As for spear units so far in our test, their lower moral keeps them in check, plus even though they fight like devils now and take a long time to kill head on, maa still win, not by much but so far in all our practice games swordsmen still win vs spears.

Moral is supposed to be part of the game, people go "they have to low of moral" well no kidding, isn't that why normal vi games went from 20k to 15k, to now 10k avg games because moral and stats were boosted to high? In our games so far even maa seem to fight longer, maybe because there are more spears to pick on or due to lower stats just don't get killed as much or kill. So far moral hasn't been an issue with the test games played so far, some have actualy said their units seem to tough it out longer. If peope don't like to have low moral take an arab faction, or play a mod where everything has balance moral of 6 to 8.

Polearm troops seem better, but they realy aren't. Typicaly slower, poorer moral, low armor and cost more too.

If im not mistaken some of the units I changed prices on once you pump them up have similar stats and cost to the Community mod, if not better, and without the cav penalty.

Fast cav might be alittle to fast but so far hasn't lead to any unfair advantage, but has made for alot more tactics and less static pav wars.

So far its works fair no realy over powering units that aren't deffeated by its counter part. If someone brings all spears, I will have a few ffk to wipe them out. 40 and 20 unit groups will win vs their opposite in value, but can't afford to lose much.

I hope to play with you online so you can get the feel of the changes, and point out anything I have missed or got wrong.