Spies in particular.
I want to fight more cooperative battles with AI allies, but I've had a hell of a time getting them to fight with me. There have been plenty of times where I'll counterattack an enemy who has my allies locked in their castle, and the allied garrison won't even come out to help me kill the besiegers.
Anyway, I know that putting spies in friendly provinces will sometimes result in getting tipoffs about when your ally will attack someone, and sometimes even which province they'll attack and the precise year. Unfortunately, spies cause discontent, and in past efforts to increase cooperatation I've actually caused rebellions in my allies provinces that lead to their defeat.
So, can I eliminate the discontent effect that Spies cause? I know where the code is (in the unit_prod) for the amount of Zeal and Faith your religious agents cause, but I haven't stumbled upon the discontent (or content in friendly provinces) variable.
I'd also like to know if there are ways, other than gaining valor, for spies to be more immune to detection by the Border Forts. Is there a variable I can tweek that determines their chances of being detected by those forts and foreign agents?
Lastly, does anyone know what makes an AI ally decide whether to support you in battle or not? I've often tried to help the Danes grow their empire by taking Norway, but in order for them to have it and not me they have to bring the bigger force to the battle. So I send forces too small to do the job alone (hoping to encourage teamwork) but the Danes don't come so I have to abandon the attack.
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