In the advanced video options there is an option I haven't used yet called "disable syncronized animations". It has to be turned on, and might be a solution to the men walking in sync. I bet it eats the CPU and wont work in MP.
The cavalry seems to have a nice turning arc when moving. It helps when hitting the enemy rear. I wonder if it automatically hits the open end of a unit when it's engaged something else already.
The new controls make the box selector more readily available. I've used it very often in conjunction with line drags of several units and the run command, producing a quick "fan out" effect from a tight bunch of units. It seems more people are going to be using this move in the future.
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