Regarding the red/orange rays that flash when a unit is hit by arrow fire, it may be an ATI graphics problem. I have an ATI 9700 TX with the 4.9 (beta) drivers and DirectX9c that I installed to (try to) address some issues with Doom 3. So far, only people with ATI cards have complained about those nasty rays.
About the music, it may well have ended half way through the battle, it just seemed to play on for a long time. Maybe I just didn't notice it had stopped. It was about 4am when I was playing it.
Whether for good or ill, I think it is too quick to make any kind of final judgement on the demo or the game. Give yourself a couple of days to get used to the changes before giving a or . There is quite a bit to take in with just a few plays of the demo.
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