frogbeastegg,
I read your unit guide section on mtw/vi cav, and I think it's fine. The important tactics are covered and clearly explained as are the correct roles of the various unit types. I see too many players online relying on obscure game engine mechanics to get an edge by tipping the dice in their favor. I never saw top players like Crandaelon in MTW (won two mtw 1v1 tourneys back to back) or RageExe in STW do that. They are disciplined in using good basic tactics and use their units economically. They beat you by having their last unit in the right place at the right time to deliver the fatal blow while your last unit is caught out of position, and they are not fast click artists. I think that's the right approach to playing the game at the highest level, and your guide has all the info that's needed to play at that level. Very impressive piece of work
The one real game mechanic that couldn't be overlooked in MTW v1.1 multiplayer because it was so effective was the "swipe", but it has been removed in VI v2.01. The +2 morale in MP is a global shift and just allows games to be played at lower florins. The biggest game mechanic difference between VI SP and MP is the absence of battlefield upgrades in MP.
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