While we are all wishing out loud I would like to see better diplomatic features in this game.I'm not that familiar with Japanese
history but there must have been a lot of dirty political and economic tricks employed by the rival Daimyos,unlike today of course. Does anybody know if it was common practice to hire ronin mercenaries to raid rival provinces just to disrupt or destroy harvests.It would certainly give the offending Daimyo "plausible deniability",
avoiding out right war,"it wasn't my warriors
must have been those ronin bandits".I mean isn't this what total war means.Not just battles between armies,but economic war too.Destroying your enemies ability to feed his troops can be more effective than beating him in battle.How about being able to destroy a mine,having a ninja or shinobi cause a cave in so that it must be rebuilt?Or
poison the horse dojo water supply to disrupt
cavalry production?Assasinate the sword dojo master to disrupt training?Sneaky and dispicable I agree but I'd be willing to bet tactics like these were used in the struggle for power.This is a great game but I feel it could be so much more.These type of features are what is lacking in Shogun and I think it would add to the replay-ability to improve these aspects of the game.
Tito
Bookmarks