Welcome Bruudley![]()
Nice map
If you're interested in making battlemaps you'll find a lot of helpful tips in this thread:Battlemap Editor Q&A from the Alchemist lab in the Dungeon.
The game engine thinks your map is a river-map, and as you haven't placed any bridge yourself it will do so automatically.Originally Posted by [b
If a map has water on both the eastern and the western side of the map(left and right on the small overview map in the corner), it will be interpreted as a river map. In the case of your map, we can see on the overview map that this is the case. All you have to do is fill in some more land in the corners, so that it looks more like a bay rather than a straight shoreline, and the bridge should disappear.
If you however had made the map so that everything had been rotated 90deg., and the water then was on either the left or the right side, you would not have experienced this problem.
Nothing is wrong actually. You will find that if you restart MTW, your walls will fall down.Originally Posted by [b
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