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  1. #1
    Crusading historian Member cegorach's Avatar
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    Default Re: XVI -XVII mod

    Not for the next couple of days. I will need to check if there are any mistakes serious enough to re-release the patch.

    For now only one minor glitch has been reported - Spainish early Celedas cavalry has wrong animation file in use.

    If I re-release the patch a mirror will be provided, if not it will also happen in couple of days. Simply playing the mod by as many people as possible will be the best bug hunting I can have.

    Because PMTW 2.0 will be ready only in several weeks' time re-releasing the patch seems to be a very good idea.

  2. #2
    Crusading historian Member cegorach's Avatar
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    Default Re: XVI -XVII mod

    The reported glitches were removed, so was the error with some historical battles (wrong composition of the patch installed in a wrong place...)

    All the links for the patch has been corrected accordingly, you can download the corrected version of the patch without hesitation because it won't affect any campaign you have in progress so it can be only better than now

  3. #3

    Default Re: XVI -XVII mod

    Just a couple of questions/possible bugs:

    Was testing the new patch and checking out in single player skirmish in Religious Turmoil period, it seemed that a few sides I picked had none of their 'special' stuffs. Polish not having having anything but generic infantry (wagons/armenian archers/scots pike, that kinda thing) and cavalry was missing Hussaria in any form.
    Also tried starting a campaign, but it crashed on loading up (as in load bar to full, changed to map, saw the pieces on the board for a fraction of a second then crash) with no error report.

    Installed the patch last night, then grabed the fixed patch this afternoon and installed again. I didnt install the multiplayer pack or the old pieces (I like the P&M map pieces alot more). Anything im missing doing here?

    Love the game by the way, (its pretty much an entire re-build now rather than just a mod I'd say) so have some fan worship from a guy who's had this steal many many hours of his life.

    *cegorach1 gains +1 fan worship points*

  4. #4
    Time Lord Member The_Doctor's Avatar
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    Default Re: XVI -XVII mod

    Welcome to the Org, Spurious

    Was testing the new patch and checking out in single player skirmish in Religious Turmoil period, it seemed that a few sides I picked had none of their 'special' stuffs. Polish not having having anything but generic infantry (wagons/armenian archers/scots pike, that kinda thing) and cavalry was missing Hussaria in any form.
    There are mini-eras for the RT and SKA campaigns, you have to wait until 1595 or 1674 before some of their units become available.

    I thought it was a bug as well.

  5. #5

    Default Re: XVI -XVII mod

    Quote Originally Posted by The_Doctor
    Welcome to the Org, Spurious



    There are mini-eras for the RT and SKA campaigns, you have to wait until 1595 or 1674 before some of their units become available.

    I thought it was a bug as well.

    Nah I know about in the campaign, that just wont run, and the skirmish mode is the bit which is lacking the troops.

  6. #6
    Time Lord Member The_Doctor's Avatar
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    Default Re: XVI -XVII mod

    Nah I know about in the campaign, that just wont run, and the skirmish mode is the bit which is lacking the troops.
    I have no idea why the campaign will not load.

    I have worked out why there is a lack of troops in the skirmish mode. The RT time period is spilt into two periods, this you already know. When you try to play a skirmish game in the RT period, you are playing in the early part of the RT period, when most of the units are not avilable.

    I believe this is why Ceg included a MP mode as well.

  7. #7
    Member Member Radier's Avatar
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    Default Re: XVI -XVII mod

    First I must congratulate too the patch. It is very good. I shall try every singel country. (It is very good to study for tests while playing PMTW on slow computer )

    I have a question though. New cool port-graphics have been included. Why havn't YanTrakens castle-graphics also been included?

    Again, great work!
    I support the Pike and Musket:Total War



    Also Europa Barbarorum supporter!

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