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Thread: How do I mod Sahara to be a normal province?

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  1. #1

    Question

    Hi there,

    I'm making some mods to my campaign game, adding more trade items, that sort of thing, and now have a conundrum: how do i make the saharan province, well, work? If anyone has done it, and could tell me all the changes i need to make to the file, then that would be really great...

    I'm especially worried about setting castle and port coordinates, etc (don't want to make the game crash somehow)

    Thanks in advance...

  2. #2
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default

    Isapostolos, I am *almost* capable of answering that question... However, I don't want to make a bunch of guesses and mess you up, so I think I'll just suggest browsing through the Dungeon forums. I am positive I have seen a few threads about that very question over there somewhere. Maybe do a quick search; it can't be that hard to find.

    Good luck

  3. #3
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony

    Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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  4. #4

    Thumbs up

    Cheers I made the changes, and it didn't crash. All good :)

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