OK one final question. Im using the XL mod that has the new music. How exactly should I add in the new songs I have? I have one for marching called march.wav and two new battle songs called battle1.wav and battle2.wav

Thanks

Heres what ive done so far but its yielded wierd results, the mobilzation plays the XL alot but I have not heard after a few tries the March.wav file. Also the battle music is viking music for some reason. And then the win music is Euro music. Heres my file looks like:

// These must be in the correct order - init, moving, fighting, win, lose
// there are 3 different types of style in used, and 3 custom ones
// you can have up to 6 track for each "slot" the number is how many time to repeat each track
// use "", 0 to terminate the list if there are fewer
// NOTE there is no error checking in reading this file, get it right or else

// BGMP_INIT
// muslim
"Arab Tension 1", 0,
"Arab Tension 2", 0,
"Arab Tension 3", 0,
"", 0
// christian
"Euro Tension 1", 0,
"Euro Tension 2", 0,
"Euro Tension 3", 0,
"", 0
// Viking
"Viking Tension", 0,
"Viking Tension", 0,
"Euro Tension 1", 0,
"Euro Tension 2", 0,
"Euro Tension 3", 0,
"", 0
// XL
"XL TENSION", 0,
"Euro Tension 1", 0,
"Euro Tension 2", 0,
"Euro Tension 3", 0,
"", 0
// NEW
"XL TENSION", 0,
"Euro Tension 1", 0,
"Euro Tension 2", 0,
"Euro Tension 3", 0,
"", 0
// custom 1 and 2
"", 0
"", 0

// BGMP_MOVING
// muslim
"Arab Mobilize 1", 0,
"Arab Mobilize 2", 0,
"Arab Mobilize 3", 0,
"", 0
// christian
"Euro Mobilize 1", 0,
"Euro Mobilize 2", 0,
"Euro Mobilize 3", 0,
"", 0
// Viking
"Viking Mobilize 1", 0,
"Viking Mobilize 1", 0,
"Viking Mobilize 1", 0,
"Euro Mobilize 1", 0,
"Euro Mobilize 2", 0,
"", 0
// XL
"XL MOBILIZE 1", 0,
"Euro Mobilize 1", 0,
"Euro Mobilize 2", 0,
"", 0
// NEW
"March", 0,
"Euro Mobilize 1", 0,
"Euro Mobilize 2", 0,
"", 0
// custom 1 and 2
"", 0
"", 0

// BGMP_FIGHTING
// muslim
"Arab Battle 1", 0,
"Arab Battle 2", 0,
"Arab Battle 3", 0,
"", 0
// christian
"Euro Battle 1", 0,
"Euro Battle 2", 0,
"Euro Battle 3", 0,
"", 0
// Viking
"Viking Battle 1", 0,
"Viking Battle 1", 0,
"Euro Battle 1", 0,
"Euro Battle 2", 0,
"Euro Battle 3", 0,
"", 0
// XL
"XL BATTLE 1", 0,
"Euro Battle 1", 0,
"Euro Battle 2", 0,
"Euro Battle 3", 0,
"", 0
// NEW
"Battle1", 0,
"Battle2", 0,
"Euro Battle 1", 0,
"Euro Battle 2", 0,
"Euro Battle 3", 0,
"", 0
// custom 1 and 2
"", 0
"", 0

// BGMP_WIN
// muslim
"Arab Win 1", 0,
"", 0
// christian
"Euro Win 1", 0,
"", 0
// Viking
"Viking Win 1", 0,
"", 0
// XL
"Euro Win 1", 0,
"", 0
// NEW
"Viking Win 1", 0,
"", 0
// custom 1,2 and 3
"", 0
"", 0

// BGMP_LOSE
// muslim
"Arab Lose 1", 0,
"", 0
// christian
"Euro Lose 1", 0,
"", 0
// Viking
"Viking Lose 1", 0,
"", 0
// XL
"Euro Lose 1", 0,
"", 0
// NEW
"Viking Lose 1", 0,
"", 0
// custom 1,2 and 3
"", 0
"", 0