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Thread: naming issue

  1. #1
    Humanist Misanthrope Member Earl of Sandwich's Avatar
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    Alright, I'm modding for the Dark Ages, and, naturally, I need to modify the names list. I successfully applied a "dark_ages_faction_specific" file to a startpos file, so that, for example, the Turks are now called the Avars, and the French, the Franks, with the faction leader names as well. But here's the problem with naming. I've made a modified dark ages names list, and put it into the startpos file where it asks for it. I also put the names in the Loc/Eng/names.txt file. But when I look at it in the game, I don't see any new names, just the default ones. What more has to be done? By the way, I have left out one names list in the Loc/Eng/names.txt file, if that has anything to do with it.

  2. #2
    Member Member Kaatar's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]
    But when I look at it in the game, I don't see any new names, just the default ones.
    Are you loading a game instead of starting a new campaign? A new campaign should have new names, alright.


    Quote Originally Posted by [b
    Quote[/b] ]
    I successfully applied a "dark_ages_faction_specific" file to a startpos file
    Maybe the startpos thing for the dark age just has a typo or you haven't gotten rid of the "//" at the start of the line. Paste the code in here and we'll take a look.
    May your first child be a masculine child.

  3. #3
    Senior Member Senior Member Duke John's Avatar
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    I think the problem lies in changes.txt located in Loc\Eng. This file has loads of translation entries that override entries in other files such as faction_specific.txt. Just look up the names section and rename everything there.

    If you use VI I would recommend using FN_09 etc. for factions, just follow the VI script. Then you won't have the mentioned problem at all and the original campaigns remain playable.

    Let us know if you have solved it.

    Good luck with it
    Duke John




  4. #4
    Humanist Misanthrope Member Earl of Sandwich's Avatar
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    Quote Originally Posted by [b
    Quote[/b] ]Quote

    I successfully applied a "dark_ages_faction_specific" file to a startpos file



    Maybe the startpos thing for the dark age just has a typo or you haven't gotten rid of the "//" at the start of the line. Paste the code in here and we'll take a look.
    I looked at the startpos file and I found the "//" at the line It will probably work now that I've deleted it. thanks DK.

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