Although I think CA did a pretty good job to make almost all of the many many units in this game useful to some extend... but there are still some that just seem to be not so worthwhile if you factor in their ability compare to requriements/cost/and otehr similiar units etc....
Here's a few obvious once...
Ghulam cav: high req (not much easier to get than Fedual knights) but not very powerful... if you get v2 once from lesser armenia I guess they are ok... but obviously if ur in lesser armenia you oculd easily get the v2 armenia cav which has a better charge and everything else is the same... while are far easier to access..... being only 25 gold cheaper while a gazzillion time higher req is .... only the almos might even consider using it much imho.... and even then using high valor saharan in conjunction with bodyguards tend to work jsut as well and cheaper....
Abyssian guard: i think someone in CA might have made a error in it's upkeep entry or something (like putting a extra 1 XD)... these things themself aren't horrible.. until you consider they break the bank like knights to keep them in numbers... while they certainly aren't knights and ghazis are a age ealier and if used well can be even more effective ....
Berbers: I think they are slightly overpriced.... they cost like horse cavs but they lack the most fundemental advantage of horse cavs... being fast..... they can't outrun other cavs.. although they can beat most light cavs which makes them useful as protection for ur desert archers... but i don't think that trade is really worth the speed loss.. as they are basically unusable in terms of normal HA tactics....they are only useable if u build them out of morroco... which at least make them decent archers...
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