Results 1 to 30 of 117

Thread: After Rome Total War?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Soulfly's Avatar
    Join Date
    Jun 2004
    Location
    Melbourne, Australia
    Posts
    21

    Default Re: After Rome Total War?

    I wouldn't mind seeing World: Total War, but the problem would be deciding what factions to put in the game. There's literally hundreds to choose from (and don't forget the time period). And I think unless they made the map gigantic, it may probably seem a bit cramped.

    Maybe use something like the Rise of Nations campaign map, though I havent played the game in so long, I forget the details of it.

  2. #2

    Default Re: After Rome Total War?

    My favourites, in order:

    1) Napoleanic Total War - I'd love to play large formations of musketeers and make them change into "line" and "square" and that sort of stuff. And there could be cool navel engagements as well, where you can actually see the battle and play it, not just a sign "sea battle over : you lost, loser". I'm thinking Trafalgar here.

    And you could have elite units like Sean Bean!

    And you could play a whole assortment of factions; British, French, Prussian, Russian, Ottoman, Egyptian (Napolean invaded Egypt), Dutch, Swedish, Polish, Spanish, Italian, Portuguese, Swiss and probably some more.

    2) China Total War - I don't know much about Chinese history, but this could be a good idea. I bet they had some really great weaponry, outmatching any Medieval European weapons.

    And maybe you could have Elite Shaolin Monks as units. That would be cool.

    3) Ancient Total War - I think ancient mesopotamia and Egypt would be great fun to play in.

    4) American Civil War Total War - sounds quite good but you can only be 2 sides. Maybe you could be native americans or something.

    5) Medieval Total War 2 - I think I'd get bored with it, unless its radically different. Adding a few new provinces and new units won't cut it.

    A map of Europe Middle East, North Africa, Persia, Central Asia would be cool, then you could play Abbasids, Persians among others. I'd love to invade Europe with a Persian army.

  3. #3
    Member Member LegionnaireX's Avatar
    Join Date
    Aug 2004
    Location
    Ohio
    Posts
    11

    Default Re: After Rome Total War?

    I believe somone from Gamestar said that they were planning to make a remake of Medieval. Don't know how accurate or trustable this is though.
    "... hell are you all 20 watt light bulbs this is what i mean

    what units do bartix have

    and what ever faction replaces armenia what units do they have??? "


    -Abokasee

    "I prefer to refer to myself as a '40 watt' light bulb if you don't mind."

    -The Samnite

  4. #4

    Default Re: After Rome Total War?

    There's so many options to choose from! But out of those already mentioned, I'd chose a China: Total War over a MTW2. This is because MTW2 seems more like a possible mod to RTW, with better units, provinces etc etc, than a new game, or an expansion pack. It wouldn't be something "new", just better, and I'd get bored pretty quick.

  5. #5
    Member Member william the bastard's Avatar
    Join Date
    Aug 2004
    Location
    north of france
    Posts
    170

    Default Re: After Rome Total War?

    1) ancient total wars
    2) dark ages total wars

    only hope for games with compatibity
    Sorry for my French

  6. #6
    Senior Member Senior Member Longshanks's Avatar
    Join Date
    Feb 2003
    Posts
    1,484

    Default Re: After Rome Total War?

    Personally I think taking on the Three Kingdoms period of Chinese history would be a step backward. In many ways it would be similar to STW, since the theme of the game is a civil war, with all factions having pretty much the same types of troops.

    I'm much rather see the Total War series take on the Napoleonic Wars.

  7. #7

    Default Re: After Rome Total War?

    I may sound like a bit of a preacher here, but theres a hell of a lot more than two sides to America:Total War.

    First of all theres at least four colonising factions, french, english, spanish and dutch (they did, just not much) and maybe others, there are maybe a hundred native tribes, at least a dozen that were big enough to constitute a major faction, there were wars aplenty between all sides (even native Vs Native) and thats most of the historical basis you need all set out. For those who prefer MTW style combat play the natives and have axes, swords, bows arrow and the like, for those of you who like muskets and dragoons, aswell as swordsmen, then the europeans are there, and when you have set up enough colonies (going RTW style on cities) and persueded them to rebel you try and declare your independance, after kicking out all the other colonising europeans of course. Also probably having a set date you have to reach before you can. Once you do that think of when you hit 60% in medieval, MASS REVOLT!

    Half the colonies pledge loyal support, half the rest revolt against you and go imperial, on top of that the imperials arrive and aim to kill you. But don;t fret! You can buy troops from the defeated europeans to bolster your enemies, spring amazing ambushes with the aid of the natives, fight real sea battles against decent cannon boats and so on and so on.

    For the natives you could try your best to resist christianity, burn down missions and war with europenas, buy muskets and learn the new ways of war or stick to what you know and use ambushes and native knowledge (attack while theyre stuck in a swamp for example). Either aim for total domination (kick out the europeans and 'unite' the tribes) or let them try and declare independace and then aid either side in the coming battles untill one side wins out.

    It has been badly done so many times (American conquest, that was rubbish) but it has all the necessary historical requirements that it could even be done with the RTW engine, as far as we know of it yet.

    Infact, I have an idea. To all you modders just waiting to leap on RTW like a pack of rabid dogs, make me an american mod! I know it;s a bit much to ask, the changing of the map completely would be the hardest part and may be litterally impossible, but I think it would be a decent game.
    I was trying to find some help in the ancient military journals of General Tacticus, who's intelligent campaigning had been so successful that he'd lent his very name to the detailed prosecution of martial endeavour, and had actually found a section headed "What To Do If One Army Occupies A Well-Fortified And Superior Ground And The Other Does Not", but since the first sentence read "Endeavour to be the one inside" I'd rather lost heart.

  8. #8
    lurker Member JR-'s Avatar
    Join Date
    Aug 2004
    Location
    UK
    Posts
    1,338

    Default Re: After Rome Total War?

    Quote Originally Posted by Morgan Frydman
    My favourites, in order:

    And you could have elite units like Sean Bean!
    god no! have you ever read the books? sean bean was the worst cast character ever to play the part of Sharpe.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO