Hi ferndaleguy, welcome to the Org. I'll attempt to answer some of your questions, and I'm sure others will fill in or correct my gaps.


Quote Originally Posted by [b
Quote[/b] ]For example, will units created in well-developed financial and/or religious territories have better abilities or is it totally random?
No effect on piety or dread.


Quote Originally Posted by [b
Quote[/b] ]I can see how loyalty and dread can be changed over time but I'm interested in having my Kings and Princes jack up the Piety level.
For Muslims, build a multiple Jihads, then have them all attack the same province at once. 4 Jihads all succeeding in a year will give your king 9 piety instantly, no matter where he started. It will also crank up his influence. Unfortunately, Christians can not have multiple Crusades, but they are still the best way to increase piety. I believe that each successful Crusade will increase your king's piety by two. Over the long term, this also increases your chances of getting higher piety heirs, as well.

Quote Originally Posted by [b
Quote[/b] ]I've also wondered what effect it has if you put a govenor inside the fort/keep/castle/etc. of his territory - will that change the population's attitude +/-? Will the troops produced while he is in there have any residual benefit or detraction?
No effect, but keeping your governor in their home territory will prevent them from getting the Absentee Landlord vice.

Quote Originally Posted by [b
Quote[/b] ]I've had some Inquisitions toast a general or two and think that if he had more piety, he'd still be in the game.
Correct. The zeal in the province where the trial is taking place also influences the chance of a bonfire taking place.

Hope some of this helps...