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Thread: What's required for to build a keep?

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  1. #26

    Default Re: What's required for to build a keep?

    First and foremost I appreciate this outstanding effort. I only came upon the mod on a serious level a week or so ago. Ancients is by far my favorite period to game and this just "sucked me in". I know I can get somewhat overenthusiastic and just start "spewing" ideas. I would be privileged to work with you. Would love to talk on the phone and coordinate ideas. If you would email me a number and times that are convenient for you I would make the calls donaldcole@charter.net By the way to you use Teamspeak? I have an on line gaming group and we have a server up 24/7 which makes vocal communications free and available.

    I looked at the files. What is the difference between the two and which should be tested first. I assume they should be used with your "standard" CL, DA and PCL text files which put the economy back the way it was?
    Last edited by Saracen; 08-24-2004 at 17:22.

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