XVI -XVII mod

Thread: XVI -XVII mod

  1. cegorach's Avatar

    cegorach said:

    Default Re: XVI -XVII mod

    That weird CTD might be due to the campaign map inherited after XL mod - because a new map will take more time I asked VikingHorde for that, besides it took only few kilobytes in the install ( there are no space-consuming .TGA map files this way).



    I have discovered two minor mistakes - one in Religious Turmoil MP (badly defined Husaria animations - they have the same ones as this unit in historical battles) and one regarding Montenegro in the campaign ( no access to Eflak Wallachian infantry)...


    Lithuanian Husaria ( Litewska Husaria) - is a cheaper substitute of the Polish one - historically Lithuanian army of the Republic suffered from worse steeds and problems with other equipment. On the other hand it was faster and lighter than the one in the Crown of Poland.
    Still both can 'dismount' into fast and sword armed Husarze very good when facing light nomad cavalry.
    In addition another type appears around 1674 replacing the best Winged Hussars ever - those from 1648+ period in the last campaign - that was to replenish their numbers after devastating wars of mid-XVIIth century and was done by mainly Sobieski himself.



    I think I will re-release the patch again on Monday or tomorrow with those few mistakes corrected ( including those concerning Granada) + with new low resolution battlefield animations useful for weaker PCs.

    Tomorrow I will update the guide as well - I had used some time to help OiM team with some research.
    The updated guide will give you one suprise in the unit list - for future PMTW 2.0. Only for MP though.
     
  2. streety's Avatar

    streety said:

    Default Re: XVI -XVII mod

    Deus ret., Ceg, and Macsen Rufus
    So, based on what you all say and thinking back on what and when it has happened to me, I'm tempted to think it could be a quicksave problem. I tend to reach a major battle and think "oh crikey, I'll fight that one tomorrow" then quicksave it and quit the game to fight the battle the next time I play. To do this I tend to ALT TAB and then tell my computer to stop the game. I bet this quicksave thing is what it is - though why, of course, is another matter (perhaps Viking Invasion wasn't play tested enough???).

    Thanks guys, I'll let you know if it happens without quicksaves.
    Of a tribe lost in Wessex
     
  3. Gordon's Avatar

    Gordon said:

    Default Re: XVI -XVII mod

    Quote Originally Posted by cegorach1
    .... I will re-release the patch again on Monday or tomorrow
    Any chance of a mirror in addition to Rapidshare ?
    Users behind transparent proxies cannot download from Rapidshare...
     
  4. cegorach's Avatar

    cegorach said:

    Default Re: XVI -XVII mod

    Most likely there will be mirror download links.
     
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