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Thread: RTW demo out! Moders Unite!

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  1. #1
    Member Member komninos's Avatar
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    Default Re: RTW demo out! Moders Unite!

    Hi,

    I am not from unother planet ... I know mods are out BUT all of them are done using a hex editor for the pak files. I have used a hex editor in the early 90s when I was moding AoE and trust me you can't make anything good with a Hex editor since the try is not worth it.

    We must find a way to extract the files and make them usable to the game with out reincerting them. I made a request to the .com forums for a pack/unpack or guidlines to where to put the files ... I was slamed and the thread was locked thanks to the people there like if I was some new guy looking for truble :

    Any way I will keep on looking.

  2. #2
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: RTW demo out! Moders Unite!

    Yep its pretty tough. Though this VEDIT editor that Sinner mentioned is pretty good. I've done kind of the same stuff that everyone else is doing though nothing earth-shattering as of yet.

  3. #3
    Member Member AlexPeters's Avatar
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    Wink Re: RTW demo out! Moders Unite!

    Quote Originally Posted by komninos
    ./. We must find a way to extract the files and make them usable to the game with out reincerting them. ./.
    Are you sure you want them to be usable without reinserting them ? I don't think that'll work.
    As far as I know:
    A pak file is an archive (some are encrypted and/or compressed), many different files/directories put together in a single file (you can see a rough directory structure if you use a hex editor). The game reads the needed parts (extracts them to a temp directory or something like that). The CA guy who answered in BKB's modding thread in the colosseum talked about a pak parser.
    I my opinion we'll need to extract all files of the pak archives, mod them and put them in a pak file again.

    Alex

    BTW: Which program uses *.cas files ?
    Pike & Musket mod forum | Download the Pike & Musket Mod for MTW
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  4. #4
    Member Member komninos's Avatar
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    Default Re: RTW demo out! Moders Unite!

    Hi AlexPeters,

    Well it depends in the implementation done in an old game the I used to mod back in 92 - 95 they had all the files packed in files but fit the files were extracted the game used the extracted files.

    I realy don't care much how they 've done it as long as they give us the means to extract and repack them or what ever it will make the usable.

    BTW has anyone seen a file similar to the production files used in MTW?

  5. #5

    Default Re: RTW demo out! Moders Unite!

    Apologies if TWC links aren't allowed here either, but assuming they are:

    http://www.totalwarcenter.com/forum...?showtopic=7123

    This mod allows editing of the battle file in notepad, without re-inserting into the pak. Ask and ye shall recieve!
    Azmo
    [long-time lurker]

  6. #6
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: RTW demo out! Moders Unite!

    Yep. Now I have Carthage and the Gauls against the Senate and Julii factions!

  7. #7
    Member Member komninos's Avatar
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    Default Re: RTW demo out! Moders Unite!

    Due to some error messages last night I have seen a strange directory structure ... this might be it but I will check the mod you refer to.

  8. #8
    Member Member sunsmountain's Avatar
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    Default Re: RTW demo out! Moders Unite!

    I hope a good team of modders gets down to Rome:TW to make a good Medieval or Shogun mod, or even a LOTR mod. If any of you know a good and - primarily - serious thread on this topic, let me know. I'm interested in joining & helping.
    in montem soli non loquitur

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