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  1. #1
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Success with modding the demo!

    Notepad-is not the answer, use a hex editor. I have got the gauls working in the tutorial but not convincingly, i will work a bit harder, and get back to you asap
    Last edited by The Blind King of Bohemia; 08-22-2004 at 22:43.

  2. #2
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Sucess with mdding the demo!

    YAY!
    Thank you thank you thank you thank you thank you!
    Hmm... what's a hex editor?
    Last edited by Steppe Merc; 08-22-2004 at 21:42.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
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  3. #3
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: Sucess with mdding the demo!

    Oh nice


    CBR

  4. #4
    Arena Senior Member Crazed Rabbit's Avatar
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    Default Re: Sucess with mdding the demo!

    Keep up the good work! This is good news indeed.

    Crazed Rabbit
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  5. #5

    Default Re: Sucess with mdding the demo!

    Hurrah! I have a long list of things needing modding to reduce the Amphibian Annoyance Factor (AAF).

    -Green arows (die!)
    -Bad voice acting (disable it, or replace it if we have a few decent actors in our midst, or even just swap it with the speech from MTW and STW)
    -The stupid things your units say when taking orders (just SHUT UP! Either shut up or get decent voice actors!)
    -The nasty interface (especially the camera controls, I want my old setup back and editing the in-game options didn't work)
    -The missing information in the interface (on fatigue especially)
    -The puny unit sizes (units of 60 men as big units!? :cries:)
    -The advisor (get rid of him!)
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  6. #6
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Sucess with mdding the demo!

    I deffinetly agree with Froggy in that the units need to be doubled... Or tripled! Or dare I say it... QUADRUPLED!!! Of course I have no idea about the amout of unit limits... but a 60 size unit is just puny.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  7. #7
    Bored Avid Gamer Member Alrowan's Avatar
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    Default Re: Sucess with mdding the demo!

    Quote Originally Posted by frogbeastegg
    Hurrah! I have a long list of things needing modding to reduce the Amphibian Annoyance Factor (AAF).

    -Green arows (die!)
    -Bad voice acting (disable it, or replace it if we have a few decent actors in our midst, or even just swap it with the speech from MTW and STW)
    -The stupid things your units say when taking orders (just SHUT UP! Either shut up or get decent voice actors!)
    -The nasty interface (especially the camera controls, I want my old setup back and editing the in-game options didn't work)
    -The missing information in the interface (on fatigue especially)
    -The puny unit sizes (units of 60 men as big units!? :cries:)
    -The advisor (get rid of him!)
    most of these can be simply edited in the perferences.txt

    i removed green arrows, increased unit size. and there are more you can simply do in this list.
    Llew Cadeyrn/Alrowan - Chieftain of Clan Raven

  8. #8
    Member Member afrit's Avatar
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    Default Re: Sucess with mdding the demo!

    Quote Originally Posted by Steppe Merc
    YAY!
    Thank you thank you thank you thank you thank you!
    Hmm... what's a hex editor?
    hex stands for hexadecimal notation, which is a convenient way to represent numbers in computer programming. A hex editor allows you to edit the bytes in a file directly as numbers. Notepad only edits the text representation of the bytes.

    @BKB,
    what hex editors do you recommend? Long time ago I dabbled in some reverse engineering of Mac software [even wrote my own hex editor!], but I am totally clueless on PC tools for that.


    Afrit
    The plural of anectode is not data - Anonymous Scientist

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  9. #9
    Rip, Slip, Brush, Ahh Member crazyviking03's Avatar
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    Default Re: Sucess with mdding the demo!

    They are playing as Romans over at the TWC, so it shouldn't be long now.


    What if it is actualy you who are crazy, and I am realy not crazy?... No, you're right... I am crazy.

    lol


  10. #10
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Sucess with mdding the demo!

    Why did they waste time playing as the Romans? ~:p

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  11. #11
    Wait, what? Member Aelwyn's Avatar
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    Default Blah

    Ok I'm wondering about the starting positions. The units have an X and Y near their description (like x86 y72 or something like that) but there's also another position description that looks more like the MTW one. It seems to be more for position on the map (ex. 806.82, -176.40) or something like that. But for the tutorial, there seems to be 4 of these second position descriptions which doesn't make sense since there's only 3 armies. And the last two have '-' signs after the second number, like the one above. There are a few that are similar (which could be the senate and the gauls) and one thats kinda further away which is probably julii, but I don't know what the other is for.

    Basically I'm looking to play as the gauls in the trebia battle...its gotta be possible.

    When I try to mod unit sizes, I can up to a point. If theres 60 men in a unit, you can change it to 98 I think, and not 99 for the reason that if you add a 3rd digit to the unit size (thus moving things one space in the hex code) it doesn't seem to work, at least for me. I tried changing the spearmen from trebia to 120 men from 60, but it doesn't work.

    Oh and I said 98 because when you change a unit like that, it seems to add 1 man for some reason, so it'd end up being 99. maybe this is the unit commander.

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