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Thread: Diadochi

  1. #91
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Have updated the Parthian Army List (page 2 of this thread)... may make some adjustments later..


    Below this post I will begin giving an inventory of the various models that will appear in-game.. the reason for this is really to help me get a handle on which models I'm going to use... For those of you that don't know.. there are exactly 48 bif folders in mtw(vi).. this technically means that you can only introduce 48 models into the game... I have found a way around this to some degree and I'm figuring that my mod will consist of at least 60 new models and possibly as many as 70... this will include roughly 30 infantry models, 20+cavalry, 5 new horse models, 4 elephants, 1 or 2 chariots, and hopefully still have room for some specialized units that I have not discussed yet....

    Model Inventory
    Last edited by alogic; 08-23-2004 at 04:23.
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  2. #92
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Here is the info-pic for Galatian Wb

    http://www.image-dump.com/view.php?m=1&x=17269

    Here is a new model... this will probably serve as a type of generic light infantry.. will be used to represent several different units in game.. the picture shows him with a bow.. but he could also be equipped with spear, sword, or even pike.. there will be other generic light infantry models giving the game more depth and variation.

    http://www.image-dump.com/view.php?m=1&x=17274

    Here is another generic light infantry... this one equipped with a javelin.. could just as easy have been a sling or bow or spear.. etc

    http://www.image-dump.com/view.php?m=1&x=17276

    Here is a new look at the Pantodapoi... Ihave changed out the old helmet to give him a more Eastern appearance... he will be found in both the Seleucid and Antigonid armies.

    http://www.image-dump.com/view.php?m=1&x=17279


    Here is another unit.. may or may not use this guy.. depends alot on amount of space available.. some variation should find its way in the game.... for now will just call him a Libyan style spearman....

    http://www.image-dump.com/view.php?m=1&x=17280

    Here is a look at one of the many Heavy Cav types that will be in the game..
    will eventually have a fan shaped crest attatched to horses head armor (ala Seleucids)

    http://www.image-dump.com/view.php?m=1&x=17282
    Last edited by alogic; 08-23-2004 at 04:35.
    Always check first page of this thread for model updates.. and page two for Faction updates...

  3. #93

    Default Re: Diadochi

    alogic:

    Considering that you are doing most of the work on this mod yourself, I must say that I am impressed with what you have done.

    Great concept and artwork.

    I don't think you or any of the other modders have to worry about RTW. That game covers a specific time period, while your mod and others, cover many other time periods. Plus MTW, is about a completely different era.

    So, all your mods will be enjoyed for a long time to come.

    Please continue with your very fine efforts :)

    Cheers!

  4. #94
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Here are some new models... the first is an Argyraspid (Silver Shield) Pikeman.. These will form the Agema role for the Seleucid faction.. will also be used in the beginning of game to represent Alexanders' Veterans... this model is still a work in progress.. tunic and skirt textures will definetly be changed..
    http://www.image-dump.com/view.php?m=1&x=17331

    ok.. here is another work in progress.. this will eventually be a Thracian style Auxillary.. probably will be armed with javelins and a rhomophaia (think falx)..
    http://www.image-dump.com/view.php?m=1&x=17334

    This is the Cretan Archer model.. you can see an in game screenie of this guy on the first page of this thread... just wanted to show you guys a close-up
    http://www.image-dump.com/view.php?m=1&x=17346

    ... and here is the model of the Machimoi.. again an in-game screenie of this guy is on page one of this thread...
    http://www.image-dump.com/view.php?m=1&x=17347

    This is another look at one of the Immitation Legionaires that will appear in game
    http://www.image-dump.com/view.php?m=1&x=17369

    This guy will represent the Galatian Fanatic unit.. basically a crazed unarmored unit with a great attack.. and ability to cause fear in other units.. really nasty guy................... additionally this same model could be used to represent other light units... (for instance a Jewish Guerilla skirmisher.. just trade in sword for sling, javelin, etc...
    http://www.image-dump.com/view.php?m=1&x=17377

    This next one will be another generic unit.. its main role is that of a generic horse archer.. again with a little manipulation may be able to use him for other units as well..
    http://www.image-dump.com/view.php?m=1&x=17378

    This will eventually represent the Hypaspist.. these are light professional troops, best used in defending the flanks...
    http://www.image-dump.com/view.php?m=1&x=17412

    Here is the image I used for reference
    http://www.dbaol.com/images/faces/1344_face.jpg

    Here is a (Cv) unit.. this one representing a Thracian Noble..
    http://www.image-dump.com/view.php?m=1&x=17415

    here is the image I used for reference for the model above... pretty close?
    http://www.dbaol.com/armies/army_27_figure_1.htm
    Last edited by alogic; 08-24-2004 at 21:53.
    Always check first page of this thread for model updates.. and page two for Faction updates...

  5. #95
    Member Member alogic's Avatar
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    Default Re: Diadochi

    OK.. some more models

    I.Generic Light Cavalry.... you'll just have to imagine the horse..
    http://www.image-dump.com/view.php?m=1&x=17465
    Here is the reference Image.. look under Light Horse
    http://www.dbaol.com/armies/army_42a_figure_1.htm

    II.Hellenic (style) Pike Phalanx.. this unit will show up in Pyrrhus' army, as well as the Greek Leagues and Pontus...
    http://www.image-dump.com/view.php?m=1&x=17472
    Here is the reference image.. look under Pike
    http://www.dbaol.com/armies/army_58_figure_1.htm

    III.Eastern Archer.. again this will probably represent several different units in game.. (ie..give'm a sling... syrian slinger.. give'm a spear.. eastern levy(Hd).)
    http://www.image-dump.com/view.php?m=1&x=17473

    IV.Galatian Light Infantry.. will have a checkered texture to display faction colors... main unit in Galatian army, as well as being one of the many mercenaries your likely to find at your local inn.
    http://www.image-dump.com/view.php?m=1&x=17476

    V.Euzonoi... primary auxillary unit of most Diadoch armies....
    http://www.image-dump.com/view.php?m=1&x=17490

    VI.Greek Light Cav
    http://www.image-dump.com/view.php?m=1&x=17518
    Last edited by alogic; 08-25-2004 at 19:04.
    Always check first page of this thread for model updates.. and page two for Faction updates...

  6. #96

    Default Re: Diadochi

    Great models

  7. #97
    Kanto Kanrei Member Marshal Murat's Avatar
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    Default Re: Diadochi

    Just remember any soldiers you have, if thier generic then you'll need to change the colors to green and purple to show the factions.
    "Nietzsche is dead" - God

    "I agree, although I support China I support anyone discovering things for Science and humanity." - lenin96

    Re: Pursuit of happiness
    Have you just been dumped?

    I ask because it's usually something like that which causes outbursts like this, needless to say I dissagree completely.

  8. #98
    Member Member alogic's Avatar
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    Default Re: Diadochi

    I'm aware... I just thought you guys would be more interested in seeing how they will look in game as opposed to something like this
    http://www.image-dump.com/view.php?m=1&x=17477

    the image above will represent a Diadochi (style) Pike.. this is a regular not veteran... all textures seen in the other images will be or have already been fitted with faction colors...

    I just think you guys would rather see them as they will appear rather than covered with neon green and pink textures.. as they appear in the bif files..

    At any rate.. I do appreciate your interest and advice... Keep it coming

    One other thing worth mentioning (sort of)... I just noticed on one of my earlier pics.. that my model is somewhat exposed... The base models that I am using are "anatomically correct"... ok..... this means they have a penis..
    I try to make sure that the models are fully covered, but apparently I missed one... if this offends anyone I will remove the pic...... most of you probably haven't noticed anyway..... which is a good thing..
    Last edited by alogic; 08-25-2004 at 07:48.
    Always check first page of this thread for model updates.. and page two for Faction updates...

  9. #99
    Member Member alogic's Avatar
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    Default Re: Diadochi

    CAUTION


    Anatomically Correct Models At Work



    .... ok... enough joking.. I'll put up some new models tommorrow ..... probably a Galatian Cavalry.. another Agema (type) Pikeman... Greek Mercenaries?
    ........................... without the immature distractions...
    Always check first page of this thread for model updates.. and page two for Faction updates...

  10. #100
    Senior Member Senior Member Duke John's Avatar
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    Exclamation Re: Diadochi

    Thread stickied

  11. #101
    Member Member alogic's Avatar
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    Default Re: Diadochi

    YeeeeessssS

    I have been freeeeeedddd from the bowels of this forum... thanks to the Duke.... thank you
    Last edited by alogic; 08-27-2004 at 09:49.
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  12. #102
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Diadochi

    I am only a pawn in the hands of the Lord of Storms



  13. #103
    The Lordz Modding Collective Senior Member Lord Of Storms's Avatar
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    Default Re: Diadochi

    LOS
    Taking life one day at a time!

  14. #104
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Thanks, as well to the Lord Of Storms...

    Just checking in with everyone... I am very busy right now with my real job.. and I will be until Sunday.. I am still working on the mod but in small pieces, will have much more time on Sunday to get things done..

    One thing that I am working on, that is giving me alot of trouble, is creating a Boetian style helmet in 3d.. this is the helmet used by Alexanders Companions and will make an appearance in my mod on several different cavalry units... It is very difficult to create... may take some time to get it right... I have created two models so far.. but I'm not happy with either one..

    Hopefully should have some new updates and pics on Sunday.....
    Always check first page of this thread for model updates.. and page two for Faction updates...

  15. #105
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Here is new model... will probably represent some type of hellenic agema type.. ie Pontic Sinopean Guard...
    http://www.image-dump.com/view.php?m=1&x=17773
    http://www.imagedump.com/index.cgi?p...id=19&warned=y
    new server

    ok..... I've got more images to upload.. but Image Dump website is not cooperating... will post as soon as I am able..

    .... No dice... image dump server is down.. will post new images as soon as it is up again.......
    Last edited by alogic; 08-30-2004 at 02:44.
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  16. #106
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Ok.. I've found another imagedumb.. i mean dump..server.. here is another new unit Klerouchoi Lt Cav.. will be mounted in game
    http://www.imagedump.com/index.cgi?p..._id=0&warned=y

    Just click view anyway option and you will be directed to the image

    Here is another new Generic Lt Infantry.. again this one is on new server
    http://www.imagedump.com/index.cgi?p...id=20&warned=y
    Last edited by alogic; 08-30-2004 at 02:41.
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  17. #107
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Just checking in... I am now hard at work animating some of the new models that I've posted.. and am in the process of transfering them into the game environment... this is the tough part.. well not really tough.. just time consuming... Once I have a few new ones transfered I'll put up some screenies of them going at it on the battlefield....
    Always check first page of this thread for model updates.. and page two for Faction updates...

  18. #108
    Member Member dimitrios the samian's Avatar
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    Default Re: Diadochi

    Gidday Alogic
    Superb effort ,, nice models !! .. DIADOCHI is going to be awesome , I just loved my DBA battles from this awesome timeperiod .
    I really like the idea of the Random Roman Intervention from the East and I hope you can somehow crack the code for it to be implemented .
    Mate all i can say is keep up the great work and if i could Mod and mess with files and such I would most definately be helping in any way possible .
    cheers
    If you need an extra beta tester at a later stage do consider me .

  19. #109

    Default Re: Diadochi

    I agree.

    Superb effort.

    MTW and its mods will still be played long after RTW has been released, so please keep up the excellent work

  20. #110
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Thanks once again for all the encouragement.... I appreciate the support

    Right now I am busy introducing my models into the game environment... I have a Hellenic Pike and a Generic Light Infantry (last two on list) nearly complete as far as (stand, walk, run, & die) I still need (charge, fight, shoot)
    Also the Generic Light will have two shoot animations (bow & sling/javelin) this will help make the model more versaltile..

    Here is some good news as far as modeling goes.. I am going to use a method for animating I once seen in NTW.. in which the animation sets consist of only six separate images.. instead of 12.. this will help me save time creating models and it really doesn't effect the graphics too much.. I'm not really going to go in to how this works.. but trust me.. it does.

    On the same note.. the way I plan on adding more units to the game is by adding more cavalry graphics per Bif.. this is something I also learned from NTW.. I believe I can fit between 3-4 units per page.. (in NTW I've seen as many as 5).. This means that I can use less pages for cav and still have plenty of different types.. thus saving room for more infantry Bifs.. pretty cool ehhh.....

    Another little note.. I have also started making some decisions on faction colors.. here is a short list.. not all factions are present here:

    1. Antigonid....... Red / Yellow
    2. Cassander...... Blue / White
    3. Lysimachus.... Green / Gold
    4. Ptolemy........ Lt Blue / White (?)
    5. Seleucid........ Purple / Gold

    6. Galatia......... Green / Red
    7. Pontus......... White / Blue
    8. Pergamene.....(?)
    9. Kyrenaica....... Orange / (?)
    10. Greek States... Dk Red / Blue
    11. Jewish State... Brown / White
    12. Parthia......... Lt Red / Purple
    13. Epirus........... Gold / Red
    14. Bactria......... Maroon / White
    Always check first page of this thread for model updates.. and page two for Faction updates...

  21. #111

    Default Re: Diadochi

    Awesome work Alogic, especially with the unitgraphics, this will be an AWESOME MOD !

    With your mod, Middle Earth TW, Hellenic TW e Nap TW , Medieval Total War is one the best game we have ever seen.
    I don't think that RTW will be so moddable, so maybe MTW is best than RTW...

    cheers

  22. #112
    is not a senior Member Meneldil's Avatar
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    Default Re : Diadochi

    I've read a few billion times that RTW is supposed to be way more moddable than MTW, so I hope we'll have awesome mods with RTW as well.

  23. #113
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Don't believe everything you read... no matter how many times Creative Assembly states it.. I am very skeptical about RTW.. in fact.. I have only played the demo (as well as a couple of RTW mods) a couple of times... I found it to be a total bore.. and have since stopped messing with it.. I will wait to give my complete condemnation until after I have seen the final release.. who knows.. maybe I'll find it more interesting then..
    Always check first page of this thread for model updates.. and page two for Faction updates...

  24. #114
    is not a senior Member Meneldil's Avatar
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    Default Re : Diadochi

    Half the people who played MTW said "it sucks, STW was way better" so, no offense but I think you'll play it as everybody here.

  25. #115
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Good point Meneldil.. I might enjoy RTW once it is released....... but for the moment
    Always check first page of this thread for model updates.. and page two for Faction updates...

  26. #116
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Pyrrhus

    When Hannibal was asked to rank the greatest generals of all time, there was no suprise when he chose Alexander as number one... however, when pressed to disclose whom he felt should follow at #2... he chose Pyrrhus of Epirus... WOW.. what a compliment.

    In Diadoch Alexanders Successors Pyrrhus will live up to Hannibal's word.. He will be the best general available in the mod and will be Epirus' saving grace.. so long as they can hold out until his arrival (via Hero)...

    The Epirotes will also have some unique units at their disposal to aid Pyrrhus in his conquest... One will be Samnite Warriors.. recruited from the Italian mainland (where Pyrrhus will have an expeditionary force) they will be a fierce Warband (Wb) which will also have the ability to skirmish (javelins).. Another will be the Chaeonian Guard.. a specialized pike unit with increased mobility (at the expense of armor and melee ratings). Pyrrhus will also be able to call on various Hoplites both Italian and Greek.. and of course he will also possess the "Lucanian Oxen"... aka Elephants..
    Last edited by alogic; 09-04-2004 at 02:46.
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  27. #117
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Bactrian Army List has been updated.... see page two of this thread
    Always check first page of this thread for model updates.. and page two for Faction updates...

  28. #118
    Member Member alogic's Avatar
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    Default Re: Diadochi

    Placeholder... will update later
    http://www.image-dump.com/view.php?m=2&x=18044
    http://www.image-dump.com/view.php?m=1&x=18048
    http://www.image-dump.com/view.php?m=1&x=18049


    In Diadoch, pike formations will be very large (180 men/per unit).. I believe this will allow them a greater variety of formations... Here are some brief examples showing their use..

    Standard formation: 20 wide / 9 deep
    For use against other Pike (Pk) formations as well as most infantry types.. good all around formation. Allows 6 ranks support / 3 ranks reserve

    Standard II formation: 18 wide / 10 deep
    Slight variation of above, typically used against slightly stronger enemy Pike. ie your Regulars facing enemy Veterans. Allows for an extra row of reserves.

    Heavy formation: 15 wide / 12 deep
    6 ranks support / 6 ranks reserve

    Heavy II formation: 12 wide / 15 deep
    6 ranks support / 9 ranks reserve

    Light Formation: 30 wide / 6 deep
    6 ranks support / 0 ranks reserve

    Light II Formation: 36 wide / 5 deep
    5 ranks support / 0 ranks reserve

    Flank Formation: 45 wide / 4 deep
    4 ranks support / No reserves

    Flank II Formation: 60 wide / 3 deep
    3 ranks support / No reserves




    I.Creating a Flank Attack opportunity

    Lets say you are facing an enemy that is a mirror image of your own army.. for this example we'll say you each have 3 Pike Units (Regular).. Pike units typically line up in their standard formation (20 wide / 9 deep).. Let's say the enemy lines his units up side by side in this formation.. He thus has a total frontage of 60 men.. To create a flank.. Line up your units with two in the front and one in reserve.. Your front two units should be side by side in the Light Formation.. This will give you an equal frontage of 60 men and you will be able to fight at full strength initially... though you will not have reserves.. When your armies meet the enemy you will be able to tie up his entire force with just two of your units.. this will allow the third unit to manuever around the enemies flank.. and viola..

    II.Facing off against Cavalry dependent armies
    Armies with large cavalry contingents typically will need to exploit their rivals flanks in order to gain a victory.. One way for a Pike heavy army to defend against this.. is to adopt a lighter formation.. this will give your army an extended battle line.. Since Pikes recieve a bonus when fighting against mounted units they really don't need all the support from the thicker formations.. A Pike formation that is 4 deep (flank formation) can still defeat most cavalry (frontally) and will more than double your front line.. ex. 8 pikes in standard formation = a 160 man front.... 8 pikes in flank formation = 360 man front...
    Last edited by alogic; 09-06-2004 at 01:18.
    Always check first page of this thread for model updates.. and page two for Faction updates...

  29. #119
    Savior of Peasant Phill Member Silver Rusher's Avatar
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    Default Re: Diadochi

    I don't mean to flame, this sounds like a really good idea, but has anybody noticed that the only person ever to post in here is the creator himself?
    THE GODFATHER, PART 2
    The Thread

  30. #120
    Kanto Kanrei Member Marshal Murat's Avatar
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    Default Re: Diadochi

    Well, he hasn't given us any specific info, needs, etc.
    "Nietzsche is dead" - God

    "I agree, although I support China I support anyone discovering things for Science and humanity." - lenin96

    Re: Pursuit of happiness
    Have you just been dumped?

    I ask because it's usually something like that which causes outbursts like this, needless to say I dissagree completely.

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