I mean, other than [Rate of Casualties], are there any other random factors in determining whether a unit runs?
Many RPG's (D&D) require units to make a "morale" check-- roll dice and if less than some threshold number, the fail the check and run. Thus, we have been saying "morale check", but I dont think that there is a random factor at work here.
From what Longjohn2 has said, we know that units keep a running tally of their morale,
+'s,-'s, etc. My understanding is that when the "route threshold" is reached, by pure addition and subtraction, the unit runs.
Is this a correct understanding?
[This message has been edited by Dionysus9 (edited 05-14-2002).]
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