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  1. #1

    Default Petition to reduce RTW speed

    I have been reading the feedback on the demo, and I have come to the conclusion that the number one problem the community reported with it is the "speed" of the gameplay. 90% of the posts in the "demo feedback" thread complain about the speed.

    In my opinion the movement (run speed in particular) speed of the units should be slowed by 20% (although this is less important) while the "fighting" speed or rate at which casualties are created should be halved.

    All those who agree post here in favour so that CA can be coerced (in a friendly manner of course) into tweaking this before final release if there is time.
    Last edited by GFX707; 08-24-2004 at 14:13.

  2. #2
    Senior Member Senior Member The Scourge's Avatar
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    Default Re: Petition to reduce RTW speed

    Quote Originally Posted by GFX707
    I have been reading the feedback on the demo, and I have come to the conclusion that the number one problem the community reported with it is the "speed" of the gameplay.

    In my opinion the movement (run speed in particular) speed of the units should be slowed by 20% while the "fighting" speed or rate at which casualties are created should be halved.

    All those who agree post here in favour so that CA can be coerced (in a friendly manner of course) into tweaking this before final release if there is time.
    Not sure it's that much different from MTW.It may be that the closeness of the two armys ,makes it seem that way.I remember thinking the same thing about the Medieval Demo.
    That's it.

  3. #3
    Lord, Cartographer and Poet. Member King Azzole's Avatar
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    Default Re: Petition to reduce RTW speed

    I liked the speed. Looked realistic all around. I thought the battles actually were lasting pretty long. Remember the units fighting were just units of 60-100 and like 10 of them. Imagine huge armys and you will beg that they kill eachother faster.. that or they include a 10x speed function
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  4. #4
    AKA Leif 3000 TURBO Senior Member Leet Eriksson's Avatar
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    Default Re: Petition to reduce RTW speed

    Go back to medieval and play the last mission of saladins historical campaign, and then replay trebia, fact both battles were waged in close combat speeded the game up, becuase imho the speed is pretty fine as it is.
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  5. #5

    Default Re: Petition to reduce RTW speed

    Look at the speed casualties are inflicted by sacred band cavalry in particular....charge them into something, watch an ungodly amount of casualties inflicted in far too short a time....

    In particular it is far too hard to keep track of what is going on when people are getting killed too fast. If you like being constantly in pause, that's fine but I don't. You look up after two seconds and your stupid troops have run off to the edge of the map chasing after routers, and the interface doesn't even include any order to prevent units from doing this (not an unreasonable command) all of which leads to frustration.

    It would be fine if you were fighting one unit versus another but when you have another 15 units to maneouvre and keep track of the speed is ridiculous!

  6. #6

    Default Re: Petition to reduce RTW speed

    I measured the run speed of those carth javelin skirmishers in the RTW demo, and it's 2.5 times the walk speed. The heavy Poeni Inf could not run, but it walked at the same speed as the skirmishers. In STW and MTW, inf units typically run at 1.66 times the walk speed. The walk speed is 3.72 miles per hour (1.68 meters per second). This would make the run speed in RTW 9.3 miles per hour which is about the speed of a marathon runner. It seems unlikely that an armored Roman legionaire with a large shield could run that fast, but they do it in the RTW demo. In anycase, in RTW demo the run speed relative to the walk speed of inf has been dramatically increased over the previous games.

    Additional test:

    It was the phalanx formation that prevented running. Thx for the tip guys. I measured heavy Poeni inf walk and run over the same distance, and the speeds were the same as the skirmisher unit. I also measured cath sacred cav. Walk is approximately 1.25 times faster than inf walk, and run is 1.75 times faster than inf run. So, if inf walk is taken as the base speed x then cav walk 1.25x, inf run 2.5x and cav run 4.375x.
    Last edited by Puzz3D; 08-24-2004 at 15:13.

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  7. #7

    Default Re: Petition to reduce RTW speed

    put them on guard mode and they will not run


    trust Yuuki to desect the stats! Thanks for the info, which proves we (the guys who think speed is too fast) are correct
    Common Unreflected Drinking Only Smartens

  8. #8
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: Petition to reduce RTW speed

    One reason for the high casualty rates might be the big differences in valor. So it might be alright...too early to tell without modding it to equal valor.

    Poeni inf are in phalanx formation from start and that would slow them down. Maybe if you disable their special formation they can run?


    CBR

  9. #9
    For TosaInu and the Org Senior Member The_Emperor's Avatar
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    Default Re: Petition to reduce RTW speed

    The speed is fine... The User Interface is not however.
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  10. #10
    Mafia Hunter Member Kommodus's Avatar
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    Default Re: Petition to reduce RTW speed

    I think it would be great just to include an option to adjust game speed. A number of games have a feature like this included. (In fact, the Total War games do have it - it's just that the slowest speed is still a little too fast for some people.) I personally think the marching/running speed is fine.

    Of course, this still wouldn't address the casualty rates. It would be nice to be able to adjust this too somehow. The issue a lot of people seem to have is that, percentage-wise, casualties pile up extremely quickly, making it difficult to execute complex maneuvers before the melee is resolved. I would like to see head-on melees take longer, to allow for more maneuvering combat.
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  11. #11

    Default Re: Petition to reduce RTW speed

    Quote Originally Posted by CBR
    Poeni inf are in phalanx formation from start and that would slow them down. Maybe if you disable their special formation they can run?

    This is correct. Disengage from phalanx formation and they can run along happily
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  12. #12
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Petition to reduce RTW speed

    I'm with you. Of course, hopefully we can mod it, since it may be a bit late. But the units are way to fast.

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  13. #13
    Provost Senior Member Nelson's Avatar
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    Default Re: Petition to reduce RTW speed

    I was astonished when I gave some triarii an order to run. In this demo the infantry seem to fly. I'm not surprised that Puzz found the increase to be so great. It's obvious to anyone who has played a lot of TW.

    Armies were ponderous things and fast troops were only RELATIVELY swift. These demo units run like a doped up Olympian. If people want faster battles then they should play with the arcade setting. I say things need to slow down.

    Aside from the pace, I have no other serious beefs with this outstanding (albeit brief) demo. A couple little annoyances but that's about it.
    Time flies like the wind. Fruit flies like bananas.

  14. #14
    Takeda Kygona-san Member Medieval Assassin's Avatar
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    Default Re: Petition to reduce RTW speed

    IMHO it seems realistic, though I haven't played, units kill eachother at a good speed for playing, although its probaby not realistic, If 2 men go one on one, more then likely it wont last long.
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  15. #15
    Member Member Thoros of Myr's Avatar
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    Default Re: Petition to reduce RTW speed

    I agree that some of the units move too fast and I think elite units kill too fast but the rest of the units are fine and a slight increase in killing speed actually feels more realistic then MTW, they've just gone too far with the elite units and movement speed of some units. I see no reason why a mod can't fix these issues.

    As for the UI, I think it's the worst part of the demo and CA will have to fix it, a mod probly cant do to much to the UI.

  16. #16
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Petition to reduce RTW speed

    Battles were slow things, and while I wouldn't fight a day long battle, it still goes way to fast. They probably did this to apeall to newbies and the general public.

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

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