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Thread: Ineffective units...

  1. #31
    Member Member ah_dut's Avatar
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    I prefer UM's as in tuscany u get a bonus and they have axes which allow them to compete better in the latter stages of the game. Also in the early perios they'll save your butt as the HRE

  2. #32
    Member Member Tozama's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (gaijinalways @ July 18 2004,02:21)]Swiss pikemen are great if you get Switzerland and don't finish the game before you get a chance to build them
    Well put.
    I find myself getting Switzerland later in the game when I am English or anything other than HRE or France and I am all excited to start building up to those great SAPs.
    By the time eternity passes waiting for all the long build times to achieve any pikemen there, much less armored ones, I am holding back on attacks delaying the final advances of the game just so I can use them to see how great they are.
    Right now I am English and own 75% of the map and am basically holding borders just against Russia and a few places in Italy. I have so many gold shielded stacks with 9 star generals it isn't even funny. I could finish the game in short order as nothing really challenging is left to face me but I so seldom get to use SAPs I am sitting back awaiting the building que in Switzerland just for a chance to use them.
    Happy conquering!
    Toz.

  3. #33
    Member Member MadKow's Avatar
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    Some units just don't make sense if you are playing in a certain way, but may make sense in another.

    For example, i always thought Ottoman Infantry was useless because when you get them you are far into the Janissary Army build. But if you are playing a Late game they make a lot more sense. Same goes for Ottoman Sipahi.

    Stuff like Abyssinian Guards is a lot more dificult to justify.

  4. #34
    Senior Member Senior Member katank's Avatar
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    I don't know about siphai. the AHC are far stronger and cheaper (upkeep, therefore long term cost) only an argument can be made better desert performance and ubiquitous availability is able to save siphai from obselete.

    I still only build AHC and not siphais unless for kicks.

  5. #35

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    I thought I'd just put in a good word for urban militia.

    Urban milia are actually brilliant when starting in early. They have minimal build requirements, and are available at least two years before anything else is other than peasants.

    If arranged correctly and all other things are equal (especially including moral) they will actually beat a unit of vannila spears. They have to be stretched out two deep so they are longer than the spears, and they have to be left alone for ages with no other things effecting moral and at least half the time they will win.

    As the french you will get several UM generals with 4+ stars, hang them back and only use as a last resort and they flank pinned cav reasonably well, take on spears slowly but surely and will win in melee against archers (though thy will fall in seconds to ranged).

    peasents on the other hand are completely useless, they run at the first hint of trouble and tend to take most of your army with them. even with valour peasents are useless, but with valour UM are pretty good, as long as you don't let them get shot full of holes.
    I was trying to find some help in the ancient military journals of General Tacticus, who's intelligent campaigning had been so successful that he'd lent his very name to the detailed prosecution of martial endeavour, and had actually found a section headed "What To Do If One Army Occupies A Well-Fortified And Superior Ground And The Other Does Not", but since the first sentence read "Endeavour to be the one inside" I'd rather lost heart.

  6. #36
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (Demon of Light @ July 18 2004,05:19)]Not a combat unit but I also find Orthodox Bishops to be close to useless. Who needs faithful parishioners without Crusades or Jihads? To prevent revolts that almost never happen?
    I'm relieved to hear that I wasn't missing anything. I couldn't figure what they were for.

    I agree with the earlier post about mameluke handgunners, too. I like the Egyptians but their special handgunner unit is something close to useless. Their upkeep is too high for garrison units and they are a liability in combat.

    As for Abyssian Guards, the only time they are really useful is in Jihads, where you don't have to pay that ridiculous upkeep cost.
    "In war, then, let your great object be victory, not lengthy campaigns."

  7. #37
    Barbarian of the north Member Magraev's Avatar
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    Priests aren't useless - not even for the orthodox factions. They're cheap, and I usually have one in each province to make sure my population doesn't change religion.

    My priests in foreign lands make sure the population is ready to accept my rule when the time comes. they're also cheap spies to let me know what's going on around the world.
    Nope - no sig what so ever.

  8. #38
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Not priests, Magraev: Bishops. Priest can do just as well as bishops for the tasks you've described.
    "In war, then, let your great object be victory, not lengthy campaigns."

  9. #39
    Member Member RollingWave's Avatar
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    That is true.. orthodox bishop are far far less useful than their catholic/muslim counterparts (unless u happen to be the dane/poles :P...) and for mass convergence runs spamming normal priest work much more effeciently.

    Urban milita are useful because you need to use them in early XD... obviously later on vinilla spear man would prove more overall useful... but UM is needed when you lack better options.

    Speaking of Siphia..... the siphia of porte isn't much better either... 20 unit horse archer makes them about as useful as hashihash that runs faster but can't hide get's countered by much more things and doesn't have as awsome an attack power.... turk's late era units aer in general a dissapointment compare to the awsome **** they get in early/high



    I usualy think that anything that's very cheap and low price/upkeep/requirment usually won't be completely useless (like peasents... always build 1 in back province for garrison espically on harder settings)

  10. #40
    Senior Member Senior Member katank's Avatar
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    slav warriors are usually a far better choice than peasants when you can for garrisons as are nubian spears etc.

  11. #41

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    True, slav warriors and ziking thralls make far better garrison units,. they have the same pitifull upkeep cost and beter stats, in the case of thralls they make reasonable throw-away spearmen, as long as you can stop them running for long enoug.
    I was trying to find some help in the ancient military journals of General Tacticus, who's intelligent campaigning had been so successful that he'd lent his very name to the detailed prosecution of martial endeavour, and had actually found a section headed "What To Do If One Army Occupies A Well-Fortified And Superior Ground And The Other Does Not", but since the first sentence read "Endeavour to be the one inside" I'd rather lost heart.

  12. #42
    Senior Member Senior Member katank's Avatar
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    actually, celtic warriors are the kings of garrisons.

    they are dirt cheap at 22 florins upkeep for a 100 man unit compared with 37 for peasants etc.

  13. #43
    Member Member ah_dut's Avatar
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    celts harder to get though, to be honest i've got a list on my condensed MTW econnomics if anyone wants to know an ubercheap garrison unit, it's in the guides forum.
    GTG

  14. #44
    Senior Member Senior Member katank's Avatar
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    celts are hard to get but if you hold both Ireland and Wales, you'll have plenty of cheapo garrisons soon.

  15. #45
    Member Member Kristaps's Avatar
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    a few more words in defense on urban milita: (1) they are an excellent 'early-game' unit - i use them even to kill royal bodyguards (in forests); (2) they are excellent in the desert; even militia sergeants tire out fast in the heat whereas militia can go on forever. by the mid-day of the battle they are able to kill almokhad militia and byzantine infantry with ease; (3) their upkeep (30) makes them one of the most economic units to form the bulk of your early armies; compare this to the upkeep of spears (52)...
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  16. #46
    Senior Member Senior Member katank's Avatar
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    I've actually pumped up UMs before (mainly as the french due to their high star UM gens) as well as Italians due to Tankerville and Tuscany valor bonus.

    they are quite capable melee troops if you give them a little armor.

    as kristaps said, in forests or desert, they acquit themselves well.

    I've also many times pinned with a spear and then rear attacked knights with UMs and killed them quite easily.

    once MS are up, they are somewhat obselete except for desert as Kristaps mentionned although I lean more towards clansmen and gallows as well as kens in the desert.

    seems those boys fit right in across the map.

  17. #47
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Big, important question.

    What is the probability for producing a high-acumen unit?

    You can't convince me that some types aren't substanially more prone to produce high-acumen governors.

    If Slav Warriors were twice as prone to be high-acumen than a peasant, for instance, then there really is no reason to make peasants.
    "In war, then, let your great object be victory, not lengthy campaigns."

  18. #48
    Senior Member Senior Member katank's Avatar
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    I don't know but I've got plenty of high acumen slav warriors.

    I also got a 9 acumen saharan cav which was cool.

  19. #49
    Member Member Armchair Athlete's Avatar
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    actually I always seem to get lots of high acumen slav warriors too, I only build 2-3 for garrisons per province but there is always at least one of those that has 4 acumen. I build a lot of Halberdiers (with +4 weapons from Hungary, haha) and hardly ever seem to get any 4 acumen guys. I dont know if its random or not, but sure looks fishy to me.
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  20. #50
    Member Member RollingWave's Avatar
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    Not sure bout accutemen but in genearl it seems that religious oriented troops usually produce higher priety generals.... (ghazi... crusade units.... futuwaas etc...)

  21. #51
    Senior Member Senior Member katank's Avatar
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    also, if the crusade/jihad succeeds, the leader gets some addition to their piety IIRC.

  22. #52
    Member Member Kristaps's Avatar
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    Quote Originally Posted by [b
    Quote[/b] (RollingWave @ July 21 2004,07:29)]Not sure bout accutemen but in genearl it seems that religious oriented troops usually produce higher priety generals.... (ghazi... crusade units.... futuwaas etc...)
    Actually, the key to producing high peity units is high zeal: once the zeal is 80%+ (could be the treshold is lower), most of the units produced in the province will have very high peity. units located in the high zeal province are likely to develop peity/zeal enhancing virtues (like zealot, believer, etc.)
    Kristaps aka Kurlander
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  23. #53
    Senior Member Senior Member katank's Avatar
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    that's why inquisitors and imams are powerful in making your entire empire nice and zealous.

    I like using tons of religious agents. uniformly my religion and zealous is not only good for happiness but also gives powerful crusades and jihads.

    woes be those who cross me or the full power of my faith shall be unleashed

    I think I want to have orthodox crusades or somthing which would make religious agents useful for the orthodox, particularly the orthodox bishop.

  24. #54
    Member Member RollingWave's Avatar
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    Not to meantion that by sending masses of ur religious agents into enemy land of different religion(espically useful for orthodox and muslim... slightly less for catholic due to most faction around u being the same faith and can back fire if u get excommed) will bring them down to their knees as it significantly raises the chance for rebellions espically in ungarrisoned provinces... (combining mass conversion with mass spy = gg)

  25. #55
    Senior Member Senior Member katank's Avatar
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    yep, I've had massive Imam rushes which were really funny.

  26. #56
    Member Member RollingWave's Avatar
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    I found that when i covert large protions of catholic lands their crusade tend to grow much slower and fade much quicker :P

  27. #57

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    I find that the Turks have a lot of redundant units. They get a total of 7 different foot archer units. 2 (archers, desert archers) are pure archers while 5 are hybrids. Of these 5, only the Janissary Infantry are actually decent in a melee. The other 4 are only slightly better than regular archers. The Futuwwa might be the next more useful one since they have a decent charge. You don't really want them and the others to get into a melee.

  28. #58

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    Quote Originally Posted by [b
    Quote[/b] (katank @ July 20 2004,18:23)]celts are hard to get but if you hold both Ireland and Wales, you'll have plenty of cheapo garrisons soon.
    I have Ireland, I would spend my money on gallowglasses instead of celtic warriors, a much better unit.

  29. #59
    Member Member ah_dut's Avatar
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    for garrison no, for fighting yes, we're taliking garrisons here

  30. #60
    Member Member RollingWave's Avatar
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    Hmmm for the turks archers... normal archer is needed cause desert archer is limited to a few province ..(even though they are more useful in almost every way)

    Although jannisary infantry is obvious the best of all the hybrids... they are a high age unit with a stiff req and can only be built in one province unless u mod or go through long pain of demolishing and rebuilding grand mosque...

    Futuwaa and turcoman are both quiet useful.... futuwaa are like a ghazi with a bow... they are very powerful on the flank.. while turcoman aer surprisingly resistent in melee.... they can hold the line quiet well and let you flank... (unlike most other archer when something hit them their dead)... turcoman also gets a valor bonus province which means they are more effective than normal archers....

    Jannisary archers however is useless unless u mod so u can built multiple academy easier..

    Ottoman infantry are useful if u start a late era game but that's it.

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