As the opposite of the ineffective unit thread... here is to start a list of units that are a bit (or a lot) too effective for their price and accessability etc....
1.Armenian heavy cav: possibily the most blantant obvious case.... these dudes are quiet cheap while packing a huge punch and even worse can be accessed in the fort level.. and since u can upgrade to master horsebreeder with only a fort combined with the armenian bonus... they are basically 40% priced chivaric knights that can be acquired almost at the start of the game
2.Vikings: armor piercing men at arms that can be built with only a fort.... if ur the danes they are even cheaper than man at arms while with the valor bonus for norway they are acturally more effective than CMAA in almost all situations while costing half the price .
3.Almohad urban milita: again... man at arms that comes very early... the once from granada are better than CMAA... though imho stats wise they aren't THAT overpowered but combined with the almo's early infracstructure advantage and unit mix... a better men at arms for a muslim army in early is thx...
4.Jannisary heavy infantry: well... yes they are hard to access and certianly don't come cheap.... but they are pretty much a living lawn mower.... they demolish ANYTHING that cross their path with the combination of anti armor AND anti cav bonus... they litterally eat kings and knights for breakfast ... they are about as perfect as a infantry unit can be....
5.Bedoiuns: i know many will disagree with this one... but for their price they are definately the most cost effective anti cav unit in the whole game... NO horse unit will beat them in the desert equal valor wise (without considering moral)... and most of those horse unit easily cost 6-7 times as much espically when it comes to the eggies (cheaper than urban milita is thx)... and again for their price and accessability they acturally fare quiet well against anything that doesn't have a anti cav bonus... all that comes with a simple fort...
6.arbalest: i think this unit really ruins a lot faction uniqueness..... as basically every faction except the turk/mongols/english will have to rely heavily on these guys as soon as high era comes around.... super high range with huge armor piercing power and comes quiet cheap and more importantly can keep firing for a really long time compare to normal archers...
7.byz infantry: i'm not sure why... stats wise they should be inferior to FMAA... but they prove much more deadly most of the time (probably due to unit size).. if it weren't for the fact that the byz lack a decent anti cav .... probably not very op though...
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