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    Pontifex Maximum Member Lucius Lucullus's Avatar
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    Default So what plans are afoot for modding RTW?

    I have combed the dungeon but I cannot find any plans underfoot for modding RTW once it is released.
    The only thing that comes close to discussing a much needed mod for RTW are the guys in the Europa Barbarorum, but it seemed more like a sharing of research thread, rather then a discussion of what needs to be modded.

    Sure the game hasnt been released yet, and no one knows how easy (or hard) it will be to customize the files. But that doesnt mean one cannot discuss what needs to be changed, and into what it needs to be changed to.

    Myself I do have experience in modding games, among them MTW, and my own files are heavily customized (for instance I have the Early era begin in 1067, with many changes done to the starting position to better reflect the date change, not to mention my unit modifications).

    So anyone else interested in at least discussing modding RTW?

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    The Orgs Prophet of RATM Member IrishMike's Avatar
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    Default Re: So what plans are afoot for modding RTW?

    First thing is a total revamp of the eggys.
    When ignorance reigns life is lost.

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    Pontifex Maximum Member Lucius Lucullus's Avatar
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    Default Re: So what plans are afoot for modding RTW?

    Quote Originally Posted by ColdKnight
    First thing is a total revamp of the eggys.
    I take it you mean Ptolomeic Egypt ~:p , yes *shudders*

    But I was also thinking along the lines of splitting up the United Barbarian Kingdoms of Gaul, Germania, Brettonia and Iberia into tribes of single provinces, and also to create a Campaing scenario with only a single Roman faction (unless of course the Senate must be in the game in some weird way.

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    Lord of the House Flies Member Al Khalifah's Avatar
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    Default Re: So what plans are afoot for modding RTW?

    From what we've been told by CA, it sounds like this game will be much more open to modification than M:TW so less will be hardcoded. I doubt that the senate will HAVE to be part of the game.

    Afterall, in the game I believe it is possible to destroy the senate faction as Rome and continue on as Emperor. Or something like that.

    For a first modding project I was thinking creating a Persian war mod so you could have the Greeks against Persians earlier on. Clearly the game engine is capable of this (TC) and it would be great to be able to play some of the TC battles yourself rather than watch idiots do their best to lose.
    Cowardice is to run from the fear;
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    Bravery is to be terrified as hell;
    But to hold the line anyway.

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    Pontifex Maximum Member Lucius Lucullus's Avatar
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    Default Re: So what plans are afoot for modding RTW?

    Quote Originally Posted by Al Khalifah
    From what we've been told by CA, it sounds like this game will be much more open to modification than M:TW so less will be hardcoded. I doubt that the senate will HAVE to be part of the game.

    Afterall, in the game I believe it is possible to destroy the senate faction as Rome and continue on as Emperor. Or something like that.

    For a first modding project I was thinking creating a Persian war mod so you could have the Greeks against Persians earlier on. Clearly the game engine is capable of this (TC) and it would be great to be able to play some of the TC battles yourself rather than watch idiots do their best to lose.
    Hmmm good idea, simply just draw back the starting date to say 500 B.C and then rock on could work quite well, just modify the starting positions.... one has to hope there is a way to give the Persians some incentive to attack the Greek cities and not instead go along the northern Black sea coast, or south of the Med

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    Lord of the House Flies Member Al Khalifah's Avatar
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    Default Re: So what plans are afoot for modding RTW?

    Perhaps the game will allow scripting, in which case you could force them to attack certain places.
    Or like in MTW there will be a faction mentality setting which could be set to BARBARIAN_RAIDER or some kind of religious fanatic setting to make them hate the Greeks.
    If the game will allow it (I'm sure it will) I'd move the campaign map Eastward anway, since provinces west of Italy aren't really of concern and perhaps south too, since the far north isn't really relevant for this period either. This way more of the Persian empire and Mesopatamia could be covered. More lands for Alexander to eventually conquer.
    Cowardice is to run from the fear;
    Bravery is not to never feel the fear.
    Bravery is to be terrified as hell;
    But to hold the line anyway.

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