Ok now, I found this forum some time ago, looking for a year fix to that annoying cutoff at 1453 which I found (PRAISE GOD for whoever wrote that one!); but I didn't register to join in the fun here, cause I'm definatly no programmer, and didn't realize it doesn't take a nuclear scientist to do careful alterations.
I've got three questions, some of which have likely already been answered in the distant past:
1. I'm toying with the Idea of altering the Peasant support costs from 75 to 50 florins. One reason is I have haven't found the Peasants to be as as effective (except to act as body count fodder) as the Slav warriors or Viking thralls which are 75. I'd also like comments on this Idea, as some of you veteran generals might have why this would break the battlefield![]()
2. I LOVE spies and assassins, but it's frustrating to me that you can build assassins of up to +3 Valour, but can only get Spies at +2 unless your playing the Vikings expansion; I want to add the +3 Valour spy building to the MTW main game.
The one above are questions I thought about myself, but here's one me and a friend who visits from time to time would like to ask:
3. Would it be possible to allow a faction that has access to at least one Iron resource in their empire to build weaponsmiths everywhere in their kingdom? Maybe keep the Iron province the only one that could build up to +4, the the provinces next to the Iron to +3, and so forth.
If anyone could/would help on these three I'd be thrilled! Thanks in advance for at least reading, and eternal thanks for any help you willing to give!!!
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