
Originally Posted by
GFX707
I have been reading the feedback on the demo, and I have come to the conclusion that the number one problem the community reported with it is the "speed" of the gameplay.
In my opinion the movement (run speed in particular) speed of the units should be slowed by 20% while the "fighting" speed or rate at which casualties are created should be halved.
All those who agree post here in favour so that CA can be coerced (in a friendly manner of course) into tweaking this before final release if there is time.
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