I was watching several in game videos from IGN.com and I remembered the famous “shock and awe” strategy that was so talked about at the start of the Iraqui war. Not that the game emulates that but that’s what I felt watching the videos. There is another thread “What if RTW sucks” and i just say: if this game was only for you to use its engine to generate cut scenes it would already be an awesome product, breathtaking really. Even in the Hollywood they have never managed to make battles of that magnitude.
But anyway lets talk about realism. I have trouble controlling 16 units during battle in STW sometimes so I have no idea how could a normal individual be able to control such a massive army like the ones shown in RTW. I guess one would have to use the PAUSE feature a lot.
Seeing this game I was even more impressed by the battles commanded by the great generals of the past. It also made me wonder how in the name of god could they keep control of the armies they were in charge of. Its overwhelming in a game, imagine that in real life In the game there is no chain of command, in a way you give orders to the individual soldiers since you click on a unit and tell it what to do. If a unit is engaged you just click on it and tell it to disengage and go some where else, etc. We watch the battles from a birds eye view which is an amazing advantage.
Now you read about the reall life battles and some commanders managed to pull out some extraordinary maneuvers without any of this This game made me admire them even more. Geniuses, they were.
Then I fell ashamed of complaining about how am I to control armies that big. But then again I'm no military genius.
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