Quote Originally Posted by Deus ret.
Ceg, this is AWESOME! I knew MTW was superior to RTW and M2TW engines, but what you extract from it seems almost superhuman! can't wait to play 2.0, although I guess it will still take a while given all those new features you're implementing all the time

edit: oh and btw ...only if I got you right, but why are you taking on a M2TW version? I can't play it on my computer but have tested it thoroughly and all I can say it's basically RTW with a different design, but similar limitations. gets somewhat dull after a while, contrary to M1TW....
MTW2 despite its numerous flaws has certain advantages. Of course the freaking patches will mean the mod will not really take off for some time, but at least the research will be complete.
I am slowly becoming a kind of authority in this area and I might be able to use that for something more material than just 'fame and glory'...

PMTW for MTW1 will be continued, polished etc - it is a testing ground for some ideas, especialy historical battles.

Besides the guide for the mod must be expanded (and COMPLETED !), perhaps with a historical supplement and a tactical one.




@bobbysocks


Looks great! Been playing v1.5 for a couple of months now
Two questions:
1) Do you have any idea when v.2.0 will be ready?
2) Is it possible to add dead bodies? I feel like somethings missing when there are no dead guys lying around after a fight...
Glad you enjoy it.

1. Not yet. It is a question how efficiently I will use my time. There are things which require really some time - such as reforming the entire castle line - new battlemaps, some castles limited to certain factions etc.

2. To some extend. The size of the mod makes it difficult. PMTW is 15 times larger than STW mod, 4 times than NTW and twice/three times as big as BKB's Supermod and there are limits even to the number of dead bodies, unfortuanatelly.

The price for ambitions, I guess