This is not a bug, you just have the small version of the mod that does not have a updated background map (to save spaceOriginally Posted by Martok
). If you download the large version, then they will all be there
![]()
This is not a bug, you just have the small version of the mod that does not have a updated background map (to save spaceOriginally Posted by Martok
). If you download the large version, then they will all be there
![]()
Originally Posted by VikingHorde
Ah, I was not aware of this; thanks!
"MTW is not a game, it's a way of life." -- drone
Hey VH! Have you made the various factions more aggressive in this Mod? I'm playing on Normal in Late as the Hungarians and it seems that I'm being attacked every few turns. I've even been attacked in the same province by two different factions! They aren't just a bunch of peasants & archers, either. The AI seems to use a lot of the more specialized units. Just wondered since the few times I played vanilla MTW, the AI hardly ever attacked. I'm more of a build and expand type of player, so I'm not used to tons of fighting.
Originally Posted by Ace of Spades
I've actually been meaning to ask this as well. In particular, I've noticed the Almohads, while not being as expansionist as they were in the original Medieval, are not nearly the wusses they were in Viking Invasion either. They're now much more aggressive in trying to take back the provinces they've lost to me. In my last Spanish campaign, they tried to reconquer Cordoba and Murcia no less than 5 times each in a 15-year span. They even succeeded in pushing me back to Castille and Valencia a couple times, if only for a few turns.
The Almos are just one example, though. I've noticed that in general, the other factions are more aggresive in both acquiring new territory *and* retaking lost provinces.
"MTW is not a game, it's a way of life." -- drone
I've played as the Almohads and was repeatedly attacked by Aragon & Portugal. I would fend them off, they would build up another huge army, then hit again. Then, Spain jumped in and started beating up on me too. While I was fending them off, Sicily attacked me from behind in one of the North African provinces.This was all in about a 20-30 year span.
Last edited by Ace of Spades; 09-07-2005 at 12:13.
Well, thats why you are playing, aren't you?Originally Posted by Ace of Spades
Great Mod!
It is no longer easy walking after you gained a few provinces. I am (as the Turks) currently still living on the edge after taking the middle east and africa when Byz attacked. And no one wants to stab them in the back...
This space is for sale. Anybody wanting to advertise little blue pills, pumping body parts or financial services that cost you a fortune may do it here for a small fee instead of packing my mailbox. Thank you.
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Awright, here is the all_can_crusade_mod. This is v2.
Magyarország
@Martok, Ace of Spades
I have setup the factions so that they are defensive and not agressive. This makes them less likely to attack without having something to back it up. With other words, the AI has more buildup before attacking, making the kingdoms less likely to collaps (they often did in the vanilla MTW). When The AI has buildup for some turns, they start to become more agressive like you guys can see. The higher farm income and trade setup has also had it's role in making the more active. I alway attack right from the first turn and almost every turn in the begining before the AI gets too strong. I stop my conquest when I have about 10 provinces and start building up my little empire (mostly as the byzantines, they are always fun
).
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