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Thread: ERUSSIA & UNIT PACK

  1. #1
    Junior Patron Member dessa14's Avatar
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    features:
    more money balanced between factions to give all factions an equal chance.
    all factions start with two built up provinces.
    russia is now playable in early.
    russia can now build rus spearmen, khazar royal cav and rus guards.
    england can now build sherwood foresters.
    denmark can now build berserkers and such.
    more coming
    wait and see.
    thanks, dessa
    {LORE}
    "It is not the well-being of individuals that makes cities great, but the well-being of the community"- Niccolò Machiavelli.

  2. #2
    Member mercian billman's Avatar
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    Sounds awesome Dessa, having all factions start off with built up provinces should make things a little more difficult.

  3. #3
    Junior Patron Member dessa14's Avatar
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    my latest idea is also to make Avar nobles require one of three factions to build it.
    hungary, poland or russia can build Avars.
    giving the russians two of the best cavalry men.
    i also am thinking of a new unit for the russians.
    a hard hitting heavy cavalry men. the mounted Rus guards which dismount into rus guards and cost more to upkeep and build, these would be very heavily armoured, like kataphraktoi.

    steppe cav will now be a javelin throwing as well as a light lancer. making them a skirmish unit.
    boyars will have increased melee capability.

    English will get a special welsh longbow unit. that will be able to hold its ground in melee as well as carry more arrows then the standard longbowman.

    hungarians might get an extra cav unit in the end copy.
    a very heavy knight only buildable in hungary, so powerful that it snaps gothic knights in combat.

    polish might get a new medium, light cav unit that is similar to the new steppe cavarly except heavier.
    and maybe a mounted unit with such a large charge bonus that it routs most low morale units upon impact, but costs alot of money has little armour and because it uses such a long lance is weak in combat after the charge is over.

    French will get a super Chiv Knight that will really kick butt except very expensive and impetous

    knights templar will have charge edited to 8 instead of 4.

    Crusader knights will be buildible along with order foot soldiers in these terratories.
    Tripoli- Knights Hospitallier
    Palestine-Knights Templar
    Prussia & Antioch- Teutonic Knights and sergents

    order foot soldiers will be buildable in Tripoli, Antioch and palestine.

    foot sergents for each of the fighting orders.
    and foot knights for templar and teutonic knights

    gatehouses have double strength. so it takes twice as long to break a gate.

    thats all off the top of my head.
    thanks, dessa
    {LORE}
    "It is not the well-being of individuals that makes cities great, but the well-being of the community"- Niccolò Machiavelli.

  4. #4
    Junior Patron Member dessa14's Avatar
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    i have just tested a new unit
    the templar sergent has been completed.
    if anyone knows exactly how the rebellions work in the unit prod file it would be very helpful.
    thanks, dessa
    {LORE}
    "It is not the well-being of individuals that makes cities great, but the well-being of the community"- Niccolò Machiavelli.

  5. #5
    Junior Patron Member dessa14's Avatar
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    new plan.
    Each western Faction will get its own version of Chiv knights named in the native language.

    French Chiv knight- Chevalier Lourd (singular)
    Chevaliers Lourds (plural)

    eastern Europeans will get special cavalry men.
    they won't get knights but rather these really good cavalry men that are capable at more then one task most of the time.

    thanks, dessa
    {LORE}
    "It is not the well-being of individuals that makes cities great, but the well-being of the community"- Niccolò Machiavelli.

  6. #6
    Guardian of Scotland Member Sir William Wallace's Avatar
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    sounds awesome des,,, i LOVE the sherwood foresters
    Formerly Maximus Aurelius

  7. #7
    Junior Patron Member dessa14's Avatar
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    bumpity bump
    {LORE}
    "It is not the well-being of individuals that makes cities great, but the well-being of the community"- Niccolò Machiavelli.

  8. #8
    Member Member Armchair Athlete's Avatar
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    Cool, look forward to it
    CHIVALRY TOTAL WAR - A medieval mod for RTW
    http://www.stratcommandcenter.com/chivalry/

  9. #9
    Member Member Speiz_Bankurt's Avatar
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    eastern Europeans will get special cavalry men.
    they won't get knights but rather these really good cavalry men that are capable at more then one task most of the time.

    But eastern eauropeans had knights too, just like central and western europeans

  10. #10
    Junior Patron Member dessa14's Avatar
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    yeah but this mod isn't really about historical accuracy.
    its about variety and gameplay.
    thanks, dessa
    {LORE}
    "It is not the well-being of individuals that makes cities great, but the well-being of the community"- Niccolò Machiavelli.

  11. #11
    Junior Patron Member dessa14's Avatar
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    umm i am very sorry to say but it looks like another of my mods is about to suffer due to not backing everything up fully.
    my computer doesn't look so good.
    i haven't been able to boot her in two days so im afraid something may be wrong, it fully crashed and there is a chance i have lost all my stuff, as there is a chance my drive could have been splattered.
    thanks, desmond.
    {LORE}
    "It is not the well-being of individuals that makes cities great, but the well-being of the community"- Niccolò Machiavelli.

  12. #12
    Unfrequent Visitor Member tombom's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (dessa14 @ July 08 2004,05:06)]thanks, desmond.
    Never heard you say this before.

    Shame about the computer though. Hope you ahven't lost anything too important.
    caesar44 is having a system failure Claudius. He no longer has a head, on the count of it exploding. - Wonderland in this thread

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