[QUOTE=ElectricEel]Very interesting, but possible. Sometimes when two factions attack at the same time each other the engine cancells both attacks, anyway very interesting to see that.However, the AI would always cancel the attack, and somehow, this caused my army's attack order to be also cancelled, resulting in a stalemate.
...the Knights of St. John, who have conquered the core terrorities of the Ottoman Empire!![]()
Good one ! I like the way sometimes the game behaves - completelly impossible to predict for sure.
Yes. The only reason why the trade center is here is to give access to some Russian units for the Kazan Khanate - they can't build russian military reform structures for obvious reasons.-The centre of trade in Volga-Bulgaria doesn't permit the recruitment of urban militia... Intentional?
Maybe, but have much smaller units - sometimes it is the decisive factor.-Foot knights may be a little *too* good... They are basically armored landsknetch (sp?) pikemen that cost less than half the price and have the added advantage of being able to use swords and shields, too. There is a serious temptation to recruit only knights as close combat troops (especially as I can only recruit from two provinces at the moment).
Besides try to dismount them you will see something you might find useful![]()
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