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Thread: Making Agents

  1. #1
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Feb 2003
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    England
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    Making religious agents is easy, but are there anyways we can change their functions? For example, I want to make mine generate more money for a province. Is this possible?

  2. #2
    Member Member Spartiate's Avatar
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    Jun 2004
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    On the site of the Battle of the Boyne
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    How do ships generate money?

    What i mean is there must be code somewhere that tells the game that ships arranged in a continuous link generate money when a merchant is built.If you could find out how that is done you may be able to alter an emissary to be a trader and to boost the income of a province he resides in but only in conjunction with a link to a building in the same manner as ships.

    I was planning on adding NobleWomen to my game,based on Princesses so i could marry them off to generals.They would affect nothing apart from loyalty however.
    "Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."

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