving (before battle) would help. There was a guy at the .com who had a problem with loading a battle (he also saved before the battle). Another thing you can do is try reinstalling MTW and see if it helps. The game or savefiles can get corrupted, but save your savefiles before uninstalling. Another thing is checking the computer for viruses, just in case.Originally Posted by reconspy
I just DLed the XL mod. Its great! I was just wondering where can i get a list of the new units anddescriptions? Thanks.
Silver & Black Forever
There is a exel file in the MTW folder with all units and buildings needed to build them.Originally Posted by Kaiser Sosa
![]()
Hey Viking, is the 2.1 patch ready yet? And also I know you may be a bit tired of hearing it, but that is one kickass mod you have made there!
ThanksOriginally Posted by Joshwa
. The patch will be uploaded to tosa's server later today. I'm currently at work so I need to get home first
.
VH
I guess today is not the 12th but the 15th?
or you work long days, don't your girlfriend complain?![]()
Yeah! We're waitin', VH!!![]()
@Emerentius
Nope, I have only known her for some months, so no problems, yet![]()
@Ace of Spades
I had some problems uploading the patch monday, but I succeded the day after. Tosa just need to upload it to 3Ddownloads server, so it's out of my hands.
The patch can be downloaded at Tosa's server, here are the links:
The 2.1 Patch for small version:
http://tosainu.demon.nl/files/files/...ight_Patch.exe
The 2.1 Patch for full version:
http://tosainu.demon.nl/files/files/...Full_Patch.exe
I will update the links when they are transfered to 3Ddownloads server.
![]()
the link doesn't work VH could you try it again please?
"Emancipate yourselves from mental slavery,
None but ourselves can free our minds."
-Bob Marley
Redemption Song
![]()
![]()
![]()
Bookmarks