After getting VI and immediatlöey getting medmod 3.14 too I did a lot of gaming. This are my observations:
General stuff: Some whackiness ensues with playing the Wiking campaign, I wonder why the Viks get chinese Infantry:P
There are 2 very important and 2 important and a lot of minor changes in medmod:
The really important ones are the new "homelands" and the fact that each faction has their own set of units.
The not so important are the way more intense see battles and the size of Rebbellions.
The homeland feautres affects different factions in a different way.
For Example, the Polish game is enchanced by it. As far as I know noone has Poland or Silesia as a homeland (which is kinda whacky as the HRE should have Silesia), however they have acces to the steppes where everyone and their granddaddy can build heaps of Cavalry.
The HRE on the other hand has a problem.
It initially posseses a lot of lands which are also homelands to other faction, which increases their aggression. However, apart from Pommerania /Prussia no province they could capture is a Homeland to them.
Another Paradoxon is the outremer thing.
All Crusading faction can build units in the middle east.
Of course, the Muslims can do this to, but another highly involved faction, the Byzantines cant.
Well, in early the Byzantines are not someone whom I am goign to pity but this is kinda annyoning in the High and late stages where Byz is constantly fightin for survival.
I think that some rebalncing should be done in this repsect, especially in regards to the HRE.
Next, unit "decks". I have to confess that they are simply imbalanced.
HRE early is about as bad as it could possibly get, just make a cross comparison to the French: They basically get the same (in some regards even better) stuff + bigger Knights. However even the french kinda pale agaisnt the Italian one.
Take their "light infatry" I mean, these guys are supposed to be Spears... So they should die when charged by Swabian Swordsman in a wood. However they simply maul the swordies and proceed to laugh their ass off.
I wont even go into what happens when they only get flank charged by meager Heerbanns.
Dont get me startet about Pavisiers....
As HRE I have to resort to masses of mtd. X-bows...
However, the Italians are not the only "overpowered" blokes...
Two other Candidates are the Byzantines, who essentially get 100 man units of good Swordsmen who happen to have spears too (Vesteritare) backep up by great axes (Paramonai) good Cav, even better spears (Kontaroi) excellent Hybrids (Mourtatoi) and the usual very heavy Cav culprits.
The only saving grace is the fact that they only get fire galleys while other faction can drool around with War galleys in high.
My last fractiona non grate is the golden horde.
I simply feel that their Hybrids (Archers + Horse Archers) are a bit too armoured.
I would advocate for dumping their stats, in exchange their morale and speed could go further up.
I also think that Mongol heavy Cav needs a small boost, as they tend to be the least dangerous thing in their lineup.
I think that they should be reliable and difficult to catch, but their horse archers should not be stronger than most no bow light Cav in close combat.
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