Page 8 of 8 FirstFirst ... 45678
Results 211 to 226 of 226

Thread: A Beginners Guide to Medieval: Total War

  1. #211
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    8,979
    Blog Entries
    1

    Lightbulb Re: A Beginners Guide to Medieval: Total War

    Yeah, it is a rare but known bug. Your leader's influence will rise until it hits 9 and than go back to zero. It seems like some wrap-around effect, but what causes the continual rise in influence is not known. Someone suggested it might be caused by having a (religious?) agent in every province on the map.
    Looking for a good read? Visit the Library!

  2. #212
    Believer of Murphy's Law Member Sensei Warrior's Avatar
    Join Date
    Nov 2004
    Location
    New York, USA
    Posts
    549

    Default Re: A Beginners Guide to Medieval: Total War

    Quote Originally Posted by Ludens
    Yeah, it is a rare but known bug. Your leader's influence will rise until it hits 9 and than go back to zero. It seems like some wrap-around effect, but what causes the continual rise in influence is not known. Someone suggested it might be caused by having a (religious?) agent in every province on the map.
    Do you mean your religious agent or anyones religious agent? Does it have to be a religous agent or can it be any type of agent? Could it be a mix of agents (like any one type of agent in every provence)?

    From the question mark you probably don't know the answer but I figured I'd throw it out in case somebody does.
    Every weapon has evolved from the same basic design, either a rock or a sharp pointy stick.

  3. #213
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    8,979
    Blog Entries
    1

    Lightbulb Re: A Beginners Guide to Medieval: Total War

    Quote Originally Posted by Sensei Warrior
    Do you mean your religious agent or anyones religious agent? Does it have to be a religous agent or can it be any type of agent? Could it be a mix of agents (like any one type of agent in every provence)?
    I think it was Ironside who reported that this bug occured when he had a bishop (of his own) in every province. The effect stopped when he moved on bishop to another province, thus leaving one province uncovered. Sorry for not being clear.
    Looking for a good read? Visit the Library!

  4. #214
    Believer of Murphy's Law Member Sensei Warrior's Avatar
    Join Date
    Nov 2004
    Location
    New York, USA
    Posts
    549

    Default Re: A Beginners Guide to Medieval: Total War

    Thanks Ludens. I knew that the cascading influence sometimes happens (although I have yet to see it), I never knew someone came up with a reason why. I missed so much while I was away.
    Every weapon has evolved from the same basic design, either a rock or a sharp pointy stick.

  5. #215

    Default Re: A Beginners Guide to Medieval: Total War

    Nice guide froggy, one of the best around :)

  6. #216
    Member Member Caerfanan's Avatar
    Join Date
    Feb 2007
    Location
    Lyon, France
    Posts
    780

    Default Re: A Beginners Guide to Medieval: Total War

    An impressive guide indeed.

    I have a question. During a defensive battle in which I had to swap tired and out of ammo Irish Dart throwers for fresh ones, I couldn't make them withdraw, but only flee.

    It was not a problem since I wanted them out of the field anyway, but the going out in good order instead of running awkwardly would have been more decent, since I was handling that Mercian pretty well.

    I have the MTW gold edition from the Era's box. I couldn't see a propoer "withdraw" option, and the ctrl+W doesn't seems to do anything. Having an Azerty keyboard, I haven't tried a ctrl+Z though....

    Any Idea?

  7. #217
    Member Member Agent Miles's Avatar
    Join Date
    Jun 2005
    Location
    Dayton, Ohio
    Posts
    466

    Default Re: A Beginners Guide to Medieval: Total War

    If you put the cursor over a unit and right click, you get a menu with all the options, to include "withdraw".
    Sometimes good people must kill bad people to protect the rest of the people.

  8. #218
    Member Member Geezer57's Avatar
    Join Date
    May 2005
    Location
    Wichita, Kansas USA
    Posts
    890

    Default Re: A Beginners Guide to Medieval: Total War

    Deleted - post in error.
    Last edited by Geezer57; 02-06-2007 at 23:42.
    My father's sole piece of political advice: "Son, politicians are like underwear - to keep them clean, you've got to change them often."

  9. #219
    A very, very Senior Member Adrian II's Avatar
    Join Date
    Sep 2004
    Location
    The Netherlands
    Posts
    9,748

    Default Re: A Beginners Guide to Medieval: Total War

    Quote Originally Posted by Caerfanan
    I couldn't see a propoer "withdraw" option, and the ctrl+W doesn't seems to do anything. Having an Azerty keyboard, I haven't tried a ctrl+Z though....
    You can change all of your hot keys in the Options menu.
    Last edited by Adrian II; 02-06-2007 at 19:04.
    The bloody trouble is we are only alive when we’re half dead trying to get a paragraph right. - Paul Scott

  10. #220
    Member Member Caerfanan's Avatar
    Join Date
    Feb 2007
    Location
    Lyon, France
    Posts
    780

    Default Re: A Beginners Guide to Medieval: Total War

    Awww... Such in a hurry to play the game I didn't even took the time to test all the options...

    Thanks guys! My warriors will leave the field with all thair pride and dignity from now on.

  11. #221
    Member Member Caerfanan's Avatar
    Join Date
    Feb 2007
    Location
    Lyon, France
    Posts
    780

    Default Re: A Beginners Guide to Medieval: Total War

    "all thair pride"

    Very nice. I'll check my english a bit more, next time...

  12. #222

    Default Re: A Beginners Guide to Medieval: Total War

    I just wanted to say that this is an epic piece of work and even now some 8 years on there are people like me who still find this thread useful. I have had M:TW for quite a while and have fumbled around the edges until recently when I figured I would give it another spin. To be honest it is graphically challenged by more recent titles however it is really very good for a game of its age and this beginners guide is superb I cannot thank the OP enough for the effort put into it outstanding

  13. #223
    Needs more flowers Moderator drone's Avatar
    Join Date
    Dec 2004
    Location
    Moral High Grounds
    Posts
    9,171

    Default Re: A Beginners Guide to Medieval: Total War

    Welcome to the Org, Ventrian! It is indeed a great piece of work. This and the Unit Guide are why I joined here so many years ago.

    And rumor has it that the Lady Frog will be releasing a guide to Shogun 2 soon.
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

  14. #224
    VictorGB Member Trapped in Samsara's Avatar
    Join Date
    May 2006
    Location
    Dystopia
    Posts
    213

    Default Re: A Beginners Guide to Medieval: Total War

    Quote Originally Posted by Ludens View Post
    Yeah, it is a rare but known bug. Your leader's influence will rise until it hits 9 and than go back to zero. It seems like some wrap-around effect, but what causes the continual rise in influence is not known. Someone suggested it might be caused by having a (religious?) agent in every province on the map.
    Hi

    I have just encountered this phenomenon in my current Caravel v3.3 campaign (Early, Hard, Almos).

    I'm not sure how or why, but I noticed something odd was happening and started checking my ruler's influence every turn. It was increasing one or two crowns a year, and then suddenly shot down to zero! A momentary panic ensued as I expected provinces and generals to start rebelling left, right and centre. But nothing happened. And when I checked the income and loyalty scroll all provinces remained at 200 happiness!? Similarly, my generals' loyalty did not seem to be affected, and I received no, 'you have a number of disloyal generals' warning.

    I do have a lot of imams on the map, but certainly not in every province. Ireland, for example, does not have a port.

    Best regards
    Victor

    Sapere aude
    Horace

  15. #225

    Default Re: A Beginners Guide to Medieval: Total War

    This is a very useful reference, thanks!
    Maybe there is a newer version of this guide?

  16. #226
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
    Join Date
    May 2005
    Location
    Fortress of the Mountains
    Posts
    10,687

    Default Re: A Beginners Guide to Medieval: Total War

    Hi Rotsim,

    Unfortunately no, the guide is actually very old but it's still very useful for MTW players.
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming - and Alexandre Reythier does not have much time left to protect his country.

Page 8 of 8 FirstFirst ... 45678

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO