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Grabbing right now.
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Grabbing right now.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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I still need to add more names (forenames, sirnames, princesses) and hero's to my Mod, so if there are someone outthere from lithuania, bulgaria, serbia, volga bulgeria (tatarstan) or armenia, please post
For more info regarding Lithuanians, Russians, Polish amongst others check out the Fury of the Northmen mod, from page 3 and onwards, in the Engineers guild. Also check with the crew; EC, Vilpuri and Trax by dropping them a PM with your request. Good luck and thanks for a great modOriginally Posted by [b
Thanks, I will contact them some time next week. Great reading BTW, it will be a good mod.Originally Posted by [b
I have complete (forenames, surnames, princesses, heroes) name lists for Lithuanians, Kievans, Polish, Balts and Armenians that I made some time ago for MedMod4.0, I see no problem in sharing these with anyone interested.Originally Posted by [b
Regards,
EC
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Gimme
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
.
Sounds great Real faction names makes mods more fun.Originally Posted by [b
The Music pack is out now, get it here. Install Musickpack first, then the update.
Get the Music Pack + Music Update here:
http://www.3ddownloads.com/totalwar/..._MusicPack.zip
http://www.totalwar.org/Downloa....ate.exe
Enjoy
Hey just wonderin, how do you install this mod? I downloaded it and it was all in german. Where do I download it too, stuff like that. I tried the plain old medieval directory but that didn't do it, any help is appreciated
thanks
Hi crashed97tsi and welcome to the org.Originally Posted by [b
Eksample: If you have installed the game in C:\Medieval - total war, then you just tell it to unpack it in C:\. Thats all.
Please whrite again if you have more problems
that did it thanks alot, going to go try it now
Great have funOriginally Posted by [b
ok a few questions. What is different from your mod than BKBs super mod? Also can i change music back if I dont like your new music? And can I use your music with any other mod I want?
Charge, repeat as necessary.
1. BKB's mod has new units and another faction list than mine. My mod is basicly the old game, but with more factions and changes to make gameplay better.Originally Posted by [b
The original are IMO often more stable than homemade ones, so I made this one with the original units. There are a lot of nice units that you don't see that much (unless you build them your self) and the lack of pagan factions is sad, so I made new factions with those units. My mod still not perfect, but im still making ajustments to make gameplay better. One of the things im working on is correct names for kings, prince's, prinseses and generals. Eksample: Lithuanians should have lithuanian names, not russian.
2. The music can be setup in the early, high and late text files in \campmap\startpos. In those files you can find the Set Faction Music lines. It looks like this:
//========================================
//
// Declares which type of music is
// associated with a given faction.
// 0 is Arab, 1 is Western European,
// 2 is Viking and 3 is XL music.
//
//========================================
SetFactionMusic:: FN_REBEL 1
SetFactionMusic:: FN_ALMOHAD 0
SetFactionMusic:: FN_BYZANTINE 1
SetFactionMusic:: FN_DANISH 2
SetFactionMusic:: FN_EGYPTIAN 0
SetFactionMusic:: FN_ENGLISH 1
SetFactionMusic:: FN_FRENCH 1
SetFactionMusic:: FN_GERMAN_HRE 1
SetFactionMusic:: FN_VENITIANS 3
SetFactionMusic:: FN_POLISH 1
SetFactionMusic:: FN_RUSSIAN 1
SetFactionMusic:: FN_SPANISH 1
SetFactionMusic:: FN_TURKISH 0
SetFactionMusic:: FN_ARAGONESE 1
SetFactionMusic:: FN_BULGARIANS 3
SetFactionMusic:: FN_GOLDEN_HORDE 0
SetFactionMusic:: FN_HUNGARIAN 1
SetFactionMusic:: FN_NOVGOROD 2
SetFactionMusic:: FN_PAPIST 1
SetFactionMusic:: FN_SICILIAN 1
SetFactionMusic:: FN_PORTUGAL 3
SetFactionMusic:: FN_CUMANS 3
SetFactionMusic:: FN_CRUSADERS 3
SetFactionMusic:: FN_TEUTONIC 3
SetFactionMusic:: FN_LITHUANIANS 3
SetFactionMusic:: FN_VOLGA 3
SetFactionMusic:: FN_SCOTS 3
SetFactionMusic:: FN_SERBS 3
SetFactionMusic:: FN_ARMENIANS 3
SetFactionMusic:: FN_SWEDISH 3
SetFactionMusic:: FN_GENOANS 3
You can just change it from 3 to the faction music you like.
3. Yes, you can use the music in other mods, but you need edit the files early, high and late. You can just set them to 3.
Thanks man for the help
Charge, repeat as necessary.
The download links have been updated, all files are now on 3ddownloads server.
Ok i tried using the new music on another mods startpos file and set it to 3 but its not working... hmmm
Charge, repeat as necessary.
Have you tryed many battles to see if the music plays? It is set up like VI, sometimes play original music other times VI music. Sadly, the playlist is set up so that the XL music dosn't play as often as it should, but it will be corrected in the next version of the game.Originally Posted by [b
The mod has to be installed first, then the music pack and last the music update.
The next version (1.3) will allso have more hero's and more names for the faction. Future music updates will be included in the mod. This means that the music pack has to be installed first, then the mod and last music update.
I have allso been thinking about changing the maps, make new unit and removing land briges, but this will be in a much later mod. I have just started learning how to change the maps and provinces, so it will take some time. I have never made any units, but there are good guides out there. I don't want to copy units from other mods, but want to make them my self (or team up with someone). It's to easy to just copy units from other mods (maybe it's just pride).
OK thanks. I was wondering if its possible to just install the music itself? As long as you add teh playlist file shouldnt it work correctly? Once you set faction music to 3 that is.
Charge, repeat as necessary.
I think so, but have not tryed it.Originally Posted by [b
I have started working on a improved map for the mod. Im thinking of adding estonia, devide sweden ind two (giving denmark it's part), deviding kiev and khazar, and allso divide Poland into more provinces. Any advice?
I have allso been working on removing all landbriges, adding names and making research on new units. The next version will have a lot of improvements to gameplay.
My original goals with the Mod is (more or less) completed, so now I have set new goals as you can see
I have added the first two provinces now after a hard start. The provinces I have added are Estonia and Scania (southen part of Sweden). It works without problems, so im going add more the next days.
Having Estonia on the map is good, becouse I then can give the Teutonic knights Livonia in late period. Scania is a very wealthy province in Denmark, but very small. Both province (scania and estonia) are the same size as swiss or genoa.
The next provinces I will add is Algarve (portugal) and a new province south of kiew. This will connect all the cuman provinces.
hey Horde, I was wondering if you could help with custom sound in the game since you added such nice sounds so far. First I want to tell you your XL TENSION never plays for some reason :( Its a very nice tension song but it never goes off. Ive tried to add a new sound space and its all screwy. I get your mobilization sometimes but never the ones I added. Also my battle songs never play, only viking and euro for some reason... Heres what ive done maybe you can help? Thanks in advance.
// These must be in the correct order - init, moving, fighting, win, lose
// there are 3 different types of style in used, and 3 custom ones
// you can have up to 6 track for each slot the number is how many time to repeat each track
// use , 0 to terminate the list if there are fewer
// NOTE there is no error checking in reading this file, get it right or else
// BGMP_INIT
// muslim
Arab Tension 1, 0,
Arab Tension 2, 0,
Arab Tension 3, 0,
, 0
// christian
Euro Tension 1, 0,
Euro Tension 2, 0,
Euro Tension 3, 0,
, 0
// Viking
Viking Tension, 0,
Viking Tension, 0,
Euro Tension 1, 0,
Euro Tension 2, 0,
Euro Tension 3, 0,
, 0
// XL
XL TENSION, 0,
Euro Tension 1, 0,
Euro Tension 2, 0,
Euro Tension 3, 0,
, 0
// NEW
XL TENSION, 0,
, 0
// custom 1 and 2
, 0
, 0
// BGMP_MOVING
// muslim
Arab Mobilize 1, 0,
Arab Mobilize 2, 0,
Arab Mobilize 3, 0,
, 0
// christian
Euro Mobilize 1, 0,
Euro Mobilize 2, 0,
Euro Mobilize 3, 0,
, 0
// Viking
Viking Mobilize 1, 0,
Viking Mobilize 1, 0,
Viking Mobilize 1, 0,
Euro Mobilize 1, 0,
Euro Mobilize 2, 0,
, 0
// XL
XL MOBILIZE 1, 0,
Euro Mobilize 1, 0,
Euro Mobilize 2, 0,
, 0
// NEW
March, 0,
, 0
// custom 1 and 2
, 0
, 0
// BGMP_FIGHTING
// muslim
Arab Battle 1, 0,
Arab Battle 2, 0,
Arab Battle 3, 0,
, 0
// christian
Euro Battle 1, 0,
Euro Battle 2, 0,
Euro Battle 3, 0,
, 0
// Viking
Viking Battle 1, 0,
Viking Battle 1, 0,
Euro Battle 1, 0,
Euro Battle 2, 0,
Euro Battle 3, 0,
, 0
// XL
XL BATTLE 1, 0,
Euro Battle 1, 0,
Euro Battle 2, 0,
Euro Battle 3, 0,
, 0
// NEW
Battle1, 0,
Battle2, 0,
, 0
// custom 1 and 2
, 0
, 0
// BGMP_WIN
// muslim
Arab Win 1, 0,
, 0
// christian
Euro Win 1, 0,
, 0
// Viking
Viking Win 1, 0,
, 0
// XL
Euro Win 1, 0,
, 0
// NEW
Viking Win 1, 0,
, 0
// custom 1,2 and 3
, 0
, 0
// BGMP_LOSE
// muslim
Arab Lose 1, 0,
, 0
// christian
Euro Lose 1, 0,
, 0
// Viking
Viking Lose 1, 0,
, 0
// XL
Euro Lose 1, 0,
, 0
// NEW
Viking Lose 1, 0,
, 0
// custom 1,2 and 3
, 0
, 0
Charge, repeat as necessary.
I think it has to look like this:
// BGMP_INIT
// muslim
Arab Tension 1, 0,
Arab Tension 2, 0,
Arab Tension 3, 0,
, 0
// christian
Euro Tension 1, 0,
Euro Tension 2, 0,
Euro Tension 3, 0,
, 0
// Viking
Viking Tension, 0,
Viking Tension, 0,
Euro Tension 1, 0,
Euro Tension 2, 0,
Euro Tension 3, 0,
, 0
// XL
XL TENSION, 0,
Euro Tension 1, 0,
Euro Tension 2, 0,
Euro Tension 3, 0,
, 0
// NEW
XL TENSION, 0,
Euro Tension 1, 0,
Euro Tension 2, 0,
Euro Tension 3, 0,
, 0
// custom 1
, 0
// BGMP_MOVING
// muslim
Arab Mobilize 1, 0,
Arab Mobilize 2, 0,
Arab Mobilize 3, 0,
, 0
// christian
Euro Mobilize 1, 0,
Euro Mobilize 2, 0,
Euro Mobilize 3, 0,
, 0
// Viking
Viking Mobilize 1, 0,
Viking Mobilize 1, 0,
Viking Mobilize 1, 0,
Euro Mobilize 1, 0,
Euro Mobilize 2, 0,
, 0
// XL
XL MOBILIZE 1, 0,
Euro Mobilize 1, 0,
Euro Mobilize 2, 0,
, 0
// NEW
March, 0,
Euro Mobilize 1, 0,
Euro Mobilize 2, 0,
, 0
// custom 1
, 0
// BGMP_FIGHTING
// muslim
Arab Battle 1, 0,
Arab Battle 2, 0,
Arab Battle 3, 0,
, 0
// christian
Euro Battle 1, 0,
Euro Battle 2, 0,
Euro Battle 3, 0,
, 0
// Viking
Viking Battle 1, 0,
Viking Battle 1, 0,
Euro Battle 1, 0,
Euro Battle 2, 0,
Euro Battle 3, 0,
, 0
// XL
XL BATTLE 1, 0,
Euro Battle 1, 0,
Euro Battle 2, 0,
Euro Battle 3, 0,
, 0
// NEW
Battle1, 0,
Battle2, 0,
Euro Battle 1, 0,
Euro Battle 2, 0,
Euro Battle 3, 0,
, 0
// custom 1
, 0
// BGMP_WIN
// muslim
Arab Win 1, 0,
, 0
// christian
Euro Win 1, 0,
, 0
// Viking
Viking Win 1, 0,
, 0
// XL
Euro Win 1, 0,
, 0
// NEW
Viking Win 1, 0,
, 0
// custom 1,2 and 3
, 0
// BGMP_LOSE
// muslim
Arab Lose 1, 0,
, 0
// christian
Euro Lose 1, 0,
, 0
// Viking
Viking Lose 1, 0,
, 0
// XL
Euro Lose 1, 0,
, 0
// NEW
Viking Lose 1, 0,
, 0
// custom 1
, 0
There were to meny , 0 . If you look at the descipsion, each list ends with it and the max is 6 (3 original, 3 custom. Take a look at this:
// BGMP_LOSE
// muslim
Arab Lose 1, 0,
, 0 Number 1
// christian
Euro Lose 1, 0,
, 0 Number 2
// Viking
Viking Lose 1, 0,
, 0 Number 3
// XL
Euro Lose 1, 0,
, 0 Number 4
// NEW
Viking Lose 1, 0,
, 0 Number 5
// custom 1
, 0 Number 6
Any more than 6 means problems.
I have just finished the 4. province last night, so im making good progress.
I have now added:
Scania (All the Danish parts of southen Sweden)
Estonia (Small province, but makes the map more realistic)
Algarve (the southen half of Portugal)
Levidia (Southen part of Kiev + some of Khazan)
Next provinces:
Moscowy will be devided in two
Novgorod will be devided in two
Khazan will be devided in two
Last province ?
I have just uploaded an update for my mod. It fixes a problem with Chivalric Knights and Gendarmes when playing one of the new factions. The update is on page one..
...Why Muscovy and Novgorod divided when there are a dozens far more interesting places in Europe? If you are dividing large provinces you really should take a look at Iberia and especially at Castile and Cordoba...
A.E.I.O.U.
Austria Est Imperare Orbi Universo
Austria is destined to rule the world.
(Or, as the Prussians interpretated it:
Austria Erit In Orbe Ultima
Austria will one day be lowest in the world.)
Österreich über alles!
Maybe I will. I'm having a hard time deviding Muscovy and Novgorod, but Khazan went well. I know that Poland will be devided to now, to big IMO. I agree about Cordoba, it's allso to big.Originally Posted by [b
I will try to get the map done this weekend so that I can start doing the names other edits. The last thing I will add before release are units, lots of them I hope.
The next mod will come in two versions. A small and big version. The small one is for people with slow modems, not having music and new background map. The big one will have music and backgrund map (maybe more).
I have added two new provinces this weekend, Lesser Khazan and Great Poland.
Poland is devided in to Great Poland and Little Poland, giving them some exstra strenth.
Lesser Khazan will be a cuman province and khazan (the other half) will be rebel. The cuman provinces now look correct IMO.
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