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Thread: Creating Iron Mines and Removing Land Bridges.

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  1. #1
    Senior Member Senior Member gaelic cowboy's Avatar
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    Default Re: Creating Iron Mines and Removing Land Bridges.

    I just had a quick look in the repository and there is loads of stuff there for modders check them out before starting good luck.
    They slew him with poison afaid to meet him with the steel
    a gallant son of eireann was Owen Roe o'Neill.

    Internet is a bad place for info Gaelic Cowboy

  2. #2
    Member Member Condottiere's Avatar
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    Default Re: Creating Iron Mines and Removing Land Bridges.

    Thanks for your help. I'm perusing the Repository now and I'm planning on adding some castles and buildings to certain provinces. If I'm not changing the province's "demographic" details, do I have to change the SetAttributes:: if I were to just add a building?

  3. #3
    Senior Member Senior Member gaelic cowboy's Avatar
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    Default Re: Creating Iron Mines and Removing Land Bridges.

    No the atributes just tell the game where to place say the castle or port what culture the province is leave them alone and you should be fine.
    Unless you want to change the culture of the province obviously or change the terrain to say flat inland or summit.

    To add a building just go to this on the same document you changed the Iron mine placement before

    Scroll till ya see this

    //============================================================================
    // Adding ANY building MUST be done after the regions ATTRIBUTES have been set.
    //============================================================================
    //Buildings
    //place buildings in each country.
    //Buildings become controlled by the
    //faction controlling the region.
    //========================================
    MakeBuilding:: ID_ARAGON Castle3
    MakeBuilding:: ID_ARAGON Town_watch
    MakeBuilding:: ID_ARAGON Bowyer

    MakeBuilding:: ID_BURGUNDY Castle3
    MakeBuilding:: ID_BURGUNDY Town_watch
    MakeBuilding:: ID_BURGUNDY Spearmaker


    As you can see Aragon has no spearmaker just add this line


    MakeBuilding:: ID_ARAGON Spearmaker

    Incidently see the little no 3 on the end of castle thats the level of the castle so spearmaker4 would be a master spearmaker and castle3 would be a level 3 castle
    Have fun
    They slew him with poison afaid to meet him with the steel
    a gallant son of eireann was Owen Roe o'Neill.

    Internet is a bad place for info Gaelic Cowboy

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